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[TileEntitySpecialRenderer] Binding Block Texture does not work properly


tattyseal

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Hello.

 

I have a customizable block, and when it is right clicked with an ItemBlock it changes the blocks texture depending on its mode (Shift-RightClick changes it Border/Filler)

 

When it is placed it looks like this:

Ft2ml7P.png

 

When right clicked with something other than glass (Glass sets a custom texture) it will look like this

8g3V7.jpg

My Block LEFT What I want the texture inside to look like RIGHT

 

TileEntity Code:

 

package org.db.tileentity;

 

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.network.NetworkManager;

import net.minecraft.network.Packet;

import net.minecraft.network.play.server.S35PacketUpdateTileEntity;

import net.minecraft.tileentity.TileEntity;

 

public class TileEntityDynamicBlock extends TileEntity

{

public int meta;

public int blockMeta;

public boolean mode;

 

public TileEntityDynamicBlock()

{

meta = 1;

blockMeta = 1;

mode = false;

}

 

public void writeToNBT(NBTTagCompound tag)

{

tag.setInteger("meta", meta);

tag.setInteger("blockMeta", blockMeta);

tag.setBoolean("mode", mode);

}

 

public void readFromNBT(NBTTagCompound tag)

{

meta = tag.getInteger("meta");

blockMeta = tag.getInteger("blockMeta");

mode = tag.getBoolean("mode");

}

   

    @Override

    public void updateEntity()

    {

    if(meta == 0)

    {

    meta = 1;

    }

   

    if(blockMeta == 0)

    {

    blockMeta = 1;

    }

    }

 

  @Override

  public Packet getDescriptionPacket()

  {

  NBTTagCompound nbt = new NBTTagCompound();

  this.writeToNBT(nbt);

  return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, 1, nbt);

  }

 

  @Override

  public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet)

  {

  readFromNBT(packet.func_148857_g());

  }

}

 

 

Renderer Code:

 

package org.db.tileentity;

 

import net.minecraft.block.Block;

import net.minecraft.client.Minecraft;

import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;

import net.minecraft.entity.Entity;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.ResourceLocation;

 

import org.lwjgl.opengl.GL11;

 

public class RenderDynamicBlock extends TileEntitySpecialRenderer

{

public ModelDynamicBlock model;

public ModelDynamicBlockFiller glass;

 

public RenderDynamicBlock()

{

this.model = new ModelDynamicBlock();

this.glass = new ModelDynamicBlockFiller();

}

 

@Override

public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale)

{

glass = new ModelDynamicBlockFiller();

GL11.glDisable(GL11.GL_CULL_FACE);

        GL11.glPushMatrix();

        GL11.glTranslatef((float) x + 0.5F, (float) y+1.5f, (float) z + 0.5F);

        GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);

       

        TileEntityDynamicBlock teg = (TileEntityDynamicBlock) te;

       

        boolean isTeNull = teg == null;

       

        boolean isIconNull = isTeNull ? true : Block.getBlockById(teg.meta).getIcon(0, 0) == null;

       

        boolean isNull = isIconNull ? true : false;

       

        String icon = isNull ? "minecraft:stone" : Block.getBlockById(teg.meta).getIcon(0, 0).getIconName();

       

        if(icon.contains(":"))

        {

        Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(icon.split(":")[0].toLowerCase(), "textures/blocks/" + icon.split(":")[1]  + ".png"));

        }

        else

        {

        Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("textures/blocks/" + icon + ".png"));

        }

       

        float f = 0.0625F;

       

        this.model.BackDown.render(f);

        this.model.BackUp.render(f);

       

        this.model.FrontDown.render(f);

        this.model.FrontUp.render(f);

       

        this.model.RightUp.render(f);

        this.model.RightDown.render(f);

       

        this.model.RightFront.render(f);

        this.model.RightBack.render(f);

       

        this.model.LeftFront.render(f);

        this.model.LeftBack.render(f);

       

        this.model.LeftUp.render(f);

        this.model.LeftDown.render(f);

       

        icon = Block.getBlockById(teg.blockMeta).getIcon(0, 0).getIconName();

       

        if(icon.contains(":"))

        {

        Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(icon.split(":")[0].toLowerCase(), "textures/blocks/" + icon.split(":")[1]  + ".png"));

        }

        else

        {

        if(icon == "glass")

        {

        Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("db", "models/glass.png"));

        }

        else

        {

        Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("textures/blocks/" + icon + ".png"));

        }

        }

       

        this.glass.render((Entity) null, 0.0625F, 0.0625F, 0.0625F, 0.0625F, 0.0625F, 0.0625F);

        GL11.glPopMatrix();

}

 

}

 

 

ModelFiller Code:

 

package org.db.tileentity;

 

