Jump to content

Random crash on world start up [1.10.2]


minh2908

Recommended Posts

This is a recurring crash that happens randomly. It doesn't seems to have anything to do with my mod, so it is just plain annoying whenever I need to test something. Anybody knows why?

 

---- Minecraft Crash Report ----

// Everything's going to plan. No, really, that was supposed to happen.

 

Time: 8/20/16 11:52 AM

Description: Unexpected error

 

java.lang.NullPointerException: Unexpected error

at net.minecraft.world.World.getSkyColorBody(World.java:1589)

at net.minecraft.world.WorldProvider.getSkyColor(WorldProvider.java:447)

at net.minecraft.world.World.getSkyColor(World.java:1580)

at net.minecraft.client.renderer.EntityRenderer.updateFogColor(EntityRenderer.java:1753)

at net.minecraft.client.renderer.EntityRenderer.renderWorldPass(EntityRenderer.java:1296)

at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1282)

at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1091)

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1139)

at net.minecraft.client.Minecraft.run(Minecraft.java:406)

at net.minecraft.client.main.Main.main(Main.java:118)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:498)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:498)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

at GradleStart.main(GradleStart.java:26)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Thread: Client thread

Stacktrace:

at net.minecraft.world.World.getSkyColorBody(World.java:1589)

at net.minecraft.world.WorldProvider.getSkyColor(WorldProvider.java:447)

at net.minecraft.world.World.getSkyColor(World.java:1580)

at net.minecraft.client.renderer.EntityRenderer.updateFogColor(EntityRenderer.java:1753)

at net.minecraft.client.renderer.EntityRenderer.renderWorldPass(EntityRenderer.java:1296)

at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1282)

 

-- Affected level --

Details:

Level name: MpServer

All players: 0 total; []

Chunk stats: MultiplayerChunkCache: 0, 0

Level seed: 0

Level generator: ID 01 - flat, ver 0. Features enabled: false

Level generator options:

Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 0 total; []

Retry entities: 0 total; []

Server brand: ~~ERROR~~ NullPointerException: null

Server type: Integrated singleplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:450)

at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2779)

at net.minecraft.client.Minecraft.run(Minecraft.java:435)

at net.minecraft.client.main.Main.main(Main.java:118)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:498)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:498)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

at GradleStart.main(GradleStart.java:26)

 

-- System Details --

Details:

Minecraft Version: 1.10.2

Operating System: Windows 10 (x86) version 10.0

Java Version: 1.8.0_91, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

Memory: 684766872 bytes (653 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP 9.32 Powered by Forge 12.18.1.2011 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAAAAAAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAAAAAAAAA FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.10.2-12.18.1.2011.jar)

UCHIJAAAAAAAAA Forge{12.18.1.2011} [Minecraft Forge] (forgeSrc-1.10.2-12.18.1.2011.jar)

UCHIJAAAAAAAAA mp{1.0} [More Potions] (bin)

Loaded coremods (and transformers):

GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 20.19.15.4331' Renderer: 'Intel® HD Graphics 4400'

Launched Version: 1.10.2

LWJGL: 2.9.4

OpenGL: Intel® HD Graphics 4400 GL version 4.3.0 - Build 20.19.15.4331, Intel

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: No

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs:

Current Language: English (US)

Profiler Position: N/A (disabled)

CPU: 4x Intel® Core i5-4200U CPU @ 1.60GHz

 

Link to comment
Share on other sites

Hi

 

I don't know why, that's a weird one because it seems to mean that minecraft.getRenderViewEntity() is null which is never supposed to happen on the client thread.

Are you sure your mod isn't doing something weird with threads or the mod initialisation sequence, or overwriting the Minecraft.renderViewEntity?

 

If not, I'd suggest you put a debugger break on NullPointerException or alternatively a conditional break in Minecraft.getRenderViewEntity() if the renderViewEntity is null, then trace up the stack to see if you can find out why it's null.  It's likely to take a bit of detective work to track it down, I think.

 

Failing that, you could try disabling parts of your mod's code until you find a combination that stops the crashing.

