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[1.8] A question about performance and how to improve it.


Samalot

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Hello, this may sound like a basic question, but I would love to hear about how you optimise your mods performance?

 

For example, I may be paranoid, but something about using event handlers that are called every tick does not sit right with me... does firing 10-20 different events cause much lag? even if there is very little to no logic happening every time?

 

I have a 'token' which amplifies the damage you do to mobs and the damage you take from mobs. The only way I could work out how to do this is to subscribe to the 'onEntityGetHurt' event and check if the player is holding the token. This means that  the actual logic for the item is in the event handler class and not in the item class. Is this bad? My code works, but sometimes I can't shake the feeling that my solution is... hacky.

 

Essentially my main questions are:

  • Does using events that fire every tick cause much lag? even if you have if statements so it only does something under certain circumstances.
  • Is it bad to have the bulk of item logic in the event handler and not in the corresponding item class?

However, I am also interested in hearing any other tips you have? I don't want my mod to cause unnecessary performance drops.

 

Thanks in advance,

Sam

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Obviously, if you can avoid using a tick event, for example because the Item class already has #onUpdate which you can override to do things on a tick-by-tick basis, then avoid it. But if a tick event is the only way to make your mod work, then go for it - as long as you don't overdo it (avoid nested loops and recursive calls as much as possible) it has negligible impact on performance.

 

And yes, you shouldn't be putting most of your Item code in event handlers rather than the Item class itself, but depending on what you are trying to do, this may be unavoidable.

 

LivingHurtEvent is a good example - you can't use the Item AttributeModifiers since I assume the Item is not held or equipped while doing damage, so that event is really the only way you can apply your damage bonus. That's perfectly fine, especially since it sounds like you are setting up your logic to break out early and avoid processing when not necessary, which is the best you can ask for.

 

Basically: events are already pretty optimized and, in comparison to everything else that is already going on in Minecraft, require negligible processing power UNLESS you do something stupid in there ;)

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Anecdote:

I remember when I stared coding stuff that heavily changed how mobs act.

Since I "come from" performance-oriented programming I was packing literally everything into generic types and operated on some weird-ass ticking (e.g not 20/sec but every 5 or cache-based stuff).

The mod itself was applying properties to every living enitity which on server reaches probably above 5000 spawned (depending on loaded area).

Using generic data and those caching systems - sure that gave me few MB RAM and maybe little part of tick, but hell - never again.

 

Seriously, as the mod expanded to current version I rewritten everything to object-oriented systems, also I no longer care about per-tick operations.

You would have to do some pretty HEAVY stuff to actually slow the game.

As of now I probably hold about more than few houdred objects per entity and do pre, mid and post tick on each of them, updating their effects, casting status, some party/guild stuff, literally everything.

On top of that I have tons of world- and server-based operations handling quests and shitload of who-knows-what.

 

Result? Hell - the mod takes next to nothing in means of performance (close to vanilla forge) and about few dozens of MB ram more.

 

I hope this will give some view on "how to not care".

 

Just note: I am not talking "don't ever care" - you should, just don't do too many micro-optimizations.

 

EDIT:

From all of bad pieces of code I've seen - most of them fail on:

* Not caring what happens interanally (e.g: calling methods that have no idea what they "actually" do), just take setBlockState - it also updates light in world if you don't use it properly.

* Recursion

* Retarded usage of if statements (seriously, order is important).

1.7.10 is no longer supported by forge, you are on your own.

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Minecraft performance does not seem to be limited by server-side "thinking". Nor is it (given a decent graphics card) hampered by rendering. Instead, the bottle-neck seems to be client-server communication. Bandwidth is crucial (especially for some home-hosted servers with residential connections), but ill-considered design can also run afoul of round-trip time (especially if multiple round-trips are required to coordinate a decision and its effect).