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.model.ModelRenderer;

import net.minecraft.entity.Entity;

 

public class ModelDynamicBlockFiller extends ModelBase

{

    public static ModelRenderer Left;

    public static ModelRenderer Back;

    public static ModelRenderer Right;

    public static ModelRenderer Bottom;

    public static ModelRenderer Front;

    public static ModelRenderer Top;

 

  public ModelDynamicBlockFiller()

  {

    textureWidth = 32;

    textureHeight = 32;

   

      Left = new ModelRenderer(this, 0, 0);

      Left.addBox(0F, 0F, 0F, 1, 14, 14);

      Left.setRotationPoint(7F, 9F, -7F);

      Left.setTextureSize(64, 64);

      Left.mirror = true;

      setRotation(Left, 0F, 0F, 0F);

      Back = new ModelRenderer(this, 0, 0);

      Back.addBox(0F, 0F, 0F, 14, 14, 1);

      Back.setRotationPoint(-7F, 9F, 7F);

      Back.setTextureSize(64, 64);

      Back.mirror = true;

      setRotation(Back, 0F, 0F, 0F);

      Right = new ModelRenderer(this, 0, 0);

      Right.addBox(0F, 0F, 0F, 1, 14, 14);

      Right.setRotationPoint(-8F, 9F, -7F);

      Right.setTextureSize(64, 64);

      Right.mirror = true;

      setRotation(Right, 0F, 0F, 0F);

      Bottom = new ModelRenderer(this, 0, 0);

      Bottom.addBox(0F, 0F, 0F, 14, 14, 1);

      Bottom.setRotationPoint(-7F, 9F, -7F);

      Bottom.setTextureSize(64, 64);

      Bottom.mirror = true;

      setRotation(Bottom, 1.570796F, 0F, 0F);

      Front = new ModelRenderer(this, 0, 0);

      Front.addBox(0F, 0F, 0F, 14, 14, 1);

      Front.setRotationPoint(-7F, 9F, -8F);

      Front.setTextureSize(64, 64);

      Front.mirror = true;

      setRotation(Front, 0F, 0F, 0F);

      Top = new ModelRenderer(this, 0, 0);

      Top.addBox(0F, 0F, 0F, 14, 14, 1);

      Top.setRotationPoint(-7F, 24F, -7F);

      Top.setTextureSize(64, 64);

      Top.mirror = true;

      setRotation(Top, 1.570796F, 0F, 0F);

  }

 

  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

  {

    super.render(entity, f, f1, f2, f3, f4, f5);

    setRotationAngles(f, f1, f2, f3, f4, f5, entity);

    Left.render(f5);

    Back.render(f5);

    Right.render(f5);

    Bottom.render(f5);

    Front.render(f5);

    Top.render(f5);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e)

  {

    super.setRotationAngles(f, f1, f2, f3, f4, f5, e);

  }

 

}

 

 

ModelBorder Code:

 

package org.db.tileentity;

 

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.model.ModelRenderer;

import net.minecraft.entity.Entity;

 

public class ModelDynamicBlock extends ModelBase

{

    public static ModelRenderer FrontDown;

    public static ModelRenderer LeftBack;

    public static ModelRenderer LeftFront;

    public static ModelRenderer RightFront;

    public static ModelRenderer RightBack;

    public static ModelRenderer FrontUp;

    public static ModelRenderer LeftDown;

    public static ModelRenderer BackDown;

    public static ModelRenderer BackUp;

    public static ModelRenderer LeftUp;

    public static  ModelRenderer RightUp;

    public static ModelRenderer RightDown;

    public static ModelRenderer Left;

    public static ModelRenderer Right;

    public static ModelRenderer Top;

    public static ModelRenderer Bottom;

 

  public ModelDynamicBlock()

  {

    textureWidth = 64;

    textureHeight = 32;

   

      FrontDown = new ModelRenderer(this, 0, 0);

      FrontDown.addBox(0F, 0F, 0F, 16, 1, 1);

      FrontDown.setRotationPoint(-8F, 23F, -8F);

      FrontDown.setTextureSize(64, 32);

      FrontDown.mirror = true;

      setRotation(FrontDown, 0F, 0F, 0F);

      LeftBack = new ModelRenderer(this, 0, 0);

      LeftBack.addBox(0F, 0F, 0F, 1, 16, 1);

      LeftBack.setRotationPoint(7F, 8F, 7F);

      LeftBack.setTextureSize(64, 32);

      LeftBack.mirror = true;

      setRotation(LeftBack, 0F, 0F, 0F);

      LeftFront = new ModelRenderer(this, 13, 0);

      LeftFront.addBox(0F, 0F, 0F, 1, 16, 1);

      LeftFront.setRotationPoint(7F, 8F, -8F);

