JimiIT92 Posted May 4, 2014 Share Posted May 4, 2014 Hi guys! I'm creating a new flowers but my question is: how can i place this new flowers in the vanilla Flower Pot (so without creating a specific new one) ? Here is my BlockFlowerMod file: package mod.mineworld.blocks.mod_plants; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import mod.mineworld.MineWorld; import mod.mineworld.mod_plants; import mod.mineworld.mod_tabs; import net.minecraft.block.Block; import net.minecraft.block.BlockBush; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; public class BlockFlowerMod extends BlockBush { private static final String[][] flower_names = new String[][] {{"blue_flower"}}; public static final String[] names = new String[] {"blueFlower"}; public static final String[] dandelion = new String[] {"dandelion"}; @SideOnly(Side.CLIENT) private IIcon[] icon; private int metadata; public BlockFlowerMod(int par1) { super(Material.plants); this.metadata = par1; this.setCreativeTab(mod_tabs.tabPlantsDecorations); this.setStepSound(Block.soundTypeGrass); } /** * Gets the block's texture. Args: side, meta */ @SideOnly(Side.CLIENT) public IIcon getIcon(int par1, int par2) { if (par2 >= this.icon.length) { par2 = 0; } return this.icon[par2]; } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister par1) { this.icon = new IIcon[flower_names[this.metadata].length]; for (int i = 0; i < this.icon.length; ++i) { this.icon[i] = par1.registerIcon(MineWorld.MODID + ":mod_plants/" + flower_names[this.metadata][i]); } } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int par1) { return par1; } /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ @SideOnly(Side.CLIENT) public void getSubBlocks(Item par1, CreativeTabs par2, List par3) { for (int i = 0; i < this.icon.length; ++i) { par3.add(new ItemStack(par1, 1, i)); } } public static BlockFlowerMod getBlock(String par1) { String[] astring = dandelion; int i = astring.length; int j; String s1; for (j = 0; j < i; ++j) { s1 = astring[j]; if (s1.equals(par1)) { return mod_plants.blue_flower; } } astring = names; i = astring.length; for (j = 0; j < i; ++j) { s1 = astring[j]; if (s1.equals(par1)) { return mod_plants.blue_flower; } } return null; } public static int func_149856_f(String par1) { int i; for (i = 0; i < dandelion.length; ++i) { if (dandelion[i].equals(par1)) { return i; } } for (i = 0; i < names.length; ++i) { if (names[i].equals(par1)) { return i; } } return 0; } } Thanks in advice for all who will help me Quote Don't blame me if i always ask for your help. I just want to learn to be better Link to comment Share on other sites More sharing options...
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