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[1.8.9] Entity rendering problem


SteveKunG

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I have try to make my entity death animation like an ender dragon. But I getting render issues, item in the hand disappear, incorrect entity model rendered.

 

1Wupuvk.png

 

Render Code :

 

package stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity;

 

import net.minecraft.client.renderer.GlStateManager;

import net.minecraft.client.renderer.RenderHelper;

import net.minecraft.client.renderer.Tessellator;

import net.minecraft.client.renderer.WorldRenderer;

import net.minecraft.client.renderer.entity.RenderLiving;

import net.minecraft.client.renderer.entity.RenderManager;

import net.minecraft.client.renderer.vertex.DefaultVertexFormats;

import net.minecraft.entity.boss.BossStatus;

import net.minecraft.util.MathHelper;

import net.minecraft.util.ResourceLocation;

import stevekung.mods.moreplanets.module.planets.diona.client.model.ModelInfectedCrystallizeSlimeBoss;

import stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer.LayerInfectedCrystallizeSlimeBossBarrier;

import stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer.LayerInfectedCrystallizeSlimeBossDeath;

import stevekung.mods.moreplanets.module.planets.diona.entity.EntityInfectedCrystallizeSlimeBoss;

 

public class RenderInfectedCrystallizeSlimeBoss extends RenderLiving<EntityInfectedCrystallizeSlimeBoss>

{

    private static ResourceLocation texture = new ResourceLocation("moreplanets:textures/entity/infected_crystallize_slime_boss.png");

    private static ResourceLocation beamTexture = new ResourceLocation("textures/entity/endercrystal/endercrystal_beam.png");

    private static ResourceLocation explodeTexture = new ResourceLocation("textures/entity/enderdragon/dragon_exploding.png");

 

    public RenderInfectedCrystallizeSlimeBoss(RenderManager manager)

    {

        super(manager, new ModelInfectedCrystallizeSlimeBoss(), 1.0F);

        this.addLayer(new LayerInfectedCrystallizeSlimeBossBarrier(this));

        this.addLayer(new LayerInfectedCrystallizeSlimeBossDeath());

    }

 

    @Override

    protected void renderModel(EntityInfectedCrystallizeSlimeBoss entitylivingbaseIn, float p_77036_2_, float p_77036_3_, float p_77036_4_, float p_77036_5_, float p_77036_6_, float p_77036_7_)

    {

        //GlStateManager.pushMatrix();

        if (entitylivingbaseIn.deathTicks > 0)

        {

            float f = entitylivingbaseIn.deathTicks / 200.0F;

            GlStateManager.depthFunc(515);

            GlStateManager.enableAlpha();

            GlStateManager.alphaFunc(516, f);

            this.bindTexture(RenderInfectedCrystallizeSlimeBoss.explodeTexture);

            this.mainModel.render(entitylivingbaseIn, p_77036_2_, p_77036_3_, p_77036_4_, p_77036_5_, p_77036_6_, p_77036_7_);

            GlStateManager.alphaFunc(516, 0.1F);

            GlStateManager.depthFunc(514);

        }

       

        this.bindEntityTexture(entitylivingbaseIn);

        this.mainModel.render(entitylivingbaseIn, p_77036_2_, p_77036_3_, p_77036_4_, p_77036_5_, p_77036_6_, p_77036_7_);

       

        //super.renderModel(entitylivingbaseIn, p_77036_2_, p_77036_3_, p_77036_4_, p_77036_5_, p_77036_6_, p_77036_7_);

        //GlStateManager.popMatrix();

    }

 

    @Override

    protected ResourceLocation getEntityTexture(EntityInfectedCrystallizeSlimeBoss entity)

    {

        return RenderInfectedCrystallizeSlimeBoss.texture;

    }

 

    @Override

    public void doRender(EntityInfectedCrystallizeSlimeBoss entity, double x, double y, double z, float entityYaw, float partialTicks)

    {

        this.shadowSize = 0.25F * entity.getSlimeSize();

        BossStatus.setBossStatus(entity, false);

 

        if (entity.tentacle != null)

        {

            this.drawRechargeRay(entity, x, y, z, partialTicks);

        }

        super.doRender(entity, x, y, z, entityYaw, partialTicks);

    }

 

    @Override

    protected void preRenderCallback(EntityInfectedCrystallizeSlimeBoss entity, float partialTicks)

    {

        float f = entity.getSlimeSize();

        float f1 = (entity.prevSquishFactor + (entity.squishFactor - entity.prevSquishFactor) * partialTicks) / (f * 0.5F + 1.0F);

        float f2 = 1.0F / (f1 + 1.0F);

