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Forge Mod Loader has found world ID mismatches


XPeriMeNTsp5

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Hello. After updating BOTH server and client to version 445 I start receiving an error (subj name). I tried to create new world, using old ones, custom maps the result is always same - when I try to connect to my server I receive an ID mismatch error. When I try single player everything works as Swedish clock. Logs (with no mods, except Optifine):

 

[spoiler=Server]http://pastebin.com/CLYDUnVK

 

 

[spoiler=Client]http://pastebin.com/WEPeiutd

 

 

Any ideas how to fix this? Thanks in advance.

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No mods? Really?

2012-12-16 20:29:55 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Sin\AppData\Roaming\.minecraft\coremods\IDResolver_1.4.5_COREMOD_Update-0.jar, examining for mod candidates

2012-12-16 20:29:56 [FINE] [ForgeModLoader] Mod sorting data:
2012-12-16 20:29:56 [FINE] [ForgeModLoader] 	mod_TooManyItems(mod_TooManyItems:Not available): minecraft.jar ()
2012-12-16 20:29:56 [FINE] [ForgeModLoader] 	mod_GuiAPI(mod_GuiAPI:Not available): minecraft.jar ()
2012-12-16 20:29:56 [FINE] [ForgeModLoader] 	mod_IDResolver(mod_IDResolver:Not available): IDResolver_1.4.5_COREMOD_Update-0.jar (after:*)

You still have TMI and GuiAPI in your jar.

There's an EAQ for a reason. Read it!

"Note that failure to read this will make you look idiotic. You don't want that do you?" -- luacs1998

 

First rule of bug reports: More information is always better.

Oh, and logs OR IT DIDN'T HAPPEN!!

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