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Making a multitool?


jordsta95

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Hey there, I was wondering how to make a multi-tool that harvests anything that needs the right tool.

 

If I remember correctly you have to do:

public static final Block[] blocksEffectiveAgainst = new Block[] {BLOCKS};

 

But that means it wouldn't work on anything from other mods, right?

If that is the case how would I make it so a tool works with any mod's blocks that are of the right tool material (e.g. a multi-tool that is a pickaxe and a shovel work properly with copper ore, marble, and cursed earth, for example)

Why bother?

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You want to override

getHarvestLevel(stack, toolClass)

,

getToolClasses(stack)

and

getDigSpeed(stack, block, meta)

in your tool. Then you do not even need to extend ItemTool.

OMG! So much easier than trying to mess with the stupid ItemTool (spent 30 minutes smashing my head into my monitor while getting it to play ball) Thank you :D

Why bother?

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