        GlStateManager.scale(f2 * f, 1.0F / f2 * f, f2 * f);

    }

 

    protected void drawRechargeRay(EntityInfectedCrystallizeSlimeBoss entity, double x, double y, double z, float partialTicks)

    {

        float f1 = MathHelper.sin(0.0F * 0.2F) / 2.0F + 0.5F;

        f1 = (f1 * f1 + f1) * 0.2F;

        float f2 = (float)(entity.tentacle.posX - entity.posX - (entity.prevPosX - entity.posX) * (1.0F - partialTicks));

        float f3 = (float)(f1 + entity.tentacle.posY - entity.posY - (entity.prevPosY - entity.posY) * (1.0F - partialTicks));

        float f4 = (float)(entity.tentacle.posZ - entity.posZ - (entity.prevPosZ - entity.posZ) * (1.0F - partialTicks));

        float f5 = MathHelper.sqrt_float(f2 * f2 + f4 * f4);

        float f6 = MathHelper.sqrt_float(f2 * f2 + f3 * f3 + f4 * f4);

        GlStateManager.pushMatrix();

        GlStateManager.translate((float)x, (float)y + 2.0F, (float)z);

        GlStateManager.rotate((float)-Math.atan2(f4, f2) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F);

        GlStateManager.rotate((float)-Math.atan2(f5, f3) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F);

        Tessellator tessellator = Tessellator.getInstance();

        WorldRenderer worldrenderer = tessellator.getWorldRenderer();

        RenderHelper.disableStandardItemLighting();

        GlStateManager.disableCull();

        this.bindTexture(RenderInfectedCrystallizeSlimeBoss.beamTexture);

        GlStateManager.shadeModel(7425);

        float f7 = 0.0F - (entity.ticksExisted + partialTicks) * 0.01F;

        float f8 = MathHelper.sqrt_float(f2 * f2 + f3 * f3 + f4 * f4) / 32.0F - (entity.ticksExisted + partialTicks) * 0.01F;

        worldrenderer.begin(5, DefaultVertexFormats.POSITION_TEX_COLOR);

 

        for (int j = 0; j <= 8; ++j)

        {

            float f9 = MathHelper.sin(j % 8 * (float)Math.PI * 2.0F / 8.0F) * 0.75F;

            float f10 = MathHelper.cos(j % 8 * (float)Math.PI * 2.0F / 8.0F) * 0.75F;

            float f11 = j % 8 * 1.0F / 8.0F;

            worldrenderer.pos(f9 * 0.2F, f10 * 0.2F, 0.0D).tex(f11, f8).color(0, 0, 0, 255).endVertex();

            worldrenderer.pos(f9, f10, f6).tex(f11, f7).color(255, 255, 255, 255).endVertex();

        }

        tessellator.draw();

        GlStateManager.enableCull();

        GlStateManager.shadeModel(7424);

        RenderHelper.enableStandardItemLighting();

        GlStateManager.popMatrix();

    }

}

 

 

Barrier Layer :

 

package stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer;

 

import net.minecraft.client.renderer.GlStateManager;

import net.minecraft.client.renderer.OpenGlHelper;

import net.minecraft.client.renderer.entity.layers.LayerRenderer;

import net.minecraft.util.MathHelper;

import net.minecraft.util.ResourceLocation;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

import stevekung.mods.moreplanets.module.planets.diona.client.model.ModelInfectedCrystallizeSlimeBoss;

import stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.RenderInfectedCrystallizeSlimeBoss;

import stevekung.mods.moreplanets.module.planets.diona.entity.EntityInfectedCrystallizeSlimeBoss;

 

@SideOnly(Side.CLIENT)

public class LayerInfectedCrystallizeSlimeBossBarrier implements LayerRenderer<EntityInfectedCrystallizeSlimeBoss>

{

    private RenderInfectedCrystallizeSlimeBoss creeperRenderer;

    private ModelInfectedCrystallizeSlimeBoss creeperModel = new ModelInfectedCrystallizeSlimeBoss();

    private static ResourceLocation barrierTexture = new ResourceLocation("galacticraftcore:textures/model/power.png");

    private static ResourceLocation textureGlow = new ResourceLocation("moreplanets:textures/entity/infected_crystallize_slime_boss_glow.png");

 

    public LayerInfectedCrystallizeSlimeBossBarrier(RenderInfectedCrystallizeSlimeBoss creeperRendererIn)

    {

        this.creeperRenderer = creeperRendererIn;

    }

 

