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[1.7.10] TileEntity Update


jtmnf

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Hi! I have a stupid question... One day I was working on a "custom furnace" and everything was ok! But now, the client does not get an update on the GUI...

 

I have this (for testing only - this is not the actual method):

 

    @Override
    public void updateEntity() {
        if (!worldObj.isRemote) {
            if (getStackInSlot(0) != null) {
                setInventorySlotContents(1, getStackInSlot(0));
                setInventorySlotContents(0, null);
            }
        }
    }

 

The markDirty() is on the setInventorySlotContents()... I cannot make the client being updated when this part is done... If tryed with packets, but to be honest, I actually need help in this and if someone can help me, I'll be very happy!

 

Thanks,

João Fernandes

Thanks :)

João Fernandes

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Okay I am not 100% sure about this. I took this code from a custom smelter of mine. I think (think im not sure) that the addCraftingToCrafters is a way to tell Minecraft "look on this inventory, if something changes please inform the client" , so I guess u are not adding ur inventory to a listener, which means no1 is syncing client and server.

 

@Override
public void addCraftingToCrafters(ICrafting listener) {
	// TODO Auto-generated method stub
	super.addCraftingToCrafters(listener);
	listener.func_175173_a(this, smelter.inventory);

}

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So, I did this:

 

    @Override
    public void addCraftingToCrafters(ICrafting p_75132_1_) {
        super.addCraftingToCrafters(p_75132_1_);

        p_75132_1_.sendContainerAndContentsToPlayer(this, this.getInventory());
    }

 

And the result was the same :\

Thanks :)

João Fernandes

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Maybe with this, is better to people help me... This is my TileEntityClass...

package jtmnf.forestryextension.tileentity;

import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyHandler;
import forestry.api.recipes.ICentrifugeRecipe;
import forestry.api.recipes.RecipeManagers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;

import java.util.Collection;
import java.util.Iterator;
import java.util.Map;
import java.util.Random;

public class CentrifugeTileEntity extends TileEntity implements IInventory, ICentrifugeRecipe, IEnergyHandler {
    private ItemStack[] items;
    private boolean isCombThere = true;
    private boolean active = false;

    public int time;
    public static int TIME_TO_PROCESS_COMBS = 24 * 8; //24 ticks per second * 8 seconds = 192 ticks;

    public EnergyStorage energyStorage;
    public static int COST_PER_COMB = 3500;
    public boolean isEnergy = false;

    /* =================================================================================== */
    /* =================================== Constructor =================================== */
    /* =================================================================================== */
    public CentrifugeTileEntity() {
        items = new ItemStack[8];

        energyStorage = new EnergyStorage(1000000);
        energyStorage.setMaxReceive(10000);
        energyStorage.setEnergyStored(0);
    }

    /* ================================================================================== */
    /* =================================== IInventory =================================== */
    /* ================================================================================== */
    @Override
    public int getSizeInventory() {
        return items.length;
    }

    @Override
    public ItemStack getStackInSlot(int slot) {
        return items[slot];
    }

    @Override
    public ItemStack decrStackSize(int i, int count) {
        ItemStack itemstack = getStackInSlot(i);

        if (itemstack != null) {
            if (itemstack.stackSize <= count) {
                setInventorySlotContents(i, null);
            }else{
                itemstack = itemstack.splitStack(count);
                markDirty();
            }
        }

        return itemstack;
    }

    @Override
    public ItemStack getStackInSlotOnClosing(int slot) {
        if (this.items[slot] != null)
        {
            ItemStack itemstack = this.items[slot];
            this.items[slot] = null;
            return itemstack;
        }
        else
        {
            return null;
        }
    }

    @Override
    public void setInventorySlotContents(int slot, ItemStack itemStack) {
        items[slot] = itemStack;

        if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()){
            itemStack.stackSize = getInventoryStackLimit();
        }

        markDirty();
    }

    @Override
    public String getInventoryName() {
        return null;
    }

    @Override
    public boolean hasCustomInventoryName() {
        return false;
    }

    @Override
    public int getInventoryStackLimit() {
        return 64;
    }

    @Override
    public boolean isUseableByPlayer(EntityPlayer player) {
        return player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) <= 64;
    }

    @Override
    public void openInventory() {

    }

    @Override
    public void closeInventory() {

    }

    @Override
    public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) {
        return true;
    }

    @Override
    public void updateEntity() {
        if(!worldObj.isRemote){
            if(getStackInSlot(0) != null){
                setInventorySlotContents(1, getStackInSlot(0));
                setInventorySlotContents(0, null);
            }
        }

        /*if(getStackInSlot(0) != null && isCombThere && !worldObj.isRemote) {
            ItemStack itemStack = getStackInSlotOnClosing(0);
            Object[] products = getProductsByComb(itemStack);

            if((COST_PER_COMB * itemStack.stackSize) > energyStorage.getEnergyStored() && !active){
                isEnergy = true;
                isCombThere = false;
                return ;
            }
            else{
                isEnergy = false;
                active = true;
            }

            if (products != null) {
                if ((time / TIME_TO_PROCESS_COMBS) != 1) {
                    time++;

                    active = true;
                    energyStorage.setEnergyStored(energyStorage.getEnergyStored() - ((COST_PER_COMB * itemStack.stackSize)/TIME_TO_PROCESS_COMBS));
                } else {
                    for (int i = 0; i < products.length; ++i) {
                        active = false;

