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Rendering an Item in the world


ModderWizardDude

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I want a 3D model of an item to render above my TileEntity when the item is placed in the TileEntity.

The problem is the actual rendering, I was wondering if there was some method I could call to do this, or would I have to write my own code/make my own model?

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You could see how the client does it with it's 3D rendering (when you drop an item while graphics are fancy). Haven't done this myself but this is what I would do if I needed to. Maybe you could use this method or if not use it as a base for your own method

You can find my github repo here :D

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Please do, it would be really helpful :)

 

If you want to look at some example code, here's how I've done it:

https://github.com/SanAndreasP/EnderStuffPlus/blob/code-cleanup/java/sanandreasp/mods/EnderStuffPlus/client/render/RenderTileEntityWeatherAltar.java#L29-L54

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Hmm, we did ours differently. Oh well, I'll post mine here too for reference

http://www.minecraftforum.net/topic/2571061-forge-rendering-an-item-on-your-block/#entry30530596

 

IMO, creating a (ticking) EntityItem just to render some item seems like a waste of resources.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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