    @Override

    public void doRenderLayer(EntityInfectedCrystallizeSlimeBoss entity, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)

    {

        if (entity.barrier)

        {

            GlStateManager.pushMatrix();

            this.creeperRenderer.bindTexture(LayerInfectedCrystallizeSlimeBossBarrier.textureGlow);

            GlStateManager.enableBlend();

            GlStateManager.disableAlpha();

            GlStateManager.blendFunc(1, 1);

            GlStateManager.disableLighting();

            GlStateManager.depthMask(!entity.isInvisible());

            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F);

            GlStateManager.enableLighting();

            float time = entity.ticksExisted + partialTicks;

            float sin = (MathHelper.sin(time / 4) + 1F) / 2F + 0.15F;

            GlStateManager.color(sin, sin, sin, sin);

            this.creeperRenderer.getMainModel().render(entity, p_177141_2_, p_177141_3_, p_177141_5_, p_177141_6_, p_177141_7_, scale);

            this.creeperRenderer.func_177105_a(entity, partialTicks);

            GlStateManager.depthMask(true);

            GlStateManager.disableBlend();

            GlStateManager.enableAlpha();

            GlStateManager.popMatrix();

 

            boolean flag = entity.isInvisible();

            GlStateManager.depthMask(!flag);

            this.creeperRenderer.bindTexture(LayerInfectedCrystallizeSlimeBossBarrier.barrierTexture);

            GlStateManager.matrixMode(5890);

            GlStateManager.loadIdentity();

            float f = entity.ticksExisted + partialTicks;

            GlStateManager.translate(f * 0.01F, f * 0.01F, 0.0F);

            GlStateManager.matrixMode(5888);

            GlStateManager.enableBlend();

            GlStateManager.color(0.5F, 0.5F, 0.5F, 1.0F);

            GlStateManager.disableLighting();

            GlStateManager.blendFunc(1, 1);

            this.creeperModel.setModelAttributes(this.creeperRenderer.getMainModel());

            this.creeperModel.render(entity, p_177141_2_, p_177141_3_, p_177141_5_, p_177141_6_, p_177141_7_, scale);

            GlStateManager.matrixMode(5890);

            GlStateManager.loadIdentity();

            GlStateManager.matrixMode(5888);

            GlStateManager.enableLighting();

            GlStateManager.disableBlend();

            GlStateManager.depthMask(flag);

        }

        else

        {

            GlStateManager.pushMatrix();

            this.creeperRenderer.bindTexture(LayerInfectedCrystallizeSlimeBossBarrier.textureGlow);

            GlStateManager.enableBlend();

            GlStateManager.disableAlpha();

            GlStateManager.blendFunc(1, 1);

            GlStateManager.disableLighting();

            GlStateManager.depthMask(!entity.isInvisible());

            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F);

            GlStateManager.enableLighting();

            float time = entity.ticksExisted + partialTicks;

            float sin = (MathHelper.sin(time / 4) + 1F) / 2F + 0.15F;

            GlStateManager.color(sin, sin, sin, sin);

            this.creeperRenderer.getMainModel().render(entity, p_177141_2_, p_177141_3_, p_177141_5_, p_177141_6_, p_177141_7_, scale);

            this.creeperRenderer.func_177105_a(entity, partialTicks);

            GlStateManager.depthMask(true);

            GlStateManager.disableBlend();

            GlStateManager.enableAlpha();

            GlStateManager.popMatrix();

        }

    }

 

    @Override

    public boolean shouldCombineTextures()

    {

        return false;

    }

}

 

 

Beam Layer (copied from RenderDragon)

 

package stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer;

 

import java.util.Random;

 

import net.minecraft.client.renderer.GlStateManager;

import net.minecraft.client.renderer.RenderHelper;

import net.minecraft.client.renderer.Tessellator;

import net.minecraft.client.renderer.WorldRenderer;

import net.minecraft.client.renderer.entity.layers.LayerRenderer;

import net.minecraft.client.renderer.vertex.DefaultVertexFormats;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

import stevekung.mods.moreplanets.module.planets.diona.entity.EntityInfectedCrystallizeSlimeBoss;

 

@SideOnly(Side.CLIENT)

public class LayerInfectedCrystallizeSlimeBossDeath implements LayerRenderer<EntityInfectedCrystallizeSlimeBoss>

{

    @Override

    public void doRenderLayer(EntityInfectedCrystallizeSlimeBoss entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)

    {

        if (entitylivingbaseIn.deathTicks > 0)

        {

            Tessellator tessellator = Tessellator.getInstance();

            WorldRenderer worldrenderer = tessellator.getWorldRenderer();

