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Flight

Minecraft 1.8 Modding Help

By Flight, July 29, 2016 in Modder Support

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Posted July 29, 2016

Hello, my name is flight and I wish to seek help. I am new to to the forums and am excited to be here! Anyway here is the problem. I was making a new block called Ancient Grass. I made the code and json files to give textures to the block when it is in hand and placed. Although it seems to still give me the purple and black texture when I break the block. Here is my code and json files.

 

BlockMod Class (This is where my blocks are registered to the game)

 

 

package com.cam.block;

 

import com.cam.BaseMod;

import net.minecraft.block.material.Material;

import net.minecraft.client.Minecraft;

import net.minecraft.client.renderer.entity.RenderItem;

import net.minecraft.client.resources.model.ModelResourceLocation;

import net.minecraft.item.Item;

import net.minecraftforge.fml.common.FMLCommonHandler;

import net.minecraftforge.fml.common.registry.GameRegistry;

import net.minecraftforge.fml.relauncher.Side;

 

public class BlockMod {

 

  public static AncientGrass ancientGrass;

  public static ToonedOre toonedOre;

 

  public static void preInit() {

 

      ancientGrass = new AncientGrass("AncientGrass", Material.grass, "ancientgrass");

      GameRegistry.registerBlock(ancientGrass, ancientGrass.name);

 

      toonedOre = new ToonedOre();

      GameRegistry.registerBlock(toonedOre,toonedOre.name);

  }

 

  public static void init() {

 

      if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {

        RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();

 

        renderItem.getItemModelMesher().register(Item.getItemFromBlock(BlockMod.ancientGrass),0, new ModelResourceLocation(BaseMod.instance.MODID +":" + BlockMod.ancientGrass.name, "inventory"));     

      }

  }

 

}

 

Ancient Grass Class

[/size]

package com.cam.block;

 

 

import com.cam.BaseMod;

import com.cam.item.ItemMod;

 

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IIconCreator;

 

 

public class AncientGrass extends Block {

 

 

  public static final String name = "AncientGrass";

 

 

  protected AncientGrass(String unlocalizedName, Material material, String name)

  {

      super(material);

      //this.name = name;

      this.setUnlocalizedName(BaseMod.MODID + "_" + unlocalizedName);

      this.setCreativeTab(ItemMod.tabMyMod);

      this.setHardness(1.0F);

      this.setResistance(6.0F);

      this.setStepSound(soundTypeGrass);

     

     

  }

 

 

}

 

 

Ancient Grass(BlockStates JSON[/font])

 

 

{

  "variants": {

    "normal": {[/font]

        "model": "cammod:AncientGrass"[/font]

    }[/font]

  }[/font]

}[/font]

 

Ancient Grass(Block JSON)[/font]

 

 

{

    "textures": {

        "0": "cammod:blocks/Ancient_side",

        "1": "cammod:blocks/AncientGrass",

        "2": "cammod:blocks/AncientGrass_bottom"

    },

    "elements": [

        {

            "name": "Cube",

            "from": [ 0.0, 0.0, 0.0 ],

            "to": [ 16.0, 16.0, 16.0 ],

            "faces": {

                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },

                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },

                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },

                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },

                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },

                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }

            }

        }

    ]

}[/font]

Help would be greatly appreciated!

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Ernio    598

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Posted July 29, 2016

And you got no error on loading?

 

Is your modid lowercase? Are assets package names lowercase (fit modid)?

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Posted July 30, 2016

Yup I don't get any error when I execute my code. It's just when I break the block I get he purple and black particle effects. Sorry I don't think I stated my problem clearly.

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Animefan8888    677

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Posted July 30, 2016

Might be because you don't have the particle set in your blockstate JSON file.

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Animefan8888    677

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Posted July 30, 2016

Wait I mean your block model JSON and I mean something like....

 

"particle": "modid:blocks/texturename"

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Posted July 30, 2016

Where do I need to put that in my block state? Would you mind showing me? I didn't mean to write that earlier comment. If you don't know what I mean don't worry about it.

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Animefan8888    677

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Posted July 30, 2016

Second post corrects my error but it would be like this.

 

{
    "textures": {
        "0": "cammod:blocks/Ancient_side",
        "1": "cammod:blocks/AncientGrass",
        "2": "cammod:blocks/AncientGrass_bottom"
    },
    "elements": [
        {
            "name": "Cube",
            "from": [ 0.0, 0.0, 0.0 ], 
            "to": [ 16.0, 16.0, 16.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }
                "particle": "modid:blocks/texturename"
            }
        }
    ]
}[/font]

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Flight    0

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Posted July 30, 2016

Huh, doesn't seem to work. When I run that extra line of code it doesn't have a texture once placed down...

