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[Solved] [1.7.4] Item positioning and Particle Questions???~~


Pandassaurus

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Hi again,

 

2 questions-

 

1. I found code for creating my own particle effects, and i tried it out. Whenever it's supposed to spawn, it instead crashes. It may be out of date, idk.

 

this is what i have:

 

 

public class BreakingBadParticleEffects {
    private static Minecraft mc = Minecraft.getMinecraft();
    private static World theWorld = mc.theWorld;

    public static EntityFX spawnParticle(String particleName, double par2, double par4, double par6, double par8, double par10, double par12) {
        if (mc != null && mc.renderViewEntity != null && mc.effectRenderer != null) {
            int var14 = mc.gameSettings.particleSetting;

            if (var14 == 1 && theWorld.rand.nextInt(3) == 0) {
                var14 = 2;
            }

            double var15 = mc.renderViewEntity.posX - par2;
            double var17 = mc.renderViewEntity.posY - par4;
            double var19 = mc.renderViewEntity.posZ - par6;
            EntityFX var21 = null;
            double var22 = 16.0D;

            if (var15 * var15 + var17 * var17 + var19 * var19 > var22 * var22) {
                return null;
            }
            else if (var14 > 1) {
                return null;
            }
            else {
                if (particleName.equals("Red Phosphorus")) {
                    var21 = new RedPhosphorousFX(theWorld, par2, par4, par6, (float) par8, (float) par10, (float) par12, 2F);
                }


                mc.effectRenderer.addEffect((EntityFX) var21);
                return (EntityFX) var21;
            }
        }
        return null;
    }
}

 

 

 

@SideOnly(Side.CLIENT)
public class RedPhosphorousFX extends EntityFX {
    float smokeParticleScale;
    private static final String __OBFID = "CL_00000924";

    public RedPhosphorousFX(World world, double x, double y, double z, double motionX, double motionY, double motionZ) {
        this(world, x, y, z, motionX, motionY, motionZ, 1.0F);
    }

    public RedPhosphorousFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14) {
        super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
        this.motionX *= 0.10000000149011612D;
        this.motionY *= 0.10000000149011612D;
        this.motionZ *= 0.10000000149011612D;
        this.motionX += par8;
        this.motionY += par10;
        this.motionZ += par12;
        this.particleRed = 169F;
        this.particleGreen = 0F;
        this.particleBlue = 0F;
        this.particleScale *= 0.75F;
        this.particleScale *= par14;
        this.smokeParticleScale = this.particleScale;
        this.particleMaxAge = (int) (8.0D / (Math.random() * 0.8D + 0.2D));
        this.particleMaxAge = (int) ((float) this.particleMaxAge * par14);
        this.noClip = false;
    }

    public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) {
        float f6 = ((float) this.particleAge + par2) / (float) this.particleMaxAge * 32.0F;

        if (f6 < 0.0F) {
            f6 = 0.0F;
        }

        if (f6 > 1.0F) {
            f6 = 1.0F;
        }

        this.particleScale = this.smokeParticleScale * f6;
        super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate() {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge) {
            this.setDead();
        }

        this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
        this.motionY += 0.004D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);

        if (this.posY == this.prevPosY) {
            this.motionX *= 1.1D;
            this.motionZ *= 1.1D;
        }

        this.motionX *= 0.9599999785423279D;
        this.motionY *= 0.9599999785423279D;
        this.motionZ *= 0.9599999785423279D;

        if (this.onGround) {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }
}

 

 

and my code for spawning it in:

BreakingBadParticleEffects.spawnParticle("Red Phosphorous", x, y, z, 1, 1, 1);

(i'm not sure what the 1, 1, 1 does, btw)

 

 

2. Also, would there be a way to track the position of an item so that, in this case, releases particles when dropped into fire by the player?

 

(On a side note, any good tutorials for structure generation?)

Thanks!

-Pandassaurus

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Crash report / logs?

