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Unreacheable code error SOLVED


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i am trying to mod a bow type object  but i keep getting a unreachable code error

 

package net.specwep.stuff.items;

 

import net.minecraft.enchantment.Enchantment;

import net.minecraft.enchantment.EnchantmentHelper;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.projectile.EntityArrow;

import net.minecraft.entity.projectile.EntitySnowball;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.entity.player.*;

import net.specwep.stuff.Specwep;

import net.specwep.stuff.items.*;

import net.specwep.stuff.Entityexpar;

public class ItemBow extends Item

{

  public ItemBow()

  {

    super();

    setCreativeTab(Specwep.Specwep);

    setUnlocalizedName("bow");

  }

 

  public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)

  {

      if (!par3EntityPlayer.capabilities.isCreativeMode)

      {

          --par1ItemStack.stackSize;

      }

      par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

      if (!par2World.isRemote)

      {

          par2World.spawnEntityInWorld(new Entityexpar(par2World, par3EntityPlayer));

      }

      return par1ItemStack;

     

   

      ArrowNockEvent event = new ArrowNockEvent( par3EntityPlayer, par1ItemStack); // this is the error this comment isn't actually here

      MinecraftForge.EVENT_BUS.post(event);

      if (event.isCanceled())

      {

          return event.result;

      }

      if (par3EntityPlayer.capabilities.isCreativeMode || par3EntityPlayer.inventory.hasItem(Items.redstone))

      {

          par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));

      }

     

      }

 

public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)

{

    int j = this.getMaxItemUseDuration(par1ItemStack) - par4;

    ArrowLooseEvent event = new ArrowLooseEvent(par3EntityPlayer, par1ItemStack, j);

    MinecraftForge.EVENT_BUS.post(event);

    if (event.isCanceled())

    {

        return;

    }

    j = event.charge;

    boolean flag = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;

    if (flag || par3EntityPlayer.inventory.hasItem(Specwep.expar))

   

    {

        float f = (float)j / 20.0F;

        f = (f * f + f * 2.0F) / 3.0F;

        if ((double)f < 0.1D)

        {

            return;

        }

        if (f > 1.0F)

        {

            f = 1.0F;

        }

        EntityArrow entityarrow = new EntityArrow(par2World, par3EntityPlayer, f * 2.0F);

        if (f == 1.0F)

        {

            entityarrow.setIsCritical(true);

        }

        int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack);

        if (k > 0)

        {

            entityarrow.setDamage(entityarrow.getDamage() + (double)k * 0.5D + 0.5D);

        }

        int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack);

        if (l > 0)

        {

            entityarrow.setKnockbackStrength(l);

        }

        if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0)

        {

            entityarrow.setFire(100);

        }

        par1ItemStack.damageItem(1, par3EntityPlayer);

        par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);

        if (flag)

        {

            entityarrow.canBePickedUp = 2;

        }

        else

        {

            par3EntityPlayer.inventory.consumeInventoryItem(Items.redstone);

        }

        if (!par2World.isRemote)

        {

            par2World.spawnEntityInWorld(entityarrow);

        }

    }

}}

 

 

 

 

 

 

 

 

i cant figure out what i missed

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    return par1ItemStack;

    ArrowNockEvent event = new ArrowNockEvent( par3EntityPlayer, par1ItemStack); // this is the error this comment isn't actually here 

It should be pretty obvious to any modder that no code after an unconditional 'return' statement could possibly get executed.

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