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Animefan8888    677

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Posted July 30, 2016

Error in the log?

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Posted July 30, 2016

Not exactly... (Just warnings except the first line)

 

Java HotSpot 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

[18:19:51] [main/INFO] [GradleStart]: Extra: []

[18:19:52] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --assetsDir, /Users/cameronreynes/.gradle/caches/minecraft/assets, --assetIndex, 1.8, --accessToken{REDACTED}, --version, 1.8, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]

[18:19:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker

[18:19:52] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker

[18:19:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker

[18:19:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker

[18:19:52] [main/INFO] [FML]: Forge Mod Loader version 11.14.4.1563 for Minecraft 1.8 loading

[18:19:52] [main/INFO] [FML]: Java is Java HotSpot 64-Bit Server VM, version 1.8.0_91, running on Mac OS X:x86_64:10.11.5, installed at /Library/Java/JavaVirtualMachines/jdk1.8.0_91.jdk/Contents/Home/jre

[18:19:52] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation

[18:19:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker

[18:19:53] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin

[18:19:53] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin

[18:19:53] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:19:53] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker

[18:19:53] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker

[18:19:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:19:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker

[18:19:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper

[18:19:55] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!

[18:20:03] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing

[18:20:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper

[18:20:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker

[18:20:04] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker

[18:20:04] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker

[18:20:04] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker

[18:20:04] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}

[18:20:07] [Client thread/INFO]: Setting user: Player897

[18:20:18] [Client thread/INFO]: LWJGL Version: 2.9.2

[18:20:19] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization

[18:20:19] [Client thread/INFO] [FML]: MinecraftForge v11.14.4.1563 Initialized

[18:20:19] [Client thread/INFO] [FML]: Replaced 204 ore recipies

[18:20:20] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization

[18:20:20] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer

[18:20:20] [Client thread/INFO] [FML]: Searching /Users/cameronreynes/Desktop/Solar/run/mods for mods

[18:20:20] [Client thread/INFO] [cammod]: Mod cammod is missing the required element 'name'. Substituting cammod

[18:20:23] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load

[18:20:24] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, cammod] at CLIENT

[18:20:24] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, cammod] at SERVER

[18:20:25] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:cammod

[18:20:25] [Client thread/INFO] [FML]: Processing ObjectHolder annotations

[18:20:25] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations

[18:20:26] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations

[18:20:26] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations

[18:20:26] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0

[18:20:26] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json

[18:20:26] [Client thread/INFO] [FML]: Applying holder lookups

[18:20:26] [Client thread/INFO] [FML]: Holder lookups applied

[18:20:26] [Client thread/INFO] [FML]: Injecting itemstacks

[18:20:26] [Client thread/INFO] [FML]: Itemstack injection complete

[18:20:27] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Found status: UP_TO_DATE Target: null

[18:20:28] [sound Library Loader/INFO]: Starting up SoundSystem...

[18:20:28] [Thread-7/INFO]: Initializing LWJGL OpenAL

[18:20:28] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2016-07-30 18:20:28.783 java[2511:225289] 18:20:28.783 WARNING:  140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.

[18:20:28] [Thread-7/INFO]: OpenAL initialized.

[18:20:28] [sound Library Loader/INFO]: Sound engine started

[18:20:34] [Client thread/INFO] [FML]: Max texture size: 8192

[18:20:34] [Client thread/INFO]: Created: 16x16 textures-atlas

[18:20:35] [Client thread/ERROR] [FML]: Model definition for location cammod:ToonedOre#normal not found

[18:20:35] [Client thread/ERROR] [FML]: Model definition for location cammod:ToonedOre#inventory not found

[18:20:36] [Client thread/INFO] [FML]: Injecting itemstacks

[18:20:36] [Client thread/INFO] [FML]: Itemstack injection complete

[18:20:37] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods

[18:20:37] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:cammod

[18:20:37] [Client thread/INFO]: SoundSystem shutting down...

[18:20:37] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[18:20:37] [sound Library Loader/INFO]: Starting up SoundSystem...

[18:20:37] [Thread-9/INFO]: Initializing LWJGL OpenAL

[18:20:37] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2016-07-30 18:20:37.865 java[2511:225494] 18:20:37.864 WARNING:  140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.

[18:20:37] [Thread-9/INFO]: OpenAL initialized.