Also make sure you call the spawnParticle method client-side only

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Hi,

I made the code client side only (by adding @SideOnly(Side.CLIENT) to the top of the method)

 

java.lang.NullPointerException: Ticking player
at net.minecraft.client.particle.EffectRenderer.addEffect(EffectRenderer.java:59)
at com.pandassaurus.breakingbad.BreakingBadParticleEffects.spawnParticle(BreakingBadParticleEffects.java:45)
at com.pandassaurus.breakingbad.item.other.RedPhosphorous.onUpdate(RedPhosphorous.java:25)
at net.minecraft.item.ItemStack.updateAnimation(ItemStack.java:468)
at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:357)
at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:643)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)
at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:360)
at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:363)
at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:334)
at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.processPacket(C03PacketPlayer.java:218)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.client.particle.EffectRenderer.addEffect(EffectRenderer.java:59)
at com.pandassaurus.breakingbad.BreakingBadParticleEffects.spawnParticle(BreakingBadParticleEffects.java:45)
at com.pandassaurus.breakingbad.item.other.RedPhosphorous.onUpdate(RedPhosphorous.java:25)
at net.minecraft.item.ItemStack.updateAnimation(ItemStack.java:468)
at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:357)
at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:643)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)
at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:360)

-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 392
Entity Name: ForgeDevName
Entity's Exact location: -1029.60, 9.00, 234.70
Entity's Block location: World: (-1030,9,234), Chunk: (at 10,0,10 in -65,14; contains blocks -1040,0,224 to -1025,255,239), Region: (-3,0; contains chunks -96,0 to -65,31, blocks -1536,0,0 to -1025,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:363)
at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:334)
at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.processPacket(C03PacketPlayer.java:218)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@36fb39f6
Stacktrace:
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:762)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

 

 

two of the error lines are pointing to this code:

mc.effectRenderer.addEffect((EntityFX) var21);

BreakingBadParticleEffects.spawnParticle("Red Phosphorous", x, y + 0.5, z, 1, 1, 1);

 

 

 

thanks,

-Pandassaurus

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All items turn into EntityItems when dropped; you can have your special item return a custom EntityItem (read "SomeClass extends EntityItem"). Just like every other entity, EntityItem has its onUpdate method called every tick, so you can then use to check for fire and spawn particles based on its current position and motion.

 

Method in Item class:

/**
     * This function should return a new entity to replace the dropped item.
     * Returning null here will not kill the EntityItem and will leave it to function normally.
     * Called when the item it placed in a world.
     *
     * @param world The world object
     * @param location The EntityItem object, useful for getting the position of the entity
     * @param itemstack The current item stack
     * @return A new Entity object to spawn or null
     */
    public Entity createEntity(World world, Entity location, ItemStack itemstack)
    {
        return null;
    }

 

Basically you spawn your custom EntityItem class at the same location and with the same ItemStack as the original EntityItem (somewhat poorly named as "location"), making sure to kill the original EntityItem so you don't end up spawning two.

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@coolAlias that won't work, because custom EntityItems only spawn on the server if I remember correctly. But there is onEntityItemUpdate in the Item class which get's called on both sides when the EntityItem gets ticked.

I haven't personally tried it with EntityItem, but I thought every subclass of Entity has a client-side version that spawns and gets updates client-side - this is how arrows and such spawn particles when critical; are EntityItems an exception to this?

 

Though the method you mentioned will do the trick without creating a new class, so that's a better solution anyway :P

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You are totally right. What I meant though was that if you have a custom EntityItem class as you suggested, that class will only be used on the server, the client still uses the vanilla EntityItem class.

This is really interesting. So why is it that other custom entities then have the correct class on the client side? Would it work if the custom EntityItem was registered as a mod entity, like custom mobs, projectiles, etc? Or is there something else at work here?

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Not sure exactly. It's probably related to how custom EntityItems are handled (look at ForgeInternalHandler). I just noticed it while I was working on an Item of mine and wondered, why I wouldn't get particles :D

 

I don't know about you, but I tested that for my custom EntityItem (put a println inside the onUpdate method and let it print out if the world is remote) and the console got spammed with both, true and false lines

2014-04-10 18:07:22 [information] [sTDOUT] true
2014-04-10 18:07:22 [information] [sTDOUT] true
2014-04-10 18:07:22 [information] [sTDOUT] false
2014-04-10 18:07:22 [information] [sTDOUT] true
2014-04-10 18:07:22 [information] [sTDOUT] false
2014-04-10 18:07:22 [information] [sTDOUT] true
2014-04-10 18:07:22 [information] [sTDOUT] false
... and so on

 

How do you spawn / register your EntityItems?

I register them the way all other regular entities are registered (w/o the renderer)

Here, have a look:

 

EntityItem class

https://github.com/SanAndreasP/EnderStuffPlus/blob/code-cleanup/java/sanandreasp/mods/EnderStuffPlus/entity/item/EntityItemTantal.java

 

Entity Registry class

https://github.com/SanAndreasP/EnderStuffPlus/blob/code-cleanup/java/sanandreasp/mods/EnderStuffPlus/registry/ModEntityRegistry.java#L56

 

Event class (where it gets spawned)

https://github.com/SanAndreasP/EnderStuffPlus/blob/code-cleanup/java/sanandreasp/mods/EnderStuffPlus/registry/event/EntityJoinWorldEventInst.java

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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I've done the custom entity item and made it work client side before.

