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[Solved] [1.10.2] Potion icon rendering with wrong scale


Choonster

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I've added a potion using this class which overrides

Potion#renderInventoryEffect

and

Potion#renderHUDEffect

to handle the icon rendering itself (imitating the vanilla code). Both overrides use this method (a wrapper around Forge's

GuiUtils.drawTexturedModalRect

) to render the icon.

 

For some reason, just over 1 square pixel of the icon (from the top-left corner) is rendering stretched over 18x18 pixels. What am I doing wrong?

 

Screenshots:

Bc45Pjs.png

GhqTOkk.png

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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