 

-TGG 

 

 

 

 

Link to comment
Share on other sites

Well, I suck at debugging  :P, so mind explaining what you mean? Also, This gets printed out in the console before the crash report, repetitively:

 

 

[17:24:16] [Client thread/FATAL]: Error executing task

java.util.concurrent.ExecutionException: java.lang.NullPointerException

at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_91]

at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_91]

at net.minecraft.util.Util.runTask(Util.java:26) [util.class:?]

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1108) [Minecraft.class:?]

at net.minecraft.client.Minecraft.run(Minecraft.java:406) [Minecraft.class:?]

at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]

at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]

at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]

at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]

at GradleStart.main(GradleStart.java:26) [start/:?]

Caused by: java.lang.NullPointerException

at net.minecraft.client.renderer.RenderGlobal.markBlocksForUpdate(RenderGlobal.java:2067) ~[RenderGlobal.class:?]

at net.minecraft.client.renderer.RenderGlobal.markBlockRangeForRenderUpdate(RenderGlobal.java:2088) ~[RenderGlobal.class:?]

at net.minecraft.world.World.markBlockRangeForRenderUpdate(World.java:519) ~[World.class:?]

at net.minecraft.client.network.NetHandlerPlayClient.handleChunkData(NetHandlerPlayClient.java:789) ~[NetHandlerPlayClient.class:?]

at net.minecraft.network.play.server.SPacketChunkData.processPacket(SPacketChunkData.java:110) ~[sPacketChunkData.class:?]

at net.minecraft.network.play.server.SPacketChunkData.processPacket(SPacketChunkData.java:20) ~[sPacketChunkData.class:?]

at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15) ~[PacketThreadUtil$1.class:?]

at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_91]

at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_91]

at net.minecraft.util.Util.runTask(Util.java:25) ~[util.class:?]

... 15 more

 

Link to comment
Share on other sites

We can't do anything without the code. Do you ever use Minecraft.getMinecraft().theplayer?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Client Proxy:

 

 

public class ClientProxy extends CommonProxy{

@Override

public void register(){

MinecraftForge.EVENT_BUS.register(new ClientSideEvent());

       

}

 

}

 

 

Common Proxy:

 

public class CommonProxy {

 

public void register() {

 

}

}

 

 

Main class:

 

@Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.VERSION)

public class MorePotionsMod {

 

    @Instance

    public static MorePotionsMod instance = new MorePotionsMod();

@SidedProxy(clientSide = Reference.CLINET_PROXY_CLASS, serverSide = Reference.SERVER_PROXY_CLASS)

public static CommonProxy proxy;

    @EventHandler

public void preInit(FMLPreInitializationEvent event)

    {

    CustomPotion.init();

    CustomPotionTypes.init();

    MinecraftForge.EVENT_BUS.register(new EventSubscriber());

    InstantPotion.init();

    }

    @EventHandler

    public void init(FMLInitializationEvent event)

    {

    proxy.register();

    }

   

    @EventHandler

    public void postInit(FMLPostInitializationEvent event)

  {BrewingRecipeRegistry.addRecipe(new PotionRecipes(PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.resistance), new ItemStack(Items.FERMENTED_SPIDER_EYE,1), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.weakening)));

  BrewingRecipeRegistry.addRecipe(new PotionRecipes(PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), PotionTypes.AWKWARD), new ItemStack(Items.IRON_INGOT,1), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.resistance)));

  BrewingRecipeRegistry.addRecipe(new PotionRecipes(PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), PotionTypes.LEAPING), new ItemStack(Items.BEETROOT,1), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.gravity)));

  BrewingRecipeRegistry.addRecipe(new PotionRecipes(PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.gravity), new ItemStack(Items.FERMENTED_SPIDER_EYE,1), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM,1), CustomPotionTypes.levitation)));

     

    }

   

}

 

 

Link to comment
Share on other sites

Why are your recipes in post init?

have you tried to put them in the normal Init?

