BourgeoisArab Posted February 18, 2015 Share Posted February 18, 2015 I have a method drawing a square with an animated water texture and I've been trying to change the colour of it with the method: Tessellator.instance.setColorOpaque(r, g, b); This works, however it simply takes away the colors from the original texture, so it comes out very dark. Is there a way to increase the brightness/lightness of the texture so it doesn't look awful? Or a different way of recolouring the texture? EDIT: I tried making use of the Tessellator.instance.setBrightness() method, but it doesn't appear to do anything. Am I just using it wrong? Quote Link to comment Share on other sites More sharing options...
TheGreyGhost Posted February 19, 2015 Share Posted February 19, 2015 Hi Best thing to do is to make the original texture grey scale i.e. shades of white. If your original texture is blue and you are trying to change it to red, you are really going to struggle. It is possible using rendering & shader tricks to change the hue (convert your blue to grey scale and then to red) but changing the source texture is a hundred times easier. -TGG Quote Link to comment Share on other sites More sharing options...
BourgeoisArab Posted February 19, 2015 Author Share Posted February 19, 2015 I did think of that at first, but I'd like to use vanilla textures, wherever possible, mainly due to texturepack support. These rendering and shader tricks you speak of is what I'm after here. Quote Link to comment Share on other sites More sharing options...
Abastro Posted February 20, 2015 Share Posted February 20, 2015 Blending with white image would brighten up the image. (Of course it would reduce fluctuation) Quote I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium. Link to comment Share on other sites More sharing options...
BourgeoisArab Posted February 20, 2015 Author Share Posted February 20, 2015 Can you elaborate on this? How does one blend with a white image? Quote Link to comment Share on other sites More sharing options...
Abastro Posted February 21, 2015 Share Posted February 21, 2015 Just make a texture with white image, and blend. (I assume that you know how to blend) Quote I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium. Link to comment Share on other sites More sharing options...
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