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[1.10.2] Getting a long from player's nbt and displaying in a gui?


dude22072

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Currently using the following code:

        @Override
public void drawForeground(int mouseX, int mouseY) {
	long rupees = Minecraft.getMinecraft().thePlayer.getEntityData().getLong("rupeeCount");
	System.out.println(rupees);
	Minecraft.getMinecraft().fontRendererObj.drawString(Long.toString(rupees), 45, 92, 4210752);
}

 

It always displays as 0. I know I am using the correct key for the long because I have added a chat command that checks it and it is returning the proper value.

Legend of Zelda Mod[updated September 20th to 3.1.1]

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The tag returned by

Entity#getEntityData

isn't automatically synced to the client, you need to do this yourself.

 

That said, you shouldn't be using

Entity#getEntityData

anyway. Use the Capability system to store data on players (among other things).

 

For examples, you can look at the capabilities provided by Forge (look for usages of

CapabilityManager#register

), the capability test mod or my own mod's capabilities (API, implementation).

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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