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[1.12] Generated structure from template is empty


Zerom69

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Hello guys! So I'm having a problem with the new structure NBT system. I got the template to load and structure to randomly generate, but the structure is just not there! I've tried to look up a solution, but didn't find it!

My Code:

 

ModWorldGenerator:

package com.zerom69.purnacopia.worldgen;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.IChunkGenerator;
import net.minecraft.world.gen.feature.WorldGenMinable;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraftforge.fml.common.IWorldGenerator;

public class ModWorldGenerator implements IWorldGenerator {

	@Override
	public void generate(Random rand, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator,
			IChunkProvider chunkProvider) {
		int blockX = chunkX * 16;
		int blockZ = chunkZ * 16;
		
		switch (world.provider.getDimension())
		{
			case -1: 
				generateNether(world, rand, blockX + 8, blockZ + 8);
				break;
			case 0: 
				generateOverworld(world, rand, blockX + 8, blockZ + 8);
				break;
			case 1: 
				generateEnd(world, rand, blockX + 8, blockZ + 8);
				break;
		}

	}
	
	private void generateOverworld(World world, Random rand, int blockX, int blockZ)
	{	
		if ((int) (Math.random() * 100) == 0)
		{
			int y = getGroundFromAbove(world, blockX, blockZ);
			BlockPos pos = new BlockPos(blockX, y, blockZ);
			WorldGenerator obelisk = new ObeliskGen();
			obelisk.generate(world, rand, pos);
		}
	}
	
	private void generateNether(World world, Random rand, int chunkX, int chunkZ) {}
	private void generateEnd(World world, Random rand, int chunkX, int chunkZ) {}
	
	private void addOreSpawn(IBlockState block, World world, Random random, int blockXPos, int blockZPos, int maxX, int maxZ, int maxVeinSize, int chanceToSpawn, int minY, int maxY)
	{
		for (int i = 0; i < chanceToSpawn; i++)
		{
			int posX = blockXPos + random.nextInt(maxX);
			int posY = minY + random.nextInt(maxY - minY);
			int posZ = blockZPos + random.nextInt(maxZ);
			new WorldGenMinable(block, maxVeinSize).generate(world, random, new BlockPos(posX, posY, posZ));
		}
	}
	
	public static int getGroundFromAbove(World world, int x, int z)
	{
		int y = 255;
		boolean foundGround = false;
		while(!foundGround && y-- >= 63)
		{
			Block blockAt = world.getBlockState(new BlockPos(x,y,z)).getBlock();
			foundGround = blockAt == Blocks.DIRT || blockAt == Blocks.GRASS || blockAt == Blocks.SAND || blockAt == Blocks.SNOW || blockAt == Blocks.SNOW_LAYER || blockAt == Blocks.GLASS;
		}

		return y;
	}
	
	public static boolean canSpawnHere(Template template, World world, BlockPos posAboveGround)
	{
		int zwidth = template.getSize().getZ();
		int xwidth = template.getSize().getX();
		
		// check all the corners to see which ones are replaceable
		boolean corner1 = isCornerValid(world, posAboveGround);
		boolean corner2 = isCornerValid(world, posAboveGround.add(xwidth, 0, zwidth));
		
		// if Y > 20 and all corners pass the test, it's okay to spawn the structure
		return posAboveGround.getY() > 63 && corner1 && corner2;
	}
	
	public static boolean isCornerValid(World world, BlockPos pos)
	{
		int variation = 3;
		int highestBlock = getGroundFromAbove(world, pos.getX(), pos.getZ());
		
		if (highestBlock > pos.getY() - variation && highestBlock < pos.getY() + variation)
			return true;
				
		return false;
	}
}

 