[18:20:38] [sound Library Loader/INFO]: Sound engine started

[18:20:40] [Client thread/INFO] [FML]: Max texture size: 8192

[18:20:42] [Client thread/INFO]: Created: 512x512 textures-atlas

[18:20:42] [Client thread/ERROR] [FML]: Model definition for location cammod:ToonedOre#normal not found

[18:20:42] [Client thread/ERROR] [FML]: Model definition for location cammod:ToonedOre#inventory not found

[18:20:43] [Client thread/ERROR]: ########## GL ERROR ##########

[18:20:43] [Client thread/ERROR]: @ Post startup

[18:20:43] [Client thread/ERROR]: 1281: Invalid value

 

 

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Draco18s    2093

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Posted July 31, 2016

That's because it's specified in the blockstate file, not the model.

 

Eg:

 

{
    "forge_marker": 1,
    "defaults": {
        "textures": {
            "particle": "blocks/planks_oak"
        },
        "model": "harderores:sifter",
        "uvlock": false
    },
    "variants": {
        "normal": [{

        }],
        "inventory": [{
            
        }]
    }
}

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Spyeedy    1

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Posted July 31, 2016

That's because it's specified in the blockstate file, not the model.

 

Eg:

 

{
    "forge_marker": 1,
    "defaults": {
        "textures": {
            "particle": "blocks/planks_oak"
        },
        "model": "harderores:sifter",
        "uvlock": false
    },
    "variants": {
        "normal": [{

        }],
        "inventory": [{
            
        }]
    }
}

 

No, it's specified in the block model JSON, code below is an example of a vanilla's block model

[spoiler=Beacon Block Model JSON]

{
    "ambientocclusion": false,
    "textures": {
        "particle": "blocks/glass",
        "glass": "blocks/glass",
        "obsidian": "blocks/obsidian",
        "beacon": "blocks/beacon"
    },
    "elements": [
        {   "__comment": "Glass shell",
            "from": [ 0, 0, 0 ],
            "to": [ 16, 16, 16 ],
            "faces": {
                "down":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
                "up":    { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
                "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
                "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
                "west":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
                "east":  { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" }
            }
        },
        {   "__comment": "Obsidian base",
            "from": [ 2, 0.1, 2 ],
            "to": [ 14, 3, 14 ],
            "faces": {
                "down":  { "uv": [ 2,  2, 14, 14 ], "texture": "#obsidian" },
                "up":    { "uv": [ 2,  2, 14, 14 ], "texture": "#obsidian" },
                "north": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
                "south": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
                "west":  { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
                "east":  { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" }
            }
        },
        {   "__comment": "Inner beacon texture",
            "from": [ 3, 3, 3 ],
            "to": [ 13, 14, 13 ],
            "faces": {
                "down":  { "uv": [ 3, 3, 13, 13 ], "texture": "#beacon" },
                "up":    { "uv": [ 3, 3, 13, 13 ], "texture": "#beacon" },
                "north": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
                "south": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
                "west":  { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
                "east":  { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" }
            }
        }
    ]
}

 

 

 

It's specified above all the other textures used for the block's appearance, "particle": "modid:blocks/texture_name",.

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shadowfacts    100

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Posted July 31, 2016

Y'all are both half right. It can be specified anywhere the textures are. This means in the model's

textures

object or inside the

textures

object of one of the block state variants (or the

defaults

).

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Posted July 31, 2016

Thank you! I changed my block JSON and now it is working!  ;D

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      Oh, I'm so sorry! I didn't know 9minecraft.net was a repost site. I won't use it anymore and I thank you for your help. A lot of people (including me) would be lost without you.
    • DavidM
      Forge server kicking players randomly, sometimes unable to join

      By DavidM · Posted 22 minutes ago

      Please post the server log of when someone got kicked.
    • DavidM
      pointing to MCP folder instead of MDK ???

      By DavidM · Posted 24 minutes ago

      No need to mess with MCP. Simply download the 1.14 mdk and copy the src from 1.12 to 1.14. Then fix all the mapping changes and other changes with your IDE.
    • DaemonUmbra
      pointing to MCP folder instead of MDK ???

      By DaemonUmbra · Posted 25 minutes ago

      At this time I have to say McJty's tutorial is the least bad. If you have an MCP folder you're doing something wrong because MCP is not longer really a thing
  • Topics

    • Ronaldi2001
      0
      Adding burn time to a block

      By Ronaldi2001
      Started 13 minutes ago

    • NoMercyPro
      3
      Forge 1.12.2 Launcher Crash

      By NoMercyPro
      Started 21 hours ago

    • Kull
      1
      Forge server kicking players randomly, sometimes unable to join

      By Kull
      Started 17 hours ago

    • JMAS
      8
      pointing to MCP folder instead of MDK ???

      By JMAS
      Started 3 hours ago

    • Professional Derp
      0
      Server frequently crashes

      By Professional Derp
      Started 45 minutes ago

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