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[1.11.2] Best way to sync ItemStack capabilities to client


kirinnee97

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Hello, 

I am currently having problems for syncing ItemStack capabilities to the client side for tools and other items.  Current my method of syncing is by override the onUpdate method of its Item Class and sending the NBT (of the capability) and the slot of the player. My slot checking code is as follows:

 

public static int getSlot(EntityPlayer ep, ItemStack is){
    	int i = ep.openContainer.inventorySlots.size();
    	for(int ii=0; ii<i;  ii++){
    		if(ep.openContainer.getSlot(ii).getHasStack()){
    			ItemStack item = ep.openContainer.getSlot(ii).getStack();
    			if (ItemStack.areItemStackTagsEqual(item, is)){
    				return ii;
    			}
    		}
    	}
    	return -1;
}

 

The client packet handler then receives these and obtains the itemstack via the same method, and calls the load() method and inputs the packet's nbt as the parameter.

 

This method has gave me various problems.

1) In creative mode, this completely breaks down.

2) Every time an item seems to change in capability value, the re-equip animation is called, breaking any EnumAction I am calling.

3) When it re-equips, the client seems to load the old data (or the data from the capability attach event) for a brief moment, making the tool-tips glitch.

I am not sure what caused these problems

 

 

Edited by kirinnee97
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There are two main ways to sync item capability data:

  • Override Item#getNBTShareTag, as suggested in this PR and various other issues.
  • Register an IContainerListener for EntityPlayer#inventoryContainer on PlayerLoggedInEvent and PlayerEvent.Clone and for PlayerContainerEvent#getContainer on PlayerContainerEvent.Open.

I use the latter in my mod. This class is responsible for registering the IContainerListener instances with each Container, this is the base class for the IContainerListener implementations. The implementations are here, here, here and here.

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1 hour ago, Choonster said:

There are two main ways to sync item capability data:

  • Override Item#getNBTShareTag, as suggested in this PR and various other issues.
  • Register an IContainerListener for EntityPlayer#inventoryContainer on PlayerLoggedInEvent and PlayerEvent.Clone and for PlayerContainerEvent#getContainer on PlayerContainerEvent.Open.

I use the latter in my mod. This class is responsible for registering the IContainerListener instances with each Container, this is the base class for the IContainerListener implementations. The implementations are here, here, here and here.

Hi, not to be spoon fed or anything but for the first suggestion, when is the vanilla update packet called? I cannot seemed to find. 

Tracing getNBTShareTag seem to lead me to some packets, but i do not exactly understand under what condition the packet is send to client side.

Do i have to manually check and send packets?

 

 

Edited by kirinnee97
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30 minutes ago, kirinnee97 said:

Hi, not to be spoon fed or anything but for the first suggestion, when is the vanilla update packet called? I cannot seemed to find. 

Tracing getNBTShareTag seem to lead me to some packets, but i do not exactly understand under what condition the packet is send to client side.

Do i have to manually check and send packets?

 

Item#getNBTShareTag is called by PacketBuffer#writeItemStack, which is called by every packet that sends an ItemStack. The main one is SPacketSetSlot, which is sent by EntityPlayerMP#sendSlotContents (which implements IContainerListener#sendSlotContents); this is called by Container#detectAndSendChanges, which first checks if the current and previous ItemStack for the slot aren't equal using ItemStack.areItemStacksEqual.

 

ItemStack.areItemStacksEqual checks the Item, metadata, NBT and capabilities of the two ItemStacks.

 

Container#detectAndSendChanges is called on EntityPlayer#openContainer from various places, including EntityPlayerMP#onUpdate (called every tick). In general, you shouldn't need to manually send packets.

Edited by Choonster
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5 hours ago, Choonster said:

 

Item#getNBTShareTag is called by PacketBuffer#writeItemStack, which is called by every packet that sends an ItemStack. The main one is SPacketSetSlot, which is sent by EntityPlayerMP#sendSlotContents (which implements IContainerListener#sendSlotContents); this is called by Container#detectAndSendChanges, which first checks if the current and previous ItemStack for the slot aren't equal using ItemStack.areItemStacksEqual.

 

ItemStack.areItemStacksEqual checks the Item, metadata, NBT and capabilities of the two ItemStacks.

 

Container#detectAndSendChanges is called on EntityPlayer#openContainer from various places, including EntityPlayerMP#onUpdate (called every tick). In general, you shouldn't need to manually send packets.

@Choonster Thank you very much. It seemed to have worked, except when I change an item's slot in creative, the capability seem to reset. 

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mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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