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[1.7.10] Checking Bow enchantment & teleport player to arrow


Guest Abrynos

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Guest Abrynos

The title almost says everything: If the player shoots an arrow i want to test, if the bow has a specific enchantment & if the player is sneaking, i want to teleport the player to the arrow when it hits the ground.

 

Thanks in advance

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Guest Abrynos

Here's my arrow: Already made it. But it gets through every block and teleports me into the void;

 

public class EntityEnderArrow extends EntityThrowable {

public EntityEnderArrow(World world){
	super(world);
}

public EntityEnderArrow(World world, EntityLivingBase entityliving){
	super(world, entityliving);
}

@SideOnly(Side.CLIENT)
public EntityEnderArrow(World world, double d1, double d2, double d3){
	super(world, d1, d2, d3);
}

@Override
public void onImpact(MovingObjectPosition pos){
	if(pos.entityHit != null){
		pos.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0.0F);
	}

	for(int i = 0; i < 32; ++i){
		this.worldObj.spawnParticle("portal", this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(),  0.0D, this.rand.nextGaussian());
	}

	if(!this.worldObj.isRemote){
		if(this.getThrower() != null && this.getThrower() instanceof EntityPlayerMP){
			EntityPlayerMP player = (EntityPlayerMP)this.getThrower();

			if(player.playerNetServerHandler.func_147362_b().isChannelOpen() && player.worldObj == this.worldObj){
				EnderTeleportEvent event = new EnderTeleportEvent(player, this.posX, this.posY, this.posZ, 5.0F);
				if(!MinecraftForge.EVENT_BUS.post(event)){
					if(this.getThrower().isRiding()){
						this.getThrower().mountEntity((Entity)null);
					}

					this.getThrower().setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
					this.getThrower().fallDistance = 0.0F;
				}
			}
		}
	}
}
}

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Guest Abrynos

ok i got it; i forgot the line

this.setDead();

 

But how do i check if the bow has the right enchantment and the player is sneaking and spawn it instead of the message?

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