                        boolean isInserted = false;

                        boolean isEverythingOk = simulate((ItemStack) products[i], itemStack.stackSize);
                        if (!isEverythingOk || products == null) {
                            isCombThere = false;
                            return ;
                        }

                        for (int j = 1; j < getSizeInventory() && !isInserted; ++j) {
                            ItemStack product = (ItemStack) products[i];

                            if (getStackInSlot(j) == null) {
                                setInventorySlotContents(j, new ItemStack(product.getItem(), itemStack.stackSize));
                                isInserted = true;
                            } else {
                                ItemStack stack = getStackInSlot(j);

                                if (stack.getUnlocalizedName().equals(product.getUnlocalizedName()) && stack.stackSize < 64) {
                                    int stackSize = stack.stackSize;

                                    if ((stackSize + itemStack.stackSize) > 64) {
                                        setInventorySlotContents(j, new ItemStack(product.getItem(), 64));

                                        for (int z = 1; z < getSizeInventory() && !isInserted; ++z) {
                                            if (getStackInSlot(z) == null) {
                                                setInventorySlotContents(z, new ItemStack(product.getItem(), (stackSize + itemStack.stackSize) - 64));
                                                isInserted = true;
                                            }
                                        }
                                    } else {
                                        setInventorySlotContents(j, new ItemStack(product.getItem(), (stackSize + itemStack.stackSize)));
                                        isInserted = true;
                                    }
                                }
                            }
                        }
                    }

                    setInventorySlotContents(0, null);
                    isCombThere = false;

                    LogHelper.info("Tell me that this works...");
                    markDirty();
                }
            }
        }
        else if(getStackInSlot(0) == null && !worldObj.isRemote){
            isCombThere = true;
        }*/
    }

    /* ================================================================================= */
    /* =================================== NBT Stuff =================================== */
    /* ================================================================================= */
    @Override
    public void writeToNBT(NBTTagCompound compound) {
        super.writeToNBT(compound);

        NBTTagList items = new NBTTagList();

        for(int i = 0; i < getSizeInventory(); ++i){
            ItemStack itemStack = getStackInSlot(i);

            if(itemStack != null){
                NBTTagCompound item = new NBTTagCompound();
                item.setByte("Slot", (byte) i);

                itemStack.writeToNBT(item);
                items.appendTag(item);
            }
        }

        compound.setTag("Items", items);
        energyStorage.writeToNBT(compound);
    }

    @Override
    public void readFromNBT(NBTTagCompound compound) {
        super.readFromNBT(compound);

        NBTTagList items = compound.getTagList("Items", compound.getId());

        for (int i = 0; i < items.tagCount(); i++) {
            NBTTagCompound item = items.getCompoundTagAt(i);

            int slot = item.getByte("Slot");

            if(slot >= 0 && slot < getSizeInventory()){
                setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(item));
            }
        }

        energyStorage.readFromNBT(compound);
    }

    /* ================================================================================= */
    /* =================================== markDirty =================================== */
    /* ================================================================================= */
    @Override
    public void markDirty() {
        if(getStackInSlot(0) == null){
            time = 0;
        }
        isCombThere = true;
    }

    /* ========================================================================================= */
    /* =================================== ICentrifugeRecipe =================================== */
    /* ========================================================================================= */
    @Override
    public ItemStack getInput() {
        return null;
    }

    @Override
    public int getProcessingTime() {
        return 0;
    }

    @Override
    public Collection<ItemStack> getProducts(Random random) {
        return null;
    }

    @Override
    public Map<ItemStack, Float> getAllProducts() {
        return null;
    }

    /* ======================================================================================= */
    /* =================================== ProperFunctions =================================== */
    /* ======================================================================================= */
    private Object[] getProductsByComb(ItemStack itemStack){
         Iterator<Map.Entry<Object[], Object[]>> iterator = RecipeManagers.centrifugeManager.getRecipes().entrySet().iterator();
        while(iterator.hasNext()){
            Map.Entry<Object[], Object[]> aux = iterator.next();

            ItemStack product = (ItemStack) aux.getKey()[0];

            if(product.getUnlocalizedName().equals(itemStack.getUnlocalizedName())){
                return aux.getValue();
            }
        }

        return null;
    }

    /**
     * @param product item to be analyzed
     * @return true if can proceed correctly, false if there is something wrong
     */
    private boolean simulate(ItemStack product, int number){
        for(int i = 1; i < getSizeInventory(); ++i){
            ItemStack itemStack = getStackInSlot(i);

            if(itemStack == null){
                return true;
            }
            else{
                if(itemStack.getUnlocalizedName().equals(product.getUnlocalizedName())){
                    if((itemStack.stackSize + number) <= 64){
                        return true;
                    }
                    else{
                        for(int z = 1; z < getSizeInventory(); ++z){
                            if(getStackInSlot(z) == null){
                                return true;
                            }
                        }
                    }
                }
            }
        }

        return false;
    }

    /* ====================================================================================== */
    /* =================================== IEnergyHandler =================================== */
    /* ====================================================================================== */

