wrink Posted June 18, 2014 Share Posted June 18, 2014 So right now I'm working on a mod that adds a simplified replacement for the vanilla potion system which involves fluids called tonics and several machines that use them. I've run into a problem in that the tonic system obviously needs the enhanced and extended versions of the tonics. I don't know how to implement them though because it seems really inefficient to hard code every version of every potion and to be quite honest I don't know if I should be using metadata or nbt tags or something Quote Link to comment Share on other sites More sharing options...
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