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[1.8.9] [SOLVED] Problem rendering item based on Tile Entity's inventory


tyqo

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Hi, I've been struggling this for a while and can't seem to get it to work so was wondering if anybody here would know how to fix my problem.

 

Basically I've got a TileEntity with an inventory, and it can store items through NBT just fine. It has a TileEntitySpecialRenderer which will render the item in inventory slot 0 if it isn't null. The item will get rendered when you first place it into the inventory, but upon re-loading the world the item isn't rendering. I know for certain that the inventory is being saved, because if I break the block then the items come out. For some reason the slot is null in renderTileEntityAt, but when I break the block the item comes out? I'm not sure what the problem could be, so any help would be appreciated. I'm thinking maybe it's something to do with differences between client and server maybe?

 

Here's the Renderer function (the rest of the class is empty):

 

@Override
    public void renderTileEntityAt(
            TileEntity tileEntity, double x, double y, double z, float partialTicks, int destroyStage
    ) {
        TileEntityFrogStorage te = (TileEntityFrogStorage) tileEntity;

        System.out.println(te.getStackInSlot(0));

        if (te.getStackInSlot(0) != null) {
            GL11.glPushMatrix();

            // Handle itemblock position based on 'facing'
            if (te.isStoredItemBlock()) {
                if (te.getBlockMetadata() == 0)         // South - 0
                {
                    GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4f, (float) z + 0.22F);
                    GL11.glRotatef(0F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 1)    // West - 1
                {
                    GL11.glTranslatef((float) x + 0.78F, (float) y + 0.4f, (float) z + 0.5F);
                    GL11.glRotatef(270F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 2)     // North - 2
                {
                    GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4f, (float) z + 0.78F);
                    GL11.glRotatef(180F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 3)    // East - 3
                {
                    GL11.glTranslatef((float) x + 0.22F, (float) y + 0.4f, (float) z + 0.5F);
                    GL11.glRotatef(90F, 0F, 1F, 0F);
                }
            } else {
                // Must be a real item not an ItemBlock
                if (te.getBlockMetadata() == 0)         // South - 0
                {
                    GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4f, (float) z + 0.22F);
                    GL11.glRotatef(180F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 1)    // West - 1
                {
                    GL11.glTranslatef((float) x + 0.78F, (float) y + 0.4f, (float) z + 0.5F);
                    GL11.glRotatef(-270F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 2)    // North - 2
                {
                    GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4f, (float) z + 0.78F);
                    GL11.glRotatef(0F, 0F, 1F, 0F);
                }
                else if (te.getBlockMetadata() == 3)    // East - 3
                {
                    GL11.glTranslatef((float) x + 0.22F, (float) y + 0.4f, (float) z + 0.5F);
                    GL11.glRotatef(-90F, 0F, 1F, 0F);
                }
            }

            GL11.glScalef(0.5F, 0.5F, 0.5F);

            Minecraft.getMinecraft().getRenderItem().renderItem(
                    te.getStackInSlot(0),
                    ItemCameraTransforms.TransformType.GROUND
            );

            GL11.glPopMatrix();
        }
    }

 

 

The

System.out.println(te.getStackInSlot(0))

is returning null when I first place the entity (which is to be expected since the inventory SHOULD be empty), returning the item in slot 0 correctly when I first place it, but returning null again upon reloading the world.

 

If you need any more information

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Do you have any idea about sides (server/client)?

If not: http://mcforge.readthedocs.org/en/latest/concepts/sides/

 

Anyway - you are most likely not syncing ItemStack field to client, thus - it is null on client, but filled on server (since it drops).

 

You need to use getDescriptionPacket (send) and onDataPacket (receive) (in TileEntity). If you'd have problems - You should find how to use them in probably any open source mod with tiles.

 

P.S - if yo uare interested why client has ItemStack when editing it - you are using container which manipulates slots on both sides, thus - you are auto synced. On the other hand when you load world (or you get into range of seeing block pos) - the packet with contents of TE has to be sent.

1.7.10 is no longer supported by forge, you are on your own.

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I was aware of them but not how they interacted, but I have a much better understanding (I hope) now that I've read through some of the docs.

 

You were right, that was the problem! I (naively) assumed that it was handled automatically, which seems a little silly now. Thank you so much for your help, and even more so for going the extra mile and explaining why it was happening. Coming home from a long day of work, seeing this reply and getting the problem solved was very satisfying  :P

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cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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