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Soundplaying problems [1.8]


ItsAMysteriousYT

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Hey there, im wondering if im doing something wrong when i try to play sounds. I think they have to be played on the client, right? But when i do this, it just keeps silent.

Im doing this in the onUpdate method of my entity class like this:

 

if(isClient()){

  Minecraft.getMinecraft().getSoundHandler().playSound(this.startsound);

}

 

The startsound is an instane of MovingSound and is defined when the vehicle is being loaded from a textfile.

What am i doing wrong?

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if(isClient()){

  Minecraft.getMinecraft().getSoundHandler().playSound(this.startsound);

}

 

Set a breakpoint in there and walk through in the debugger. If it never even hits your breakpoint, then your problem is elsewhere.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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Sorry that u didn't reply - I managed to get the sound playing now like this:

 

 

private void playSounds() {

VehicleFile file = getFile();

// Only playing enginesound if startsound and stopsound are not playing

if (ticksSinceEntered == 0 && ticksSinceLeft == 0 && loopingsoundposition == 0 && riddenByEntity != null) {

loopingsoundposition = runsound.length;

worldObj.playSoundAtEntity(this, "reallifemod:" + runsound.getSoundLocation().getResourcePath(), 1, 1);

}

 

if (throttle > 0) {

if (loopingsoundposition == 0) {

loopingsoundposition = throttlesound.length;

worldObj.playSoundAtEntity(this, "reallifemod:" + throttlesound.getSoundLocation().getResourcePath(), 1,

1);

 

// PacketPlaySound.sendSoundPacket((float) posX, (float) posY,

// (float) posZ, 10f, worldObj.provider.getDimensionId(),

// throttlesound.getSoundLocation().getResourcePath(), 1f);

}

}

 

if (ticksSinceEntered == 1) {

if (startsound != null && loopingsoundposition == 0) {

}

}

 

}

 

 

 

But what i actually trying to do is using my CustomSounds so i can change pitch and stuff, but it errors with a HashByMapError because the sound instance is already excisting. How can i solve this problem?

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You have a bunch of undeclared variables in your program. Vars like loopingsoundposition need to be declared somewhere, but I don't see them.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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Also, the two code snippets you have provided are very incompatible with each other:

if (!worldObj.isRemote) { // true when on SERVER
    playSounds();
}

if(isClient()){ // probably true when on CLIENT
   Minecraft.getMinecraft().getSoundHandler().playSound(this.startsound);
}

Assuming that the 2nd snippet is in your #playSounds method, there is a big problem. Otherwise, as everyone else has said, you need to post your actual code if you expect to receive help, not just tiny snippets of it. We need the full context of what's calling what where.

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As i already said, i managed to get it working and the snippets from the first time did not work. Those from the second time work. And for the code, this is the whole class:

 

 

 

package itsamysterious.mods.reallifemod.core.vehicles;

 

import org.lwjgl.input.Keyboard;

import org.lwjgl.util.vector.Vector3f;

 

import io.netty.buffer.ByteBuf;

import itsamysterious.mods.reallifemod.RealLifeMod;

import itsamysterious.mods.reallifemod.api.IControllable;

import itsamysterious.mods.reallifemod.core.packets.ControlableInputPacket;

import itsamysterious.mods.reallifemod.core.packets.PacketDriveableKeyHeld;

import itsamysterious.mods.reallifemod.core.packets.UpdateControlPackage;

import itsamysterious.mods.reallifemod.core.sounds.CustomSound;

import net.minecraft.block.Block;

import net.minecraft.client.Minecraft;

import net.minecraft.entity.Entity;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.util.AxisAlignedBB;

import net.minecraft.util.Vec3;

import net.minecraft.util.Vec3i;

import net.minecraft.world.World;

import net.minecraftforge.fml.common.network.ByteBufUtils;

import net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint;

import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;

 

public class EntityDriveable extends Entity implements IControllable, IEntityAdditionalSpawnData {