 

So be aware of the things that introduce bandwidth and round-trip delays. For example, tile entities can. It's okay to have them for truly special block devices, but you wouldn't want to replace all of the stone in the world with something generating a packet on every tick  :o

 

In general, if you can wrap your head around client-server software design (and if you have decent client hardware plus server bandwidth), then you shouldn't have any performance problems.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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Using refmap valhelsia_structures.refmap.json [PREINJECT Applicator Phase -> valhelsia_structures.mixins.json:BlockModelRendererMixin -> Prepare Injections ->  -> localvar$zbg000$valhelsia_renderModelFaceFlat(ILnet/minecraft/world/level/BlockAndTintGetter;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/BlockPos;)I -> Parse]     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.validateTargets(InjectionInfo.java:656) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.findTargets(InjectionInfo.java:587) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:330) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:316) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:308) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.injection.struct.ModifyVariableInjectionInfo.<init>(ModifyVariableInjectionInfo.java:45) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?] {}     at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?] 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~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 29 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.3.jar:9.1.3+9.1.3+main.9b69c82a] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:113) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$15(ModuleClassLoader.java:219) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:229) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:219) ~[securejarhandler-1.0.8.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:135) ~[securejarhandler-1.0.8.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}     at net.minecraft.client.renderer.block.BlockRenderDispatcher.<init>(BlockRenderDispatcher.java:50) ~[client-1.18.2-20220404.173914-srg.jar%2390!/:?] {re:classloading,xf:OptiFine:default}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:501) ~[client-1.18.2-20220404.173914-srg.jar%2390!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details:     Modules:          ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         COMCTL32.dll:Biblioteka formantów czynności użytkownika:6.10 (WinBuild.160101.0800):Microsoft Corporation         CRYPT32.dll:Crypto API32:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.3930:Microsoft Corporation         CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.3636:Microsoft Corporation         DBGHELP.DLL:Windows Image Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         DEVOBJ.dll:Device Information Set DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation         DNSAPI.dll:Biblioteka DLL interfejsu API klienta usługi DNS:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         GDI32.dll:GDI Client DLL:10.0.19041.3996 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(WinBuild.160101.0800):Microsoft Corporation         NLAapi.dll:Network Location Awareness 2:10.0.19041.4123 (WinBuild.160101.0800):Microsoft Corporation         NSI.dll:NSI User-mode interface DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         OLEAUT32.dll:OLEAUT32.DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         Ole32.dll:Microsoft OLE for Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         OpenAL.dll         PROPSYS.dll:System właściwości firmy Microsoft:7.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         PSAPI.DLL:Process Status Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Czas wykonania zdalnego wywoływania procedury:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         SETUPAPI.DLL:Interfejs API Instalatora systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Wspólna biblioteka DLL Powłoki systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll         USER32.dll:Współużytkowana biblioteka DLL klienta Windows USER API:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Usługi Windows HTTP Services:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.4291 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Biblioteka DLL 32-bitowej wersji usługi Windows Socket 2.0:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         Wldp.dll:Zasady blokady systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         aswAMSI.dll:Avast AMSI COM object:24.3.8975.0:Gen Digital Inc.         aswhook.dll:Avast Hook Library:24.3.8975.0:AVAST Software         bcrypt.dll:Biblioteka podstawowych elementów kryptograficznych systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         cfgmgr32.dll:Configuration Manager DLL:10.0.19041.3996 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:Usługa klienta DHCP:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:Klient DHCPv6:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         dinput8.dll:Microsoft DirectInput:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         dwmapi.dll:Interfejs API menedżera okien Microsoft Desktop Window Manager:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         dxgi.dll:DirectX Graphics Infrastructure:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:Interfejs API trybu użytkownika funkcji FWP/IPSec:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll         icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         ig9icd64.dll:OpenGL(R) Driver for Intel(R) Graphics Accelerator:31.0.101.2111:Intel Corporation         igc64.dll:Intel Graphics Shader Compiler for Intel(R) Graphics Accelerator:31.0.101.2111:Intel Corporation         igdgmm64.dll:User Mode Driver for Intel(R) Graphics Technology:31.0.101.2111:Intel Corporation         igdml64.dll:Metrics Library for Intel(R) Graphics Technology:31.0.101.2111:Intel Corporation         inputhost.dll:InputHost:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         java.