ReeCays Posted March 21, 2016 Share Posted March 21, 2016 What and where do I need to put the OreGen in this pile of code... http://pastebin.com/LJ2pJMzE Quote https://s32.postimg.org/kr42itx0x/John_Cena.gif[/img] Link to comment Share on other sites More sharing options...
tiffit Posted March 22, 2016 Share Posted March 22, 2016 You probably want to create a new class. Putting everything into the main file is a terrible idea. Have the newly created class implement IWorldGenerator. You will need to implement the method generate(); The generate method gives you the chunk and world that it should generate in. Now, adding any code into the generate method will run in all dimensions. If you want to only generate in the overworld, you make sure that the world's ID is 0. You can get the current world's ID with "world.provider.dimensionId". -1 is the nether and 1 is the end. Next you want to make a for loop that loops through the intergers 0 to any number of your choosing. The higher the number, the more common your ore will spawn.Then add this inside of the for loop: int firstBlockXCoord = i + random.nextInt(16); int firstBlockYCoord = random.nextInt(maxHeight); int firstBlockZCoord = j + random.nextInt(16); This will choose a random block to start generating the vein. Finally, you will want to create a new WorldGenMinable and give it your block and max vein size and then call the generate method in the WorldGenMinable. Now, to make forge use this generator, you will want to add this into your init() method. GameRegistry.registerWorldGenerator(new OreGenerator(), generationWeight); NOTE: I wrote this using 1.7.10, so things might be different but not much should have changed. Quote Link to comment Share on other sites More sharing options...
jeffryfisher Posted March 22, 2016 Share Posted March 22, 2016 There's probably a YouTube tutorial on ore gen out there. Search the web, specifying your minecraft version. Quote The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.