Jump to content

Minecraft randomly crashes most likely caused by generation


8richkill

Recommended Posts

Error Report

 

 

 

      Minecraft has crashed!     

      ----------------------     

 

Minecraft has stopped running because it encountered a problem; Ticking memory connection

 

A full error report has been saved to C:\Users\Richard\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_21.36.19-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

 

 

 

--- BEGIN ERROR REPORT bb8b9fa6 --------

Full report at:

C:\Users\Richard\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_21.36.19-server.txt

Please show that file to Mojang, NOT just this screen!

 

Generated 12/1/12 9:36 PM

 

-- System Details --

Details:

Minecraft Version: 1.4.5

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_07, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 153710720 bytes (146 MB) / 525074432 bytes (500 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 2366 (132496 bytes; 0 MB) allocated, 2350 (131600 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63

FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 Optifine OptiFine_1.4.5_HD_U_D3 6 mods loaded, 6 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BetterDungeonLoot [betterDungeonLoot] (BetterDungeonLoot_1.4.5_1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

DungeonPack [DungeonPack] (DungeonPack 1.4.4 v2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Vorlock's_Mo'MineCraft [Mo'MineCraft] (MoMinecraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 564 (31584 bytes; 0 MB) allocated, 486 (27216 bytes; 0 MB) used

Player Count: 1 / 8; [iq['8richkill'/225, l='Goo on me too', x=691.92, y=75.00, z=182.60]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'forge,fml'

 

java.lang.IllegalArgumentException: n must be positive

at java.util.Random.nextInt(Unknown Source)

at yi.a(SpawnerAnimals.java:248)

at aau.a(SourceFile:452)

at im.a(ChunkProviderServer.java:242)

at zs.a(Chunk.java:1197)

at im.c(ChunkProviderServer.java:137)

at il.<init>(PlayerInstance.java:25)

at ik.a(PlayerManager.java:93)

at ik.d(PlayerManager.java:253)

at gm.d(ServerConfigurationManager.java:190)

at iv.a(NetServerHandler.java:356)

at ec.a(SourceFile:136)

at cf.b(MemoryConnection.java:79)

at iv.d(NetServerHandler.java:82)

at iw.b(NetworkListenThread.java:55)

at bdr.b(IntegratedServerListenThread.java:111)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)

at bdo.q(IntegratedServer.java:110)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)

at fy.run(SourceFile:856)

--- END ERROR REPORT a3396f41 ----------

 

Minecraft will just randomly crash when (i assume) generating new chunks (not every chunk tho). I dont know what mod causes it Btw mods are: betterdungeonloot, dungeonpack, mominecraft

Link to comment
Share on other sites

Reinstall forge and optifine (forge, then optifine) or check for an optifine update.

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.