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[1.10.2]Refresh Button Texture


Kaneka

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Hi everyone,

 

I have a GuiContainer with buttons, and one button defines in witch "mode" the tileentity is.

The texture of the button is connected to the TE, so when I open the GUI, the button have the right texture, but I want the button to change the texture when clicking on it, not just when I close the Gui and open it again. 

Is there any method i didn´t see? Can someone help me?

 

Thanks for every answer.

 

Kaneka

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Make your own class that extends GuiButton and override drawButton to draw the correct texture.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I did, and it works fine, but dont update the texture of the button when clicked.

 

@SideOnly(Side.CLIENT)
static class ModeButton extends GuiButton
{
	private int mode; 
    public ModeButton(int parButtonId, int parPosX, int parPosY, IInventory inventory)
    {
        super(parButtonId, parPosX, parPosY, 18, 18, "");
        this.mode = inventory.getField(2);
    }

    
    @Override
	public void drawButton(Minecraft mc, int parX, int parY)
    {
         	
    		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    	    mc.renderEngine.bindTexture(BACKGROUND);
    	    int xstart = (90 + 18 * mode);
            drawModalRectWithCustomSizedTexture(xPosition, yPosition, xstart, 225, 18, 18 , 512F, 512F);
    }
    
    
}

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Well of course not.  You didn't update the button's

mode

field.  You get the value from the TE only in its constructor.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Thanks a lot, this is my solution:

 

@SideOnly(Side.CLIENT)
static class ModeButton extends GuiButton
{
	private int mode; 
	private IInventory inv; 
    public ModeButton(int parButtonId, int parPosX, int parPosY, IInventory inventory)
    {
        super(parButtonId, parPosX, parPosY, 18, 18, "");
        this.mode = inventory.getField(2);
        this.inv = inventory;
    }

    
    @Override
	public void drawButton(Minecraft mc, int parX, int parY)
    {
         	this.mode = inv.getField(2);
    		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    	    mc.renderEngine.bindTexture(BACKGROUND);
    	    int xstart = (90 + 18 * mode);
            drawModalRectWithCustomSizedTexture(xPosition, yPosition, xstart, 225, 18, 18 , 512F, 512F);
    }
    
    
}

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