            RenderHelper.disableStandardItemLighting();

            float f = (entitylivingbaseIn.deathTicks + partialTicks) / 200.0F;

            float f1 = 0.0F;

 

            if (f > 0.8F)

            {

                f1 = (f - 0.8F) / 0.2F;

            }

 

            Random random = new Random(432L);

            GlStateManager.disableTexture2D();

            GlStateManager.shadeModel(7425);

            GlStateManager.enableBlend();

            GlStateManager.blendFunc(770, 1);

            GlStateManager.disableAlpha();

            GlStateManager.enableCull();

            GlStateManager.depthMask(false);

            GlStateManager.pushMatrix();

            GlStateManager.translate(0.0F, 1.0F, 0.0F);

 

            for (int i = 0; i < (f + f * f) / 2.0F * 60.0F; ++i)

            {

                GlStateManager.rotate(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);

                GlStateManager.rotate(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);

                GlStateManager.rotate(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F);

                GlStateManager.rotate(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);

                GlStateManager.rotate(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);

                GlStateManager.rotate(random.nextFloat() * 360.0F + f * 90.0F, 0.0F, 0.0F, 1.0F);

                float f2 = random.nextFloat() * 20.0F + 5.0F + f1 * 10.0F;

                float f3 = random.nextFloat() * 2.0F + 1.0F + f1 * 2.0F;

                worldrenderer.begin(6, DefaultVertexFormats.POSITION_COLOR);

                worldrenderer.pos(0.0D, 0.0D, 0.0D).color(100, 100, 255, (int)(255.0F * (1.0F - f1))).endVertex();

                worldrenderer.pos(-0.866D * f3, f2, -0.5F * f3).color(100, 100, 255, 0).endVertex();

                worldrenderer.pos(0.866D * f3, f2, -0.5F * f3).color(100, 100, 255, 0).endVertex();

                worldrenderer.pos(0.0D, f2, 1.0F * f3).color(100, 100, 255, 0).endVertex();

                worldrenderer.pos(-0.866D * f3, f2, -0.5F * f3).color(100, 100, 255, 0).endVertex();

                tessellator.draw();

            }

            GlStateManager.popMatrix();

            GlStateManager.depthMask(true);

            GlStateManager.disableCull();

            GlStateManager.disableBlend();

            GlStateManager.shadeModel(7424);

            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);

            GlStateManager.enableTexture2D();

            GlStateManager.enableAlpha();

            RenderHelper.enableStandardItemLighting();

        }

    }

 

    @Override

    public boolean shouldCombineTextures()

    {

        return false;

    }

}

 

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  • 3 months later...

This video will explain the problem.

 

My Render Entity

Spoiler

package stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity;

import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import stevekung.mods.moreplanets.module.planets.diona.client.model.ModelInfectedCrystallizeSlimeBoss;
import stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer.LayerInfectedCrystallizeSlimeBossBarrier;
import stevekung.mods.moreplanets.module.planets.diona.client.renderer.entity.layer.LayerInfectedCrystallizeSlimeBossDeath;
import stevekung.mods.moreplanets.module.planets.diona.entity.EntityInfectedCrystallizeSlimeBoss;
import stevekung.mods.moreplanets.util.MorePlanetsBossStatus;
import stevekung.mods.moreplanets.util.helper.ColorHelper;

public class RenderInfectedCrystallizeSlimeBoss extends RenderLiving<EntityInfectedCrystallizeSlimeBoss>
{
    private ModelInfectedCrystallizeSlimeBoss model = new ModelInfectedCrystallizeSlimeBoss();

    public RenderInfectedCrystallizeSlimeBoss(RenderManager manager)
    {
        super(manager, new ModelInfectedCrystallizeSlimeBoss(), 1.0F);
        this.addLayer(new LayerInfectedCrystallizeSlimeBossBarrier(this));
        this.addLayer(new LayerInfectedCrystallizeSlimeBossDeath());
    }

    @Override
    protected void renderModel(EntityInfectedCrystallizeSlimeBoss entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
    {
        if (entity.deathTicks > 0)
        {
            float f = entity.deathTicks / 200.0F;
            GlStateManager.depthFunc(515);
            GlStateManager.enableAlpha();
            GlStateManager.alphaFunc(516, f);
            this.bindTexture(new ResourceLocation("textures/entity/enderdragon/dragon_exploding.png"));
            this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
            GlStateManager.alphaFunc(516, 0.1F);
            GlStateManager.depthFunc(514);
        }

        this.bindEntityTexture(entity);
        this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);

        if (entity.hurtTime > 0)
        {
            GlStateManager.depthFunc(514);
            GlStateManager.disableTexture2D();
            GlStateManager.enableBlend();
            GlStateManager.blendFunc(770, 771);
            GlStateManager.color(1.0F, 0.0F, 0.0F, 0.5F);
            this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
            GlStateManager.enableTexture2D();
            GlStateManager.disableBlend();
            GlStateManager.depthFunc(515);
        }
    }

