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[1.7.2]Packet Leaking Help


aguinmox

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Hello everyone i was doing a basic packet sending using my own custom mobs using netty tutorial . Now since i have several packets i usually received in console box this code

 

Something like this

packet leak "BearsWorld" : 100

 

im basic in modding thou

And as i search i saw diesieben07 tutorial but i was confuse since what i need most methods is not in there.

 

like the handle client side and stuff

 

heres one of  my packet bear actually

 

public class PacketAIBearLover extends AbstractPacket {
private byte animID;
private int entityID;

public PacketAIBearLover() {

}

public PacketAIBearLover(byte anim, EntityBearLover entity) {
	animID = anim;
	entityID = entity.getEntityId();
}

public void encodeInto(ChannelHandlerContext ctx, ByteBuf buffer) {
	buffer.writeByte(animID);
	buffer.writeInt(entityID);
}

public void decodeInto(ChannelHandlerContext ctx, ByteBuf buffer) {
	animID = buffer.readByte();
	entityID = buffer.readInt();
}

public void handleClientSide(EntityPlayer player) {
	EntityBearLover entity = (EntityBearLover)player.worldObj.getEntityByID(entityID);
	if(entity != null && animID != -1){
		entity.attackID(animID);
		if(animID == 0) entity.setAttackTick(0);
	}
}

public void handleServerSide(EntityPlayer player) {

}

 

Please help me how would i start using the IMessageHandler i think or IMessage im really confuse on those

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