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(1.11.2) Replacing Blocks


J_Dev

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If you don't care about the generated one but only the placed one you can catch the onBlockPlaced event and set your block instead of vanilla one (like i do with my custom flower pot)

Edited by JimiIT92

Don't blame me if i always ask for your help. I just want to learn to be better :)

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1 hour ago, diesieben07 said:

Update to 1.12 and use the new registry override feature.

Thank you, I updated to 1.12. But, how exactly do i do what you are describing, or do you know where i can read up on it?

 

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2 hours ago, diesieben07 said:

You just register your Block with the registry name that you want to override and it will override the existing value.

I did this and it worked. Thank you so much, however the block is no longer textured. How do i fix this?

 

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19 minutes ago, J_Dev said:

I did this and it worked. Thank you so much, however the block is no longer textured. How do i fix this?

 

That could be related to this issue. Are you using the latest version of Forge?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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1 hour ago, J_Dev said:

No

 

Then it's probably an issue with your code rather than the Forge issue I linked.

 

Please post your code, the relevant JSON files and the FML log (logs/fml-client-latest.log in the game directory) using Gist or Pastebin.

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Quote

[10:44:52] [main/ERROR] [FML/]: Exception loading model for variant minecraft:grass#normal for blockstate "minecraft:grass"
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model minecraft:grass#normal with loader VariantLoader.INSTANCE, skipping
...
Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException

 

Your replacement Block doesn't have the BlockGrass.SNOWY property, so Minecraft tries to load the model from the minecraft:grass#normal variant, which doesn't exist. You should include this property in your Block.

 

You should also register an IStateMapper for your replacement Block so that its models are loaded from a different blockstates file. This will prevent resource packs that replace the minecraft:grass blockstates file from replacing your Block's models (though resource packs that replace your blockstates file will still work, this is intended).

 

Your IStateMapper can extend StateMapperBase and implement StateMapperBase#getModelResourceLocation to do something similar to DefaultStateMapper#getModelResourceLocation, but use the location of your blockstates file as the domain and path of the ModelResourceLocation instead of using the registry name.

 

 

Quote

[10:44:52] [main/WARN] [FML/]: Unable to set public static net.minecraft.block.BlockGrass net.minecraft.init.Blocks.GRASS with value Block{minecraft:grass} (minecraft:grass)
java.lang.reflect.InvocationTargetException: null
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) ~[?:?]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_102]
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_102]
    at net.minecraftforge.registries.ObjectHolderRef$FinalFieldHelper.setField(ObjectHolderRef.java:180) ~[ObjectHolderRef$FinalFieldHelper.class:?]
    at net.minecraftforge.registries.ObjectHolderRef.apply(ObjectHolderRef.java:146) [ObjectHolderRef.class:?]

    at net.minecraftforge.registries.ObjectHolderRegistry.applyObjectHolders(ObjectHolderRegistry.java:170) [ObjectHolderRegistry.class:?]

...

Caused by: java.lang.IllegalArgumentException: Can not set static net.minecraft.block.BlockGrass field net.minecraft.init.Blocks.GRASS to com.j_dev.witherapocalypse.blocks.BlockWithered_Debris

 

Your replacement Block needs to extend BlockGrass.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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1 hour ago, Choonster said:

 

Your replacement Block doesn't have the BlockGrass.SNOWY property, so Minecraft tries to load the model from the minecraft:grass#normal variant, which doesn't exist. You should include this property in your Block.

 

You should also register an IStateMapper for your replacement Block so that its models are loaded from a different blockstates file. This will prevent resource packs that replace the minecraft:grass blockstates file from replacing your Block's models (though resource packs that replace your blockstates file will still work, this is intended).

 

Your IStateMapper can extend StateMapperBase and implement StateMapperBase#getModelResourceLocation to do something similar to DefaultStateMapper#getModelResourceLocation, but use the location of your blockstates file as the domain and path of the ModelResourceLocation instead of using the registry name.

 

 

 

Your replacement Block needs to extend BlockGrass.

Okay I did everything else but I do not know how to do the IStateMapper thing. How do i do this, or could you point me to where i can learn about this. Thank you so much for the help so far, i reallt appreciate it. I am new to modding and all the help makes me really want to learn more.

 

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11 minutes ago, J_Dev said:

Okay I did everything else but I do not know how to do the IStateMapper thing. How do i do this, or could you point me to where i can learn about this.

 

Look at the DefaultStateMapper#getModelResourceLocation method to see how it returns a ModelResourceLocation with the Block's registry name as the domain/path and a property string of the IBlockState's property and values as the variant.

 

You need to extend StateMapperBase and implement StateMapperBase#getModelResourceLocation to return a ModelResourceLocation with your blockstates file's domain (your mod ID) and name as the domain/path and the property string as the variant.

 

If your mod ID is jwa and your blockstates file is called withered_debris.json, use "jwa:withered_debris" as the first argument of the ModelResourceLocation constructor. 

 

Once you've created this class, register an instance of it for your Block by calling ModelLoader.setCustomStateMapper. Do this in ModelRegistryEvent.

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mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
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