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.1.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jna4343990444255883354.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA)         jvm.dll:OpenJDK 64-Bit server VM:17.0.1.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.19041.3758 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         lwjgl_opengl.dll         lwjgl_stb.dll         management.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         mscms.dll:Biblioteka DLL systemu dopasowywania kolorów firmy Microsoft:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         msvcp140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Dostawca usługi:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:Dostawca podkładek nazewnictwa poczty e-mail:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         nio.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         ntdll.dll:Biblioteka NT Layer DLL:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT - dostawca MARTA:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Biblioteka DLL obiektów wydajności systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:Dostawca obszaru nazw PNRP:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         powrprof.dll:Pomocnicza biblioteka DLL dla profilu zasilania:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Biblioteka dodatkowych narzędzi powłoki:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         svml.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.4239 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Biblioteka Microsoft UxTheme:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         win32u.dll:Win32u:10.0.19041.4291 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Interfejs API magazynu systemu Microsoft WinRT:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Biblioteka DLL typów systemu Windows:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.3636 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Interfejs API typowego kontrolera firmy Microsoft:10.0.19041.4165 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.1.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2390!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.21.jar%2318!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1227438184 bytes (1170 MiB) / 1644167168 bytes (1568 MiB) up to 10502537216 bytes (10016 MiB)     CPUs: 4     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz     Identifier: Intel64 Family 6 Model 142 Stepping 9     Microarchitecture: Amber Lake     Frequency (GHz): 2,40     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 4     Graphics card #0 name: NVIDIA GeForce 940MX     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 2048,00     Graphics card #0 deviceId: 0x179c     Graphics card #0 versionInfo: DriverVersion=21.21.13.7654     Graphics card #1 name: Intel(R) HD Graphics 620     Graphics card #1 vendor: Intel Corporation (0x8086)     Graphics card #1 VRAM (MB): 1024,00     Graphics card #1 deviceId: 0x5916     Graphics card #1 versionInfo: DriverVersion=31.0.101.2111     Memory slot #0 capacity (MB): 16384,00     Memory slot #0 clockSpeed (GHz): 2,13     Memory slot #0 type: DDR4     Virtual memory max (MB): 25980,22     Virtual memory used (MB): 7608,61     Swap memory total (MB): 9728,00     Swap memory used (MB): 252,46     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx10000M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Launched Version: 1.18.2-forge-40.2.21     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Intel(R) HD Graphics 620 GL version 3.2.0 - Build 31.0.101.2111, Intel     Window size: <not initialized>     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     CPU: 4x Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz     OptiFine Version: OptiFine_1.18.2_HD_U_H6     OptiFine Build: 20220313-160847     Render Distance Chunks: 8     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 3.2.0 - Build 31.0.101.2111     OpenGlRenderer: Intel(R) HD Graphics 620     OpenGlVendor: Intel     CpuCount: 4     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           slf4jfixer PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           OptiFine TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         repurposed_structures_forge-5.1.14+1.18.2.jar     |Repurposed Structures         |repurposed_structures         |5.1.14+1.18.2       |COMMON_SET|Manifest: NOSIGNATURE         TerraBlender-forge-1.18.2-1.2.0.126.jar           |TerraBlender                  |terrablender                  |1.2.0.126           |COMMON_SET|Manifest: NOSIGNATURE         Piglin Expansion 1.2.1.jar                        |Piglin Expansion              |piglin_expansion              |1.1.0               |COMMON_SET|Manifest: NOSIGNATURE         pamhc2trees-1.18.2-1.0.4.jar                      |Pam's HarvestCraft 2 - Trees  |pamhc2trees                   |1.0.1               |COMMON_SET|Manifest: NOSIGNATURE         BiomesOPlenty-1.18.2-16.0.0.134.jar               |Biomes O' Plenty              |biomesoplenty                 |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         