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Registering item models


SoniEx2

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Currently in the process of porting to 1.12.

 

Previously, in 1.11.2, I had:

	@Mod.EventHandler
	@SideOnly(Side.CLIENT)
	public void yUNoPerMethodDependenciesClient(FMLPreInitializationEvent event) {
		yUNoPerMethodDependencies(event);
		ModelLoader.setCustomModelResourceLocation(powerSeeds, 0, new ModelResourceLocation(new ResourceLocation(MODID, ItemPowerSeeds.ITEMID), ""));
		ModelLoader.setCustomModelResourceLocation(realizedPowerSeeds, 0, new ModelResourceLocation(new ResourceLocation(MODID, ItemRealizedPowerSeeds.ITEMID), ""));
	}

(https://bitbucket.org/SoniEx2/powercrops/src/3003fdfde9fbaa245b3b366e2a718b27c619570f/src/main/java/io/github/soniex2/powercrops/PowerCrops.java?at=master&fileviewer=file-view-default#PowerCrops.java-91:97)

 

This no longer works in 1.12. How do I register item models in 1.12?

No, you do NOT need jar modding!

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2 minutes ago, SoniEx2 said:

How do I register item models in 1.12?

You have to call ModelLoader.setCustomModelResourceLocation in the ModelRegistryEvent now.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Use ModelLoader.setCustomModelResourceLocation/setCustomMeshDefinition as before, but do it in ModelRegistryEvent instead of preInit.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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