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[1.6.4] AccessTransformers... What am I doing wrong?


ianc1215

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I am trying to gain access to 2 variables in the minecraft source code.

 

net.minecraft.item.ItemSkull.field_94586_c

net.minecraft.item.ItemBucket.isFull

 

I was looking at this tutorial.

http://www.minecraftforge.net/wiki/Using_Access_Transformers

 

I did what it said, I made a file which ends with _at.cfg

 

The contents of my file are as such;

 

# My Access Transformers
public zb.c # net/minecraft/item/ItemSkull/field_94586_c
public wr.a # net/minecraft/item/ItemBucket/isFull

 

I save the file at the root of my gradle project, the same place you find gradlew and gradlew.bat

 

Then I re run the gradle options "clean", "setupDecompWorkspace", "idea"

 

When I re-open the project it complains that the vars are still private.

 

What am I doing wrong?

“Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program.” - Linus Torvalds

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Try to place your _at.cfg within the FORGE_GRADLE_FOLDER/build/unpacked/src/main/resources/ directory and run the commands again.

 

EDIT: The Wiki clearly states below the 1.7.2 section:

The below description for 1.6.x is mostly correct, but the modid_at.cfg should be placed in src/main/resources/ directly alongside your mcmod.info file. Also, the naming convention should be srg names and Forge packages. Refer to the forge_at.cfg for an example.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Yeah I did not read clearly enough. I actually found my answer when I stumbled upon this.

 

http://minalien.com/tutorial-setting-up-forgegradle-for-intellij-idea-scala/

 

Note to self, RTFW.

“Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program.” - Linus Torvalds

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