 

private String filename;

public double throttle;

 

public double serverPosX, serverPosY, serverPosZ;

// Durch die zwei unabhängigen geschwindigkeiten können die räder

// durchdrehen!

public double motorspeed;

// will be the motorspeed reduced by the forces.

public double actualspeed;

public float steeringAngle;

public float wheelsAngle;

 

public boolean isLightOn;

 

public EntitySeat[] seats;

public EntityWheel[] wheels;

public float rotationRoll;

public float prevRotationRoll;

public double fuellevel;

 

public CustomRotationAxes axes;

public CustomRotationAxes prevAxes;

 

public CustomSound startsound;

public CustomSound stopsound;

public CustomSound runsound;

public CustomSound throttlesound;

 

private boolean syncFromServer;

private int serverPositionTransitionTicker;

private float serverYaw;

private float serverPitch;

private Vector3f angularVelocity;

private float serverRoll;

private boolean leftMouseHeld;

private boolean rightMouseHeld;

 

/**

* All the stuff for playing the sounds right

*/

public int ticksSinceLeft = 0;

public int ticksSinceEntered = 0;

public int loopingsoundposition;

 

public EntityDriveable(World worldIn) {

super(worldIn);

axes = new CustomRotationAxes();

preventEntitySpawning = true;

setSize(1F, 1F);

ignoreFrustumCheck = true;

renderDistanceWeight = 200D;

}

 

public EntityDriveable(World world, VehicleFile f, double x, double y, double z, EntityPlayer placer) {

this(world);

filename = f.vehicleName;

setPosition(x, y, z);

axes.setAngles(rotationYaw, rotationPitch, rotationRoll);

initFile(f, false);

}

 

protected void initFile(VehicleFile f, boolean isClient) {

 

/*

* seats = new EntitySeat[f.numDrivers]; for (int i = 0; i <

* seats.length; i++) {

*

* if (!isClient) { seats = new EntitySeat(worldObj, this, i);

* worldObj.spawnEntityInWorld(seats); } }

*/

 

// Initialisation of wheels

 

wheels = new EntityWheel[f.wheelPositions.length];

for (int i = 0; i < wheels.length; i++) {

if (!isClient) {

wheels = new EntityWheel(worldObj, this, i);

worldObj.spawnEntityInWorld(wheels);

}

}

 

stepHeight = f.wheelStepHeight;

this.startsound = new CustomSound(f.startsound.getSoundLocation(), f.startsound.length);

this.stopsound = new CustomSound(f.stopsound.getSoundLocation(), f.stopsound.length);

this.throttlesound = new CustomSound(f.throttlesound.getSoundLocation(), f.throttlesound.length);

this.runsound = new CustomSound(f.enginesound.getSoundLocation(), f.enginesound.length);

 

}

 

public void setPosition(double x, double y, double z) {

super.setPosition(x, y, z);

if (isClient()) {

RealLifeMod.network.sendToServer(new UpdateControlPackage());

}

}

 

// Called on client

@Override

public void writeSpawnData(ByteBuf data) {

ByteBufUtils.writeUTF8String(data, this.filename);

data.writeFloat(axes.getYaw());

data.writeFloat(axes.getPitch());

data.writeFloat(axes.getRoll());

}

 

// Called on client

@Override

public void readSpawnData(ByteBuf data) {

try {

filename = ByteBufUtils.readUTF8String(data);

 

axes.setAngles(data.readFloat(), data.readFloat(), data.readFloat());

prevRotationYaw = axes.getYaw();

prevRotationPitch = axes.getPitch();

prevRotationRoll = axes.getRoll();

// Warum nicht hier initFIle? Dann ist die rotation korrekt!

initFile(getFile(), true);

 

} catch (Exception e) {

RealLifeMod.log("Did not work!");

super.setDead();

e.printStackTrace();

}

}

 

