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[1.7.10] Something to add interaction to a mob without editing it.


Atila1091

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To remove all edit base class of my mod following the advice of diesieben07 I do resouvir the bucket with water or lava enable my two portals to the sky and hell hard, but new problems appeared:

To achieve my objective I recreated the bucket of minecraft and removed the original recipe.

The new Class:

 

 

package mod.mcreator;//based on master condiguration

 

import cpw.mods.fml.client.*;

import cpw.mods.fml.client.registry.*;

import cpw.mods.fml.common.*;

import cpw.mods.fml.common.asm.*;

import cpw.mods.fml.common.asm.transformers.*;

import cpw.mods.fml.common.discovery.*;

import cpw.mods.fml.common.discovery.asm.*;

import cpw.mods.fml.common.event.*;

import cpw.mods.fml.common.eventhandler.Event;

import cpw.mods.fml.common.functions.*;

import cpw.mods.fml.common.network.*;

import cpw.mods.fml.common.registry.*;

import cpw.mods.fml.common.toposort.*;

import cpw.mods.fml.common.versioning.*;

import cpw.mods.fml.relauncher.*;

import cpw.mods.fml.server.*;

import net.minecraft.block.*;

import net.minecraft.block.material.*;

import net.minecraft.client.*;

import net.minecraft.client.audio.*;

import net.minecraft.client.entity.*;

import net.minecraft.client.gui.*;

import net.minecraft.client.gui.achievement.*;

import net.minecraft.client.gui.inventory.*;

import net.minecraft.client.model.*;

import net.minecraft.client.multiplayer.*;

import net.minecraft.client.particle.*;

import net.minecraft.client.renderer.*;

import net.minecraft.client.renderer.culling.*;

import net.minecraft.client.renderer.entity.*;

import net.minecraft.client.renderer.tileentity.*;

import net.minecraft.client.settings.*;

import net.minecraft.command.*;

import net.minecraft.crash.*;

import net.minecraft.creativetab.*;

import net.minecraft.dispenser.*;

import net.minecraft.enchantment.*;

import net.minecraft.entity.*;

import net.minecraft.entity.ai.*;

import net.minecraft.entity.boss.*;

import net.minecraft.entity.effect.*;

import net.minecraft.entity.item.*;

import net.minecraft.entity.monster.*;

import net.minecraft.entity.passive.*;

import net.minecraft.entity.player.*;

import net.minecraft.entity.projectile.*;

import net.minecraft.inventory.*;

import net.minecraft.item.*;

import net.minecraft.item.crafting.*;

import net.minecraft.nbt.*;

import net.minecraft.network.*;

import net.minecraft.network.rcon.*;

import net.minecraft.pathfinding.*;

import net.minecraft.potion.*;

import net.minecraft.profiler.*;

import net.minecraft.server.*;

import net.minecraft.server.dedicated.*;

import net.minecraft.server.gui.*;

import net.minecraft.server.integrated.*;

import net.minecraft.server.management.*;

import net.minecraft.src.*;

import net.minecraft.stats.*;

import net.minecraft.tileentity.*;

import net.minecraft.util.*;

import net.minecraft.village.*;

import net.minecraft.world.*;

import net.minecraft.world.biome.*;

import net.minecraft.world.chunk.*;

import net.minecraft.world.chunk.storage.*;

import net.minecraft.world.demo.*;

import net.minecraft.world.gen.*;

import net.minecraft.world.gen.feature.*;

import net.minecraft.world.gen.layer.*;

import net.minecraft.world.gen.structure.*;

import net.minecraft.world.storage.*;

import net.minecraftforge.classloading.*;

import net.minecraftforge.client.*;

import net.minecraftforge.client.event.*;

import net.minecraftforge.client.event.sound.*;

import net.minecraftforge.common.*;

import net.minecraftforge.event.*;

import net.minecraftforge.event.entity.*;

import net.minecraftforge.event.entity.item.*;

import net.minecraftforge.event.entity.living.*;

import net.minecraftforge.event.entity.minecart.*;

import net.minecraftforge.event.entity.player.*;

import net.minecraftforge.event.terraingen.*;

import net.minecraftforge.event.world.*;

import net.minecraftforge.oredict.*;

import net.minecraftforge.transformers.*;

import net.minecraft.init.*;

 

import java.util.*;

 

import net.minecraftforge.common.util.*;

 

import org.lwjgl.opengl.GL11;

 

 

 

@SuppressWarnings("unchecked")

public class mcreator_bucket{

 

public mcreator_bucket(){}

 

public static Item block;public static Item blockWater;public static Item blockLava;public static Object instance;public void load(){

 

GameRegistry.addRecipe(new ItemStack(block, 1), new Object[]{

"XXX", "3X5", "X7X", Character.valueOf('3'), new ItemStack(Items.iron_ingot, 1), Character.valueOf('5'), new ItemStack(Items.iron_ingot, 1), Character.valueOf('7'), new ItemStack(Items.iron_ingot, 1),