pamhc2crops-1.18.2-1.0.6.jar                      |Pam's HarvestCraft 2 - Crops  |pamhc2crops                   |1.0.6               |COMMON_SET|Manifest: NOSIGNATURE         jei-1.18.2-forge-10.2.1.1006.jar                  |Just Enough Items             |jei                           |10.2.1.1006         |COMMON_SET|Manifest: NOSIGNATURE         pamhc2foodextended-1.18.2-1.0.5.jar               |Pam's HarvestCraft 2 - Food Ex|pamhc2foodextended            |1.0                 |COMMON_SET|Manifest: NOSIGNATURE         torohealth-1.18-forge-2.jar                       |ToroHealth                    |torohealth                    |1.18-forge-2        |COMMON_SET|Manifest: NOSIGNATURE         reap-1.18.2-1.0.0.jar                             |Reap Mod                      |reap                          |1.18.2-1.0.0        |COMMON_SET|Manifest: NOSIGNATURE         Patchouli-1.18.2-71.1.jar                         |Patchouli                     |patchouli                     |1.18.2-71.1         |COMMON_SET|Manifest: NOSIGNATURE         pamhc2foodcore-1.18.2-1.0.3.jar                   |Pam's HarvestCraft 2 - Food Co|pamhc2foodcore                |1.0.1               |COMMON_SET|Manifest: NOSIGNATURE         SereneSeasons-1.18.2-7.0.0.15.jar                 |Serene Seasons                |sereneseasons                 |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         YungsApi-1.18.2-Forge-2.2.9.jar                   |YUNG's API                    |yungsapi                      |1.18.2-Forge-2.2.9  |COMMON_SET|Manifest: NOSIGNATURE         ToughAsNails-1.18.2-7.0.0.73.jar                  |Tough As Nails                |toughasnails                  |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         feature_nbt_deadlock_be_gone_forge-2.0.0+1.18.2.ja|Feature NBT Deadlock Be Gone  |feature_nbt_deadlock_be_gone  |2.0.0+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         weather2-1.18.2-2.7.5.jar                         |Weather2                      |weather2                      |1.18.2-2.7.5        |COMMON_SET|Manifest: NOSIGNATURE         betteranimalsplus-1.18.2-11.0.10-forge.jar        |Better Animals Plus           |betteranimalsplus             |1.18.2-11.0.10      |COMMON_SET|Manifest: NOSIGNATURE         coroutil-forge-1.18.2-1.3.6.jar                   |CoroUtil                      |coroutil                      |1.18.2-1.3.6        |COMMON_SET|Manifest: NOSIGNATURE         architectury-4.12.94-forge.jar                    |Architectury                  |architectury                  |4.12.94             |COMMON_SET|Manifest: NOSIGNATURE         shulkerbox-1.18.2-1.0.0.jar                       |Advanced Shulkerboxes         |shulkerbox                    |1.18.2-1.0.0        |COMMON_SET|Manifest: NOSIGNATURE         mysticalworld-1.18.2-0.4.8.29.jar                 |Mystical World                |mysticalworld                 |0.4.8.29            |COMMON_SET|Manifest: NOSIGNATURE         FallingTree-1.18.2-3.5.5.jar                      |FallingTree                   |fallingtree                   |3.5.5               |COMMON_SET|Manifest: 3c:8e:df:6c:df:a6:2a:9f:af:64:ea:04:9a:cf:65:92:3b:54:93:0e:96:50:b4:52:e1:13:42:18:2b:ae:40:29         forge-1.18.2-40.2.21-universal.jar                |Forge                         |forge                         |40.2.21             |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         cofh_core-1.18.2-9.2.3.47.jar                     |CoFH Core                     |cofh_core                     |9.2.3               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_innovation-1.18.2-9.2.1.19.jar            |Thermal Innovation            |thermal_innovation            |9.2.1               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_foundation-1.18.2-9.2.2.58.jar            |Thermal Series                |thermal                       |9.2.2               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_cultivation-1.18.2-9.2.1.20.jar           |Thermal Cultivation           |thermal_cultivation           |9.2.1               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_expansion-1.18.2-9.2.2.24.jar             |Thermal Expansion             |thermal_expansion             |9.2.2               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_locomotion-1.18.2-9.2.1.15.jar            |Thermal Locomotion            |thermal_locomotion            |9.2.1               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         thermal_integration-1.18.2-9.2.1.18.jar           |Thermal Integration           |thermal_integration           |9.2.1               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         YungsBetterMineshafts-1.18.2-Forge-2.2.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.18.2-Forge-2.2    |COMMON_SET|Manifest: NOSIGNATURE         valhelsia_core-forge-1.18.2-0.4.0.jar             |Valhelsia Core                |valhelsia_core                |1.18.2-0.4.0        |COMMON_SET|Manifest: NOSIGNATURE         valhelsia_structures-1.18.2-0.1.1.jar             |Valhelsia Structures          |valhelsia_structures          |1.18.2-0.1.1        |COMMON_SET|Manifest: NOSIGNATURE         thermal_dynamics-1.18.2-9.2.2.19.jar              |Thermal Dynamics              |thermal_dynamics              |9.2.2               |COMMON_SET|Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         corpse-1.18.2-1.0.1.jar                           |Corpse                        |corpse                        |1.18.2-1.0.1        |COMMON_SET|Manifest: NOSIGNATURE     Crash Report UUID: e912b463-f8b1-45c5-af55-a3291be1b7b0     FML: 40.2     Forge: net.minecraftforge:40.2.21
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