Tyron Posted June 12, 2015 Share Posted June 12, 2015 Maybe I don't understand the concept right but shouldn't EntityRegistry.findGlobalUniqueEntityId() return a different number every time it's being called? Or at least once I used one of the returned id via EntityRegistry.registerModEntity()? I'm registering 2 entities in my mod and the packet handler is mixing up both of them because I registered them with the same number from 2 seperate calls on findGlobalUniqueEntityId() I'm using Forge Build 1412 for MC 1.8 Quote Link to comment Share on other sites More sharing options...
Tyron Posted June 12, 2015 Author Share Posted June 12, 2015 findGlobalUniqueEntityId is, as the name says, for global IDs. Do not use them. registerModEntity can take ANY number, you choose it. There is no possibility for conflict. Ok, thank you very much for the clarification diesieben07. By the way, if you had anywhere a donate button, I'd totally donate a few bucks - you answered so many of my questions already... I'm in your debt. Quote Link to comment Share on other sites More sharing options...
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