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[1.7.10]Sending serious, huge data via packets ?


Russoul

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I want to use netty system to send a whole directory of files, their size should be unlimited Client -> Server. I know that netty can perform this kind of a task, but i just need to figure out how to do it ingame, using already established connection between Client and Server. In the worst case i would need to create a separate program that would deal with it.

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Ouch! That sounds like a huge gaping backdoor security hole. I'm not sure any clients would like to have some arbitrary files sent to a strange server, normally.

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