 

i mean:

  @EventHandler
   public void preInit(FMLPreInitializationEvent event)
    {
      not here
     }
    @EventHandler
    public void init(FMLInitializationEvent event)
    {
      [u][b]here[/b][/u]
     }
    
    @EventHandler
    public void postInit(FMLPostInitializationEvent event)
    {
      Not Here
     }


 

 

 

my Mod: Extended RPG [W.I.P]

Link to comment
Share on other sites

 

   

private final PlayerReachDistance connection= new PlayerReachDistance(Minecraft.getMinecraft(),

Minecraft.getMinecraft().getConnection());

;

@SubscribeEvent

public void onPlayerTick(TickEvent.PlayerTickEvent event) {

if (event.player.isPotionActive(CustomPotion.reach)) {

if (event.player instanceof EntityPlayerMP) {

EntityPlayerMP mplayer = (EntityPlayerMP) event.player;

mplayer.interactionManager.setBlockReachDistance(100);

}

 

Minecraft.getMinecraft().playerController = connection;

 

}

}

 

This code seems to trigger the error, but I still don't know what is wrong.

And the init stuff doesn't seem to effect the code that much, but it's good to know.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • They were already updated, and just to double check I even did a cleanup and fresh update from that same page. I'm quite sure drivers are not the problem here. 
    • i tried downloading the drivers but it says no AMD graphics hardware has been detected    
    • Update your AMD/ATI drivers - get the drivers from their website - do not update via system  
    • As the title says i keep on crashing on forge 1.20.1 even without any mods downloaded, i have the latest drivers (nvidia) and vanilla minecraft works perfectly fine for me logs: https://pastebin.com/5UR01yG9
    • Hello everyone, I'm making this post to seek help for my modded block, It's a special block called FrozenBlock supposed to take the place of an old block, then after a set amount of ticks, it's supposed to revert its Block State, Entity, data... to the old block like this :  The problem I have is that the system breaks when handling multi blocks (I tried some fix but none of them worked) :  The bug I have identified is that the function "setOldBlockFields" in the item's "setFrozenBlock" function gets called once for the 1st block of multiblock getting frozen (as it should), but gets called a second time BEFORE creating the first FrozenBlock with the data of the 1st block, hence giving the same data to the two FrozenBlock :   Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=head] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@73681674 BlockEntityData : id:"minecraft:bed",x:3,y:-60,z:-6} Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=3, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=2, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} here is the code inside my custom "freeze" item :    @Override     public @NotNull InteractionResult useOn(@NotNull UseOnContext pContext) {         if (!pContext.getLevel().isClientSide() && pContext.getHand() == InteractionHand.MAIN_HAND) {             BlockPos blockPos = pContext.getClickedPos();             BlockPos secondBlockPos = getMultiblockPos(blockPos, pContext.getLevel().getBlockState(blockPos));             if (secondBlockPos != null) {                 createFrozenBlock(pContext, secondBlockPos);             }             createFrozenBlock(pContext, blockPos);             return InteractionResult.SUCCESS;         }         return super.useOn(pContext);     }     public static void createFrozenBlock(UseOnContext pContext, BlockPos blockPos) {         BlockState oldState = pContext.getLevel().getBlockState(blockPos);         BlockEntity oldBlockEntity = oldState.hasBlockEntity() ? pContext.getLevel().getBlockEntity(blockPos) : null;         CompoundTag oldBlockEntityData = oldState.hasBlockEntity() ? oldBlockEntity.serializeNBT() : null;         if (oldBlockEntity != null) {             pContext.getLevel().removeBlockEntity(blockPos);         }         BlockState FrozenBlock = setFrozenBlock(oldState, oldBlockEntity, oldBlockEntityData);         pContext.getLevel().setBlockAndUpdate(blockPos, FrozenBlock);     }     public static BlockState setFrozenBlock(BlockState blockState, @Nullable BlockEntity blockEntity, @Nullable CompoundTag blockEntityData) {         BlockState FrozenBlock = BlockRegister.FROZEN_BLOCK.get().defaultBlockState();         ((FrozenBlock) FrozenBlock.getBlock()).setOldBlockFields(blockState, blockEntity, blockEntityData);         return FrozenBlock;     }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.