@Override

public void func_180426_a(double d, double d1, double d2, float f, float f1, int i, boolean b) {

if (ticksExisted > 1)

return;

if (riddenByEntity instanceof EntityPlayer && RealLifeMod.proxy.isThePlayer((EntityPlayer) riddenByEntity)) {

} else {

if (syncFromServer) {

serverPositionTransitionTicker = i + 5;

} else {

double var10 = d - posX;

double var12 = d1 - posY;

double var14 = d2 - posZ;

double var16 = var10 * var10 + var12 * var12 + var14 * var14;

 

if (var16 <= 1.0D) {

return;

}

 

serverPositionTransitionTicker = 3;

}

serverPosX = d;

serverPosY = d1;

serverPosZ = d2;

serverYaw = f;

serverPitch = f1;

}

}

 

public void setPositionRotationAndMotion(double x, double y, double z, float yaw, float pitch, float roll,

double motX, double motY, double motZ, float velYaw, float velPitch, float velRoll, float throt,

float steeringYaw) {

if (worldObj.isRemote) {

serverPosX = x;

serverPosY = y;

serverPosZ = z;

serverYaw = yaw;

serverPitch = pitch;

serverRoll = roll;

serverPositionTransitionTicker = 5;

} else {

setPosition(x, y, z);

prevRotationYaw = yaw;

prevRotationPitch = pitch;

prevRotationRoll = roll;

setRotation(yaw, pitch, roll);

}

// Set the motions regardless of side.

motionX = motX;

motionY = motY;

motionZ = motZ;

angularVelocity = new Vector3f(velYaw, velPitch, velRoll);

throttle = throt;

}

 

private void setRotation(float yaw, float pitch, float roll) {

super.setRotation(yaw, pitch);

axes.setAngles(yaw, pitch, roll);

}

 

// Called on Server

@Override

protected void readEntityFromNBT(NBTTagCompound tagCompund) {

filename = tagCompund.getString("VehicleName");

 

 

prevRotationYaw = tagCompund.getFloat("RotationYaw");

prevRotationPitch = tagCompund.getFloat("RotationPitch");

prevRotationRoll = tagCompund.getFloat("RotationRoll");

axes = new CustomRotationAxes(prevRotationYaw, prevRotationPitch, prevRotationRoll);

initFile(Vehicles.get(filename), false);

 

fuellevel = tagCompund.getDouble("Fuel");

 

}

 

// Called on Server

@Override

protected void writeEntityToNBT(NBTTagCompound tagCompund) {

tagCompund.setString("VehicleName", filename);

tagCompund.setDouble("Fuel", fuellevel);

tagCompund.setFloat("RotationYaw", rotationYaw);

tagCompund.setFloat("RotationPitch", rotationPitch);

tagCompund.setFloat("RotationRoll", rotationRoll);

 

}

 

@Override

public AxisAlignedBB getCollisionBox(Entity entity) {

return null;// entity.boundingBox;

}

 

@Override

public boolean canBePushed() {

return false;

}

 

@Override

public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) {

// Do nothing. Like a boss.

// : perhaps send the player flying??

// Sounds good. ^

}

 

@Override

public boolean canBeCollidedWith() {

return !isDead;

}

 

@Override

public void onUpdate() {

super.onUpdate();

VehicleFile file = getFile();

 

if (file == null) {

return;

}

 

if (!worldObj.isRemote) {

 

/*

* for (int i = 0; i < getFile().numDrivers + 1; i++) { if (seats

* == null || !seats.addedToChunk) { seats = new

* EntitySeat(worldObj, this, i);

* worldObj.spawnEntityInWorld(seats); } }

*/

 

for (int i = 0; i < file.wheelPositions.length; i++) {

if (wheels == null || !wheels.addedToChunk) {

wheels = new EntityWheel(worldObj, this, i);

worldObj.spawnEntityInWorld(wheels);

}

}

 

}

 

prevRotationYaw = axes.getYaw();

prevRotationPitch = axes.getPitch();

prevRotationRoll = axes.getRoll();