    @Override
    protected ResourceLocation getEntityTexture(EntityInfectedCrystallizeSlimeBoss entity)
    {
        return new ResourceLocation("moreplanets:textures/entity/infected_crystallize_slime_boss.png");
    }

    @Override
    public void doRender(EntityInfectedCrystallizeSlimeBoss entity, double x, double y, double z, float entityYaw, float partialTicks)
    {
        this.shadowSize = 0.25F * entity.getSlimeSize();
        MorePlanetsBossStatus.setBossStatus(entity, "Diona Boss", ColorHelper.rgbToDecimal(157, 147, 183));

        if (entity.tentacle != null)
        {
            this.drawRechargeRay(entity, x, y, z, partialTicks);
        }
        super.doRender(entity, x, y, z, entityYaw, partialTicks);
    }

    @Override
    protected void preRenderCallback(EntityInfectedCrystallizeSlimeBoss entity, float partialTicks)
    {
        float f = entity.getSlimeSize();
        float f1 = (entity.prevSquishFactor + (entity.squishFactor - entity.prevSquishFactor) * partialTicks) / (f * 0.5F + 1.0F);
        float f2 = 1.0F / (f1 + 1.0F);
        GlStateManager.scale(f2 * f, 1.0F / f2 * f, f2 * f);
    }

    protected void drawRechargeRay(EntityInfectedCrystallizeSlimeBoss entity, double x, double y, double z, float partialTicks)
    {
        float f1 = MathHelper.sin(0.0F * 0.2F) / 2.0F + 0.5F;
        f1 = (f1 * f1 + f1) * 0.2F;
        float f2 = (float)(entity.tentacle.posX - entity.posX - (entity.prevPosX - entity.posX) * (1.0F - partialTicks));
        float f3 = (float)(f1 + entity.tentacle.posY - entity.posY - (entity.prevPosY - entity.posY) * (1.0F - partialTicks));
        float f4 = (float)(entity.tentacle.posZ - entity.posZ - (entity.prevPosZ - entity.posZ) * (1.0F - partialTicks));
        float f5 = MathHelper.sqrt_float(f2 * f2 + f4 * f4);
        float f6 = MathHelper.sqrt_float(f2 * f2 + f3 * f3 + f4 * f4);
        GlStateManager.pushMatrix();
        GlStateManager.translate((float)x, (float)y + 2.0F, (float)z);
        GlStateManager.rotate((float)-Math.atan2(f4, f2) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F);
        GlStateManager.rotate((float)-Math.atan2(f5, f3) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F);
        Tessellator tessellator = Tessellator.getInstance();
        WorldRenderer worldrenderer = tessellator.getWorldRenderer();
        GlStateManager.disableCull();
        GlStateManager.disableBlend();
        this.bindTexture(new ResourceLocation("textures/entity/endercrystal/endercrystal_beam.png"));
        GlStateManager.shadeModel(7425);
        float f7 = 0.0F - (entity.ticksExisted + partialTicks) * 0.01F;
        float f8 = MathHelper.sqrt_float(f2 * f2 + f3 * f3 + f4 * f4) / 32.0F - (entity.ticksExisted + partialTicks) * 0.01F;
        worldrenderer.begin(5, DefaultVertexFormats.POSITION_TEX_COLOR);

        for (int j = 0; j <= 8; ++j)
        {
            float f9 = MathHelper.sin(j % 8 * (float)Math.PI * 2.0F / 8.0F) * 0.75F;
            float f10 = MathHelper.cos(j % 8 * (float)Math.PI * 2.0F / 8.0F) * 0.75F;
            float f11 = j % 8 * 1.0F / 8.0F;
            worldrenderer.pos(f9 * 0.2F, f10 * 0.2F, 0.0D).tex(f11, f8).color(0, 0, 0, 255).endVertex();
            worldrenderer.pos(f9, f10, f6).tex(f11, f7).color(255, 255, 255, 255).endVertex();
        }
        tessellator.draw();
        GlStateManager.enableCull();
        GlStateManager.enableBlend();
        GlStateManager.shadeModel(7424);
        GlStateManager.popMatrix();
    }
}

 

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