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Crash while Minecraft Loading screen in Eclipse


GeMine

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Hello,

 

I'm trying to update an existing 1.7.10 mod into an 1.8 mod, now the VM keeps crashing

 

Here the crash report

Spoiler

---- Minecraft Crash Report ----
// My bad.

Time: 20.07.17 22:31
Description: Initializing game

java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
    at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:528)
    at net.minecraft.client.Minecraft.run(Minecraft.java:357)
    at net.minecraft.client.main.Main.main(Main.java:117)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
    at GradleStart.main(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:528)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.run(Minecraft.java:357)
    at net.minecraft.client.main.Main.main(Main.java:117)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
    at GradleStart.main(Unknown Source)

-- System Details --
Details:
    Minecraft Version: 1.8
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_131, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 747069064 bytes (712 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.127.1103 3 mods loaded, 3 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{8.0.127.1103} [Forge Mod Loader] (fmlSrc-1.8-8.0.127.1103.jar) Unloaded->Constructed->Pre-initialized
    examplemod{1.0} [Example Mod] (bin) Unloaded->Constructed->Pre-initialized
    Loaded coremods (and transformers):
    Launched Version: 1.8
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 950/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.53, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)

 

It's not my mod, but I want it to be on 1.8 and not 1.7.10

 

Robin

 

 

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