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[1.10.2] Using obfuscated mods in development environment


Chazwarp923

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I'm trying to test against tinker's construct in my dev environment by putting it in the run/mods folder but when i load up it crashes on some asm code. Mezz said that i should be able to just drop obfuscated mods in and that would deobfuscate them at runtime. Mantle alone loads up just fine, am i missing something or are access transformers just not supported with this system yet?

Crash Log: http://pastebin.com/p8d0qLzn

Forge: 2026

Mantle: 0.10.3

TCon: 2.3.3a

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I'm not entirely sure whether access transformers from mods in the mods folder are supported in the development environment, but you can try setting

minecraft.useDepAts

to

true

in build.gradle and adding the mods as Gradle dependencies instead of putting them in the mods folder.

 

I do this for JEI here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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