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Block Lighting issue with ISimpleBlockRenderingHandler


shadoskill

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I am having the issue of the stone under layer isn't lighting correctly as seen here http://i.gyazo.com/341d4fec3ade37b1b1dd379288a510ab.png  my ores are brighter then vanilla stone.

This is my class for overlaying textures.

http://pastebin.com/zXSByxrh

 

 

A small other issue I have noticed is that all particles are shown behind my ores.

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