    @Override
    public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) {
        return energyStorage.receiveEnergy(maxReceive, simulate);
    }

    @Override
    public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
        return 0;
    }

    @Override
    public int getEnergyStored(ForgeDirection from) {
        return energyStorage.getEnergyStored();
    }

    @Override
    public int getMaxEnergyStored(ForgeDirection from) {
        return energyStorage.getMaxEnergyStored();
    }

    @Override
    public boolean canConnectEnergy(ForgeDirection from) {
        return true;
    }
}

 

Container:

package jtmnf.forestryextension.containers;

import jtmnf.forestryextension.containers.slots.SlotZero;
import jtmnf.forestryextension.tileentity.CentrifugeTileEntity;
import jtmnf.forestryextension.util.LogHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

import java.util.ArrayList;
import java.util.List;

public class CentrifugeContainer extends Container {
    private CentrifugeTileEntity machine;
    public static int energy;
    public static boolean isEnergy;

    public CentrifugeContainer(InventoryPlayer inventoryPlayer, CentrifugeTileEntity centrifugeTileEntity) {
        this.machine = centrifugeTileEntity;

        for(int i = 0; i < 9; ++i){
            addSlotToContainer(new Slot(inventoryPlayer, i, 20 + 18*i, 107));
        }

        for(int i = 0; i < 3; ++i){
            for(int j = 0; j < 9; ++j){
                addSlotToContainer(new Slot(inventoryPlayer, j + i*9 + 9, 20 + 18*j, 49 + i*18));
            }
        }

        addSlotToContainer(new Slot(machine, 0, 20, 18));

        addSlotToContainer(new SlotZero(machine, 1, 56, );
        addSlotToContainer(new SlotZero(machine, 2, 75, );
        addSlotToContainer(new SlotZero(machine, 3, 94, );

        addSlotToContainer(new SlotZero(machine, 4, 56, 27));
        addSlotToContainer(new SlotZero(machine, 5, 75, 27));
        addSlotToContainer(new SlotZero(machine, 6, 94, 27));

        addSlotToContainer(new Slot(machine, 7, 164, );
    }

    @Override
    public boolean canInteractWith(EntityPlayer player) {
        return machine.isUseableByPlayer(player);
    }

    @Override
    public ItemStack transferStackInSlot(EntityPlayer player, int i) {
        return null;
    }

    @Override
    public void addCraftingToCrafters(ICrafting p_75132_1_) {
        super.addCraftingToCrafters(p_75132_1_);
        p_75132_1_.sendContainerAndContentsToPlayer(this, this.getInventory());
    }
}

 

 

Thanks :)

João Fernandes

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The (ICrafting p_75132_1_) does not have anything like that! Am I doing something wrong?

 

Only these 3:

void sendContainerAndContentsToPlayer(Container p_71110_1_, List p_71110_2_);

void sendSlotContents(Container p_71111_1_, int p_71111_2_, ItemStack p_71111_3_);

void sendProgressBarUpdate(Container p_71112_1_, int p_71112_2_, int p_71112_3_);

Thanks :)

João Fernandes

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The problem with the ContainerFurnace is that it only uses sendProgressBarUpdate()... That means that is something in the TileEntity or GUI that I'm missing, but I'm actually not discovering what is it :\

Thanks :)

João Fernandes

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normally detectAndSendChanges does that for you. This is from the vanilla Container code.

 

/**
     * Looks for changes made in the container, sends them to every listener.
     */
    public void detectAndSendChanges()
    {
        for (int i = 0; i < this.inventorySlots.size(); ++i)
        {
            ItemStack itemstack = ((Slot)this.inventorySlots.get(i)).getStack();
            ItemStack itemstack1 = (ItemStack)this.inventoryItemStacks.get(i);

            if (!ItemStack.areItemStacksEqual(itemstack1, itemstack))
            {
                itemstack1 = itemstack == null ? null : itemstack.copy();
                this.inventoryItemStacks.set(i, itemstack1);

                for (int j = 0; j < this.crafters.size(); ++j)
                {
                    ((ICrafting)this.crafters.get(j)).sendSlotContents(this, i, itemstack1);
                }
            }
        }
    }

 

 

The super.addCraftingToCrafters should normally add the Crafter to the list so they gut updated

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You want to laught a bit? You know what my problem was? I saw it in your post... Do you see that line with the super.detectAndSendChanges();?

 

    @Override
    public void detectAndSendChanges() {
        super.detectAndSendChanges();
    }

 

Well... In my code you couldn't see it because I erase it... Don't ask me why... I personally don't know either...

Now it's working ^^ thanks :)

Thanks :)

João Fernandes

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