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    • 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    • This is caused by Mekanism being a special bunny and putting config files where they are not by default. Update Mekanism and tell them to stop being a special bunny.
    • Yes package com.lordxemnas23.natureswill.util; import com.lordxemnas23.natureswill.NaturesWill; import com.lordxemnas23.natureswill.client.render.RenderThornWhipTip; import com.lordxemnas23.natureswill.core.ModBlocks; import com.lordxemnas23.natureswill.core.ModEntityTypes; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderTypeLookup; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.client.registry.RenderingRegistry; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; @Mod.EventBusSubscriber(modid = NaturesWill.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public class ClientEventBusSubscriber { @SubscribeEvent public static void clientSetup(FMLClientSetupEvent event) { RenderTypeLookup.setRenderLayer(ModBlocks.THORNY_VINE.get(), RenderType.getCutout()); RenderingRegistry.registerEntityRenderingHandler(ModEntityTypes.THORN_WHIP.get(), RenderThornWhipTip::new); } }  
    • Howdy I looked at your github repo but it doesn't compile. -TGG eg C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:77: error: cannot find symbol INSTANCE.<StructureIDPacket>registerMessage(disc++, StructureIDPacket.class, StructureIDPacket::encodeAtServer, StructureIDPacket::decodeAtClient, StructureIDPacket::handleAtClient); ^ symbol: class StructureIDPacket location: class DeepnetherMain C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:77: error: cannot find symbol INSTANCE.<StructureIDPacket>registerMessage(disc++, StructureIDPacket.class, StructureIDPacket::encodeAtServer, StructureIDPacket::decodeAtClient, StructureIDPacket::handleAtClient); ^ symbol: class StructureIDPacket location: class DeepnetherMain C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:77: error: cannot find symbol INSTANCE.<StructureIDPacket>registerMessage(disc++, StructureIDPacket.class, StructureIDPacket::encodeAtServer, StructureIDPacket::decodeAtClient, StructureIDPacket::handleAtClient); ^ symbol: variable StructureIDPacket location: class DeepnetherMain C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:77: error: cannot find symbol INSTANCE.<StructureIDPacket>registerMessage(disc++, StructureIDPacket.class, StructureIDPacket::encodeAtServer, StructureIDPacket::decodeAtClient, StructureIDPacket::handleAtClient); ^ symbol: variable StructureIDPacket location: class DeepnetherMain C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:77: error: cannot find symbol INSTANCE.<StructureIDPacket>registerMessage(disc++, StructureIDPacket.class, StructureIDPacket::encodeAtServer, StructureIDPacket::decodeAtClient, StructureIDPacket::handleAtClient); ^ symbol: variable StructureIDPacket location: class DeepnetherMain C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:97: error: cannot find symbol RenderTypeLookup.setRenderLayer(BlockInit.ANCIENT_LEAVES, RenderType.getTranslucent()); ^ symbol: variable ANCIENT_LEAVES location: class BlockInit C:\Users\Richard\Documents\IntellijProjects\Deepnether-Mod-master\src\main\java\de\budschie\deepnether\main\DeepnetherMain.java:98: error: cannot find symbol RenderTypeLookup.setRenderLayer(BlockInit.ANCIENT_WITHERED_LEAVES, RenderType.getTranslucent()); ^ symbol: variable ANCIENT_WITHERED_LEAVES location: class BlockInit    
    • Only cancel the event if the player is not holding anything
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