 

prevAxes = axes.clone();

 

simulateValues();

if (riddenByEntity != null && riddenByEntity.isDead) {

riddenByEntity = null;

}

 

if (riddenByEntity != null && isDead) {

riddenByEntity.mountEntity(null);

}

if (riddenByEntity != null)

riddenByEntity.fallDistance = 0F;

 

boolean playerIsDrivingThis = worldObj.isRemote && riddenByEntity != null

&& riddenByEntity instanceof EntityPlayer && riddenByEntity == Minecraft.getMinecraft().thePlayer;// seats[0]

 

// EntityPlayer;

if (playerIsDrivingThis) {

// if(isClient())

// RealLifeMod.network.sendToServer(new UpdateControlPackage(this));

// Setting the correct position to the position that is already

// there to prevent mistakes

serverPosX = posX;

serverPosY = posY;

serverPosZ = posZ;

if (!isClient())

if (ticksSinceEntered > 0 && ticksSinceEntered < 5) {

ticksSinceEntered++;

}

 

if (ticksSinceEntered == 5)

ticksSinceEntered = 0;

 

}

 

if (isClient()) {

if (ticksSinceLeft > 0)

ticksSinceLeft--;

 

if (ticksSinceEntered > 0)

ticksSinceEntered--;

}

 

if (loopingsoundposition > 0) {

loopingsoundposition--;

}

 

if (!worldObj.isRemote) {

playSounds();

 

}

 

if (!worldObj.isRemote && ticksExisted % 5 == 0) {

 

RealLifeMod.network.sendToAllAround(new UpdateControlPackage(this),

new TargetPoint(dimension, posX, posY, posZ, 10));

}

 

}

 

public void simulateValues() {

}

 

private void playSounds() {

VehicleFile file = getFile();

// Only playing enginesound if startsound and stopsound are not playing

if (ticksSinceEntered == 0 && ticksSinceLeft == 0 && loopingsoundposition == 0 && riddenByEntity != null) {

loopingsoundposition = runsound.length;

worldObj.playSoundAtEntity(this, "reallifemod:" + runsound.getSoundLocation().getResourcePath(), 1, 1f);

}

 

if (throttle > 0) {

if (loopingsoundposition == 0) {

loopingsoundposition = throttlesound.length;

worldObj.playSoundAtEntity(this, "reallifemod:" + throttlesound.getSoundLocation().getResourcePath(), 1,

1);

 

// PacketPlaySound.sendSoundPacket((float) posX, (float) posY,

// (float) posZ, 10f, worldObj.provider.getDimensionId(),

// throttlesound.getSoundLocation().getResourcePath(), 1f);

}

}

 

if (ticksSinceEntered == 1) {

if (startsound != null && loopingsoundposition == 0) {

}

}

 

}

 

public void setAngles(float f, float g, float h) {

rotationYaw = f;

rotationPitch = g;

rotationRoll = h;

}

 

@Override

public boolean interactFirst(EntityPlayer playerIn) {

if (worldObj == null)

return false;

if (!worldObj.isRemote) {

worldObj.playSoundAtEntity(this, "reallifemod:" + startsound.getSoundLocation().getResourcePath(), 1,

(float) this.actualspeed * 100);

 

} else {

// Minecraft.getMinecraft().getSoundHandler().playSound(CustomSound.getSoundWithPosition(getFile().startsound.getSoundLocation().getResourcePath(),

// (float)posX, (float)posY, (float)posZ, 1, 1));

}

playerIn.rotationYaw=this.rotationYaw;

playerIn.rotationYawHead=this.rotationYaw;

 

playerIn.mountEntity(this);

 

/** Setting ticksSinceEntered to 1 so onUpdate starts counting */

ticksSinceEntered = startsound.length/2-20;

 

return true;

}

 

@Override

public void updateRiderPosition() {

EntityPlayer p=(EntityPlayer)riddenByEntity;