});new ChestGenHooks("bonusChest").addItem(new WeightedRandomChestContent(new ItemStack(block), 1, 5, 10));}

public void generateNether(World world, Random random, int chunkX, int chunkZ){}

public void generateSurface(World world, Random random, int chunkX, int chunkZ){}

public int addFuel(ItemStack fuel){return 0;}

public void serverLoad(FMLServerStartingEvent event){}

public void preInit(FMLPreInitializationEvent event){}

public void registerRenderers(){

}

 

 

static{

block = (new ItemBucket(Blocks.air)).setUnlocalizedName("bucket").setMaxStackSize(16).setTextureName("bucket_empty");

Item.itemRegistry.addObject(533, "Bucket", block);

blockWater = (new ItemBucket(Blocks.flowing_water)).setUnlocalizedName("bucketWater").setContainerItem(block).setTextureName("bucket_water");

Item.itemRegistry.addObject(534, "water_bucket", blockWater);

blockLava = (new ItemBucket(Blocks.flowing_lava)).setUnlocalizedName("bucketLava").setContainerItem(block).setTextureName("bucket_lava");

Item.itemRegistry.addObject(535, "lava_bucket", blockLava);

}

 

static class ItemBucket extends Item

{

    /** field for checking if the bucket has been filled. */

    private Block isFull;

    private static final String __OBFID = "CL_00000000";

 

    public ItemBucket(Block p_i45331_1_)

    {

        this.maxStackSize = 1;

        this.isFull = p_i45331_1_;

        this.setCreativeTab(CreativeTabs.tabMisc);

    }

 

    /**

    * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer

    */

    public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)

    {

        boolean flag = this.isFull == Blocks.air;

        MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(p_77659_2_, p_77659_3_, flag);

 

        if (movingobjectposition == null)

        {

            return p_77659_1_;

        }

        else

        {

            FillBucketEvent event = new FillBucketEvent(p_77659_3_, p_77659_1_, p_77659_2_, movingobjectposition);

            if (MinecraftForge.EVENT_BUS.post(event))

            {

                return p_77659_1_;

            }

 

            if (event.getResult() == Event.Result.ALLOW)

            {

                if (p_77659_3_.capabilities.isCreativeMode)

                {

                    return p_77659_1_;

                }

 

                if (--p_77659_1_.stackSize <= 0)

                {

                    return event.result;

                }

 

                if (!p_77659_3_.inventory.addItemStackToInventory(event.result))

                {

                    p_77659_3_.dropPlayerItemWithRandomChoice(event.result, false);

                }

 

                return p_77659_1_;

            }

            if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)

            {

                int i = movingobjectposition.blockX;

                int j = movingobjectposition.blockY;

                int k = movingobjectposition.blockZ;

 

                if (!p_77659_2_.canMineBlock(p_77659_3_, i, j, k))

                {

                    return p_77659_1_;

                }

 

                if (flag)

                {

                    if (!p_77659_3_.canPlayerEdit(i, j, k, movingobjectposition.sideHit, p_77659_1_))

                    {

                        return p_77659_1_;

                    }

 

                    Material material = p_77659_2_.getBlock(i, j, k).getMaterial();

                    int l = p_77659_2_.getBlockMetadata(i, j, k);

 

                    if (material == Material.water && l == 0)

                    {

                        p_77659_2_.setBlockToAir(i, j, k);

                        return this.func_150910_a(p_77659_1_, p_77659_3_, mcreator_bucket.blockWater);

                    }

 

                    if (material == Material.lava && l == 0)

                    {

                        p_77659_2_.setBlockToAir(i, j, k);

                        return this.func_150910_a(p_77659_1_, p_77659_3_, mcreator_bucket.blockLava);

                    }

                }

                else

                {

                    if (this.isFull == Blocks.air)

                    {

                        return new ItemStack(mcreator_bucket.block);

                    }

 

                    if (movingobjectposition.sideHit == 0)

                    {

                        --j;

                    }

 

                    if (movingobjectposition.sideHit == 1)

                    {

                        ++j;

                    }

 

                    if (movingobjectposition.sideHit == 2)

                    {

                        --k;

                    }

 

                    if (movingobjectposition.sideHit == 3)

                    {

                        ++k;

                    }

 

                    if (movingobjectposition.sideHit == 4)

                    {

                        --i;

                    }

 

                    if (movingobjectposition.sideHit == 5)

                    {

                        ++i;

                    }

 

                    if (!p_77659_3_.canPlayerEdit(i, j, k, movingobjectposition.sideHit, p_77659_1_))

                    {

                        return p_77659_1_;

                    }

 

                    if (this.tryPlaceContainedLiquid(p_77659_2_, i, j, k) && !p_77659_3_.capabilities.isCreativeMode)

                    {

                        return new ItemStack(mcreator_bucket.block);