      LeftFront.setTextureSize(64, 32);

      LeftFront.mirror = true;

      setRotation(LeftFront, 0F, 0F, 0F);

      RightFront = new ModelRenderer(this, 40, 0);

      RightFront.addBox(0F, 0F, 0F, 1, 16, 1);

      RightFront.setRotationPoint(-8F, 8F, -8F);

      RightFront.setTextureSize(64, 32);

      RightFront.mirror = true;

      setRotation(RightFront, 0F, 0F, 0F);

      RightBack = new ModelRenderer(this, 0, 0);

      RightBack.addBox(0F, 0F, 0F, 1, 16, 1);

      RightBack.setRotationPoint(-8F, 8F, 7F);

      RightBack.setTextureSize(64, 32);

      RightBack.mirror = true;

      setRotation(RightBack, 0F, 0F, 0F);

      FrontUp = new ModelRenderer(this, 30, 30);

      FrontUp.addBox(0F, 0F, 0F, 16, 1, 1);

      FrontUp.setRotationPoint(-8F, 8F, -8F);

      FrontUp.setTextureSize(64, 32);

      FrontUp.mirror = true;

      setRotation(FrontUp, 0F, 0F, 0F);

      LeftDown = new ModelRenderer(this, 0, 0);

      LeftDown.addBox(0F, 0F, 0F, 1, 1, 16);

      LeftDown.setRotationPoint(7F, 23F, -8F);

      LeftDown.setTextureSize(64, 32);

      LeftDown.mirror = true;

      setRotation(LeftDown, 0F, 0F, 0F);

      BackDown = new ModelRenderer(this, 0, 0);

      BackDown.addBox(0F, 0F, 0F, 16, 1, 1);

      BackDown.setRotationPoint(-8F, 23F, 7F);

      BackDown.setTextureSize(64, 32);

      BackDown.mirror = true;

      setRotation(BackDown, 0F, 0F, 0F);

      BackUp = new ModelRenderer(this, 29, 17);

      BackUp.addBox(0F, 0F, 0F, 16, 1, 1);

      BackUp.setRotationPoint(-8F, 8F, 7F);

      BackUp.setTextureSize(64, 32);

      BackUp.mirror = true;

      setRotation(BackUp, 0F, 0F, 0F);

      LeftUp = new ModelRenderer(this, 30, 15);

      LeftUp.addBox(0F, 0F, 0F, 1, 1, 16);

      LeftUp.setRotationPoint(7F, 8F, -8F);

      LeftUp.setTextureSize(64, 32);

      LeftUp.mirror = true;

      setRotation(LeftUp, 0F, 0F, 0F);

      RightUp = new ModelRenderer(this, 30, 0);

      RightUp.addBox(0F, 0F, 0F, 1, 1, 16);

      RightUp.setRotationPoint(-8F, 8F, -8F);

      RightUp.setTextureSize(64, 32);

      RightUp.mirror = true;

      setRotation(RightUp, 0F, 0F, 0F);

      RightDown = new ModelRenderer(this, 0, 0);

      RightDown.addBox(0F, 0F, 0F, 1, 1, 16);

      RightDown.setRotationPoint(-8F, 23F, -8F);

      RightDown.setTextureSize(64, 32);

      RightDown.mirror = true;

      setRotation(RightDown, 0F, 0F, 0F);

  }

 

  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

  {

    super.render(entity, f, f1, f2, f3, f4, f5);

    setRotationAngles(f, f1, f2, f3, f4, f5, entity);

    FrontDown.render(f5);

    LeftBack.render(f5);

    LeftFront.render(f5);

    RightFront.render(f5);

    RightBack.render(f5);

    FrontUp.render(f5);

    LeftDown.render(f5);

    BackDown.render(f5);

    BackUp.render(f5);

    LeftUp.render(f5);

    RightUp.render(f5);

    RightDown.render(f5);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity ent)

  {

    super.setRotationAngles(f, f1, f2, f3, f4, f5, ent);

  }

 

}

 

 

 

Thanks

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Hi

 

It looks to me like there might be a mismatch in the texture scaling;

 

Your renderer thinks that it should only use 8 texels wide instead of the 16.

 

Pure guesswork, since I'm not familiar with ModelRendering:

 

Perhaps something to do with this

textureWidth = 32;
    textureHeight = 32;
    
      Left = new ModelRenderer(this, 0, 0);
      Left.addBox(0F, 0F, 0F, 1, 14, 14);
      Left.setRotationPoint(7F, 9F, -7F);
      Left.setTextureSize(64, 64);    // why 64 here, but 32 above?

Alternatively, perhaps these numbers don't match the actual number of pixels in the image you're using for the texture?

 

-TGG

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