Vector3f riderPosition = axes.findLocalVectorGlobally(getFile().seatPositions[0]);

p.setAir(1);

p.setPosition(posX + riderPosition.x, posY + riderPosition.y, posZ + riderPosition.z);

}

 

protected boolean isClient() {

return !this.worldObj.isRemote;

}

 

public VehicleFile getFile() {

return Vehicles.get(filename);

}

 

protected Block findBlockUnderVehicle() {

if (worldObj != null)

return worldObj.getBlockState(getPosition().subtract(new Vec3i(0, 1, 0))).getBlock();

else

return Blocks.air;

}

 

public Vector3f getPositionVectorFloat() {

return new Vector3f((float) posX, (float) posY, (float) posZ);

}

 

public void rotateYaw(float rotateBy) {

if (Math.abs(rotateBy) < 0.01F)

return;

rotationYaw = rotateBy;

updatePrevAngles();

}

 

public void updatePrevAngles() {

// Correct angles that crossed the +/- 180 line, so that rendering

// doesnt make them swing 360 degrees in one tick.

double dYaw = rotationYaw - prevRotationYaw;

if (dYaw > 180)

prevRotationYaw += 360F;

if (dYaw < -180)

prevRotationYaw -= 360F;

 

double dPitch = rotationPitch - prevRotationPitch;

if (dPitch > 180)

prevRotationPitch += 360F;

if (dPitch < -180)

prevRotationPitch -= 360F;

 

double dRoll = rotationRoll - prevRotationRoll;

if (dRoll > 180)

prevRotationRoll += 360F;

if (dRoll < -180)

prevRotationRoll -= 360F;

axes.setAngles(rotationYaw, rotationPitch, rotationRoll);

}

 

@Override

protected void entityInit() {

 

}

 

@Override

public void setDead() {

super.setDead();

}

 

public Vector3f rotate(Vector3f inVec) {

return axes.findLocalVectorGlobally(inVec);

}

 

/**

* Takes a vector (such as the origin of a seat / gun) and translates it

* from local coordinates to global coordinates

*/

public Vector3f rotate(Vec3 inVec) {

return rotate(inVec.xCoord, inVec.yCoord, inVec.zCoord);

}

 

/**

* Takes a vector (such as the origin of a seat / gun) and translates it

* from local coordinates to global coordinates

*/

public Vector3f rotate(double x, double y, double z) {

return rotate(new Vector3f((float) x, (float) y, (float) z));

}

 

@Override

public void onMouseMoved(int deltaX, int deltaY) {

}

 

@Override

public boolean pressKey(int key, EntityPlayer player) {

VehicleFile file = getFile();

if (worldObj.isRemote && (key == Keyboard.KEY_W || key == 5)) {

// SendKeyPacketToServer

/**

* If player dismounts, set tickssinceleft to 1 for the stopping

* sound

*/

if (key == 6) {

loopingsoundposition = 5;

if (riddenByEntity == null && loopingsoundposition == 5) {

if (stopsound != null && loopingsoundposition == 0) {

worldObj.playSoundAtEntity(this,

"reallifemod:" + startsound.getSoundLocation().getResourcePath(), 1, 1);

}

}

}

 

RealLifeMod.network.sendToServer(new ControlableInputPacket());

}

return false;

}

 

@Override

public void updateKeyHeldState(int key, boolean held) {

if (worldObj.isRemote) {

RealLifeMod.network.sendToServer(new PacketDriveableKeyHeld(key, held));

}

switch (key) {

case 9:

leftMouseHeld = held;

break;

case 8:

rightMouseHeld = held;

break;

}

}

 

@Override

public Entity getControllingEntity() {

return riddenByEntity;

}

 

@Override

public boolean isDead() {

return isDead;

}

 

@Override

public float getPlayerRoll() {

return axes.getRoll();

}

 

@Override

public float getPrevPlayerRoll() {

return prevAxes.getRoll();

}

 

}

 

 

 

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