ObeliskGen:

package com.zerom69.purnacopia.worldgen;

import java.util.Random;

import com.zerom69.purnacopia.PurnacopiaMod;
import com.zerom69.purnacopia.utils.ResourceUtils;

import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.Mirror;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.structure.template.PlacementSettings;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraft.world.gen.structure.template.TemplateManager;

public class ObeliskGen extends WorldGenerator {
	
	@Override
	public boolean generate(World world, Random rand, BlockPos position) {
		WorldServer worldserver = (WorldServer) world;
		MinecraftServer minecraftserver = world.getMinecraftServer();
		TemplateManager templatemanager = worldserver.getStructureTemplateManager();
		Template template = templatemanager.getTemplate(minecraftserver, new ResourceLocation(PurnacopiaMod.modId+":structures/obelisk1.nbt"));
		
		if(template == null)
		{
			System.out.println("NO STRUCTURE");
			return false;
		}
		
		if(ModWorldGenerator.canSpawnHere(template, worldserver, position)) {
			IBlockState iblockstate = world.getBlockState(position);
			world.notifyBlockUpdate(position, iblockstate, iblockstate, 3);
			PlacementSettings placementsettings = (new PlacementSettings()).setMirror(Mirror.NONE)
					.setRotation(Rotation.NONE).setIgnoreEntities(false).setChunk((ChunkPos) null)
					.setReplacedBlock((Block) null).setIgnoreStructureBlock(false);
			template.addBlocksToWorld(world, position.add(0, 1, 0), placementsettings);
			PurnacopiaMod.logger.info("Generating obelisk at "+position);
			return true;
		}
		
		return false;
	}

}

 

CommoProxy:

package com.zerom69.purnacopia.proxy;

import java.io.File;

import com.zerom69.purnacopia.Config;
import com.zerom69.purnacopia.PurnacopiaMod;
import com.zerom69.purnacopia.block.ModBlocks;
import com.zerom69.purnacopia.entity.EntityThunderball;
import com.zerom69.purnacopia.item.ModItems;
import com.zerom69.purnacopia.network.PacketHandler;
import com.zerom69.purnacopia.worldgen.ModWorldGenerator;

import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;

@Mod.EventBusSubscriber
public class CommonProxy {
	
	public static Configuration config;

	public void preInit(FMLPreInitializationEvent e) {
		
		registerEntities();
		File directory = e.getModConfigurationDirectory();
        config = new Configuration(new File(directory.getPath(), "purnacopia.cfg"));
        Config.readConfig();
        PacketHandler.registerMessages();
    }

    public void init(FMLInitializationEvent e) {
    	NetworkRegistry.INSTANCE.registerGuiHandler(PurnacopiaMod.instance, new GuiProxy());
    	GameRegistry.registerWorldGenerator(new ModWorldGenerator(), 0);
    }

    public void postInit(FMLPostInitializationEvent e) {
    	
    	if (config.hasChanged()) {
            config.save();
        }
    }
	
	public void registerEntities() {
		EntityRegistry.registerModEntity(new ResourceLocation(PurnacopiaMod.modId, "Thunderball"), EntityThunderball.class, "purnacopia:Thunderball", 1, PurnacopiaMod.instance, 128, 1, true);
	}
	
	@SubscribeEvent
	public static void registerBlocks(RegistryEvent.Register<Block> event) {
		ModBlocks.register(event.getRegistry());
	}
	
	@SubscribeEvent
	public static void registerItems(RegistryEvent.Register<Item> event) {
		ModItems.register(event.getRegistry());
		ModBlocks.registerItemBlocks(event.getRegistry());
	}
	
	public void registerItemRenderer(Item item, int meta, String id) {}
	
	public void registerRenderers() {}
}

 

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8 hours ago, TheXFactor117 said:

What are your outputs? Does it fail to generate? Is the position spit out in the console?

It generates and gives me the coords in the console, but when I go to the coords there is nothing there. I've tried different NBT's, but the generated structure does not appear.

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11 minutes ago, TheXFactor117 said:

Your ResourceLocation doesn't need structures in the path name (unless you made a second structures package). You also don't need to include .nbt at the end of the name. Try that and see what happens.

That fixed it! Thank you!

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