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1.10.2 seting up keybinding


jackmaster9000

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i home i did the right.

package mymods;

import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.KeyBinding;
import net.minecraftforge.fml.client.registry.ClientRegistry;

import org.lwjgl.input.Keyboard;


public class KeyBindings {
    public static KeyBinding scrollModifier;

    public static void load() {
        scrollModifier = new KeyBinding("key.scrollModifier", Keyboard.KEY_LMENU, "key.category.main");
        ClientRegistry.registerKeyBinding(scrollModifier);
    }

    public static int isHotbarKeyDown() {
        KeyBinding[] bindings = Minecraft.getMinecraft().gameSettings.keyBindsHotbar;
        for (int i = 0; i < bindings.length; i++)
            if (bindings[i].isPressed())
                return i;
        return -1;
    }
}

i love braking games lol don't judge me.

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i home i did the right.

What?! And What?!

Sorry i am a bit sleepy i meant to say did i do this right.

i am trying to register a keybinding

The best way to check is does it work in the game? (Does it appear in the keybindings menu?)

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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No i cant see it in the menu.

Then you didn't do it right. Do you ever call load()?

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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