                    }

                }

            }

 

            return p_77659_1_;

        }

    }

 

    private ItemStack func_150910_a(ItemStack p_150910_1_, EntityPlayer p_150910_2_, Item p_150910_3_)

    {

        if (p_150910_2_.capabilities.isCreativeMode)

        {

            return p_150910_1_;

        }

        else if (--p_150910_1_.stackSize <= 0)

        {

            return new ItemStack(p_150910_3_);

        }

        else

        {

            if (!p_150910_2_.inventory.addItemStackToInventory(new ItemStack(p_150910_3_)))

            {

                p_150910_2_.dropPlayerItemWithRandomChoice(new ItemStack(p_150910_3_, 1, 0), false);

            }

 

            return p_150910_1_;

        }

    }

 

    /**

    * Attempts to place the liquid contained inside the bucket.

    */

    public boolean tryPlaceContainedLiquid(World p_77875_1_, int p_77875_2_, int p_77875_3_, int p_77875_4_)

    {

        if (this.isFull == Blocks.air)

        {

            return false;

        }

        else

        {

            Material material = p_77875_1_.getBlock(p_77875_2_, p_77875_3_, p_77875_4_).getMaterial();

            boolean flag = !material.isSolid();

 

            if (!p_77875_1_.isAirBlock(p_77875_2_, p_77875_3_, p_77875_4_) && !flag)

            {

                return false;

            }

            else

            {

                if (p_77875_1_.provider.isHellWorld && this.isFull == Blocks.flowing_water)

                {

                    p_77875_1_.playSoundEffect((double)((float)p_77875_2_ + 0.5F), (double)((float)p_77875_3_ + 0.5F), (double)((float)p_77875_4_ + 0.5F), "random.fizz", 0.5F, 2.6F + (p_77875_1_.rand.nextFloat() - p_77875_1_.rand.nextFloat()) * 0.8F);

 

                    for (int l = 0; l < 8; ++l)

                    {

                        p_77875_1_.spawnParticle("largesmoke", (double)p_77875_2_ + Math.random(), (double)p_77875_3_ + Math.random(), (double)p_77875_4_ + Math.random(), 0.0D, 0.0D, 0.0D);

                    }

                }

                else

                {

                Block i1 = p_77875_1_.getBlock(p_77875_2_, p_77875_3_, p_77875_4_);

                if (i1 == Blocks.air && this.isFull == Blocks.flowing_water)

                {

                p_77875_1_.setBlock(p_77875_2_, p_77875_3_, p_77875_4_, Blocks.flowing_water);

                p_77875_1_.notifyBlockOfNeighborChange(p_77875_2_, p_77875_3_, p_77875_4_, Blocks.flowing_water);

                mcreator_sky.portal.tryToCreatePortal(p_77875_1_, p_77875_2_, p_77875_3_, p_77875_4_);

                }

                    else

                    {

                    i1 = p_77875_1_.getBlock(p_77875_2_, p_77875_3_, p_77875_4_);

                    if (i1 == Blocks.air && this.isFull == Blocks.flowing_lava)

                    {

                    p_77875_1_.setBlock(p_77875_2_, p_77875_3_, p_77875_4_, Blocks.flowing_lava);

                    p_77875_1_.notifyBlockOfNeighborChange(p_77875_2_, p_77875_3_, p_77875_4_, Blocks.flowing_lava);

                    mcreator_hell.portal.tryToCreatePortal(p_77875_1_, p_77875_2_, p_77875_3_, p_77875_4_);

                    }

                else

                {

                    if (!p_77875_1_.isRemote && flag && !material.isLiquid())

                    {

                        p_77875_1_.func_147480_a(p_77875_2_, p_77875_3_, p_77875_4_, true);

                    }

 

                    p_77875_1_.setBlock(p_77875_2_, p_77875_3_, p_77875_4_, this.isFull, 0, 3);

                }

 

                    return true;

                    }

                }

            }

            return true;

}

}

}

}

 

 

But the bucket of milk depends on the cow:

 

    /**

    * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.

    */

    public boolean interact(EntityPlayer p_70085_1_)

    {

        ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();

 

        if (itemstack != null && itemstack.getItem() == Items.bucket && !p_70085_1_.capabilities.isCreativeMode)

        {

            if (itemstack.stackSize-- == 1)

            {

                p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, new ItemStack(Items.milk_bucket));

            }

            else if (!p_70085_1_.inventory.addItemStackToInventory(new ItemStack(Items.milk_bucket)))

            {

                p_70085_1_.dropPlayerItemWithRandomChoice(new ItemStack(Items.milk_bucket, 1, 0), false);

            }

 

            return true;

        }

        else

        {

            return super.interact(p_70085_1_);

        }

    }

 

I want my new bucket has the same function as minecraft bucket, but do not know how.

 

Please anyone who can help make the class ready, because I never had a lesson of java in life.

 

This is very important for my mod.

Translated by google translator.

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