 

Any idea on how to find position of a part of your custom item while still in your hand?

 

You mean with "holding in your hand" that the item is held by the player / held by a mob?

If so, the EntityItem is not responsible for this

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Exactly.  I made a custom weapon and I wanted to have particle effects in it.  Essentially, a flame in the middle of a sceptre.  However, I couldn't figure out how to find its coordinates. 

 

I ended up doing something cheesy and putting a few colored blocks in the middle of the sceptre and moving them around to sorta look like fire.

 

I would much rather have it drip flames particles though.  In order to do that, I need to know where the head of the sceptre is at.

 

Sorry, if this is slightly off topic, but it was one of the original questions he asked in this thread (or at least I thought it was when I joined in).

Long time Bukkit & Forge Programmer

Happy to try and help

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I don't know about you, but I tested that for my custom EntityItem (put a println inside the onUpdate method and let it print out if the world is remote) and the console got spammed with both, true and false lines

Excellent report there, SanAndreasP. Seems like registering the entity is required for it to spawn correctly on the client side, then, like all other entities. Thanks for sharing!

 

Exactly.  I made a custom weapon and I wanted to have particle effects in it.  Essentially, a flame in the middle of a sceptre.  However, I couldn't figure out how to find its coordinates. 

 

I ended up doing something cheesy and putting a few colored blocks in the middle of the sceptre and moving them around to sorta look like fire.

 

I would much rather have it drip flames particles though.  In order to do that, I need to know where the head of the sceptre is at.

 

Sorry, if this is slightly off topic, but it was one of the original questions he asked in this thread (or at least I thought it was when I joined in).

Ah, I thought the OP meant when the item was dropped, not while held in the player's hand. While held in the player's hand, you can spawn particles using the Item onUpdate method; the last parameter is true when the item is held.

 

Since you know that the item is in the player's hand, you can use the player's position as the base for spawning whatever particles you want, and play around with the position and motion until it looks right; if it's important to have the particles trail the item's swing motion, you can get the swing progress from the player as well (note this stuff should all be client-side only).

 

If you want other players to be able to see the particles, too, you will have to figure out a way of sending a packet to nearby players with the appropriate information. One way I did this was to create an interface for Items that can spawn particles, and a custom packet that calls that method with the information provided:

 

Interface:

https://github.com/coolAlias/ZeldaSwordSkills-1.6.4/blob/master/src/main/java/zeldaswordskills/item/ISpawnParticles.java

 

Packet:

https://github.com/coolAlias/ZeldaSwordSkills-1.6.4/blob/master/src/main/java/zeldaswordskills/network/PacketISpawnParticles.java

 

You could easily adapt that to include swing progress or other information you may need.

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Hi,

Sorry I was gone recently so i couldn't respond, but I ended up using the onEntityItemUpdate() method. It worked perfectly for my needs. Just have one question. Is there a way to make it spawn multiple particles at different times and places over a short period of time?(kind of like a cloud of smoke or even  a constant flow of particles for a short period of time) Keep in mind that the item falls into fire, burning the item, so as far as i know, you can't really spawn particles on the item.

 

thanks to everyone for all the help!

-Pandassaurus

 

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Yes just make an iterator around the particle spawn and have it cover a range of x,y,z either systematically or with a random number generator inside certain bounds.  I use this to make a large fireball move through the air.

Long time Bukkit & Forge Programmer

Happy to try and help

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  • 2 weeks later...

This isn't exact code as I'm on my phone, but you should be able to get it.

 

Double radius = 2.0d.  Specify how far out

 

for loop for as many particles per iteration you want.  I it's per tick, Ild keep it low

 

double x_shift = random.nextfloat() * 2 * radius + ( posX - radius)

 

Do same for y and z.  Except for y need to add Hal the height if your entity as well or it won't be centered

 

The spawn an entityfx of flame at your new shift coords

 

 

Play with it until it looks right.

 

 

Long time Bukkit & Forge Programmer

Happy to try and help

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Hi,

Thanks! That seemed to work.

 

For anyone who wanted to see how I did it:

 

@Override
    public boolean onEntityItemUpdate(EntityItem entityItem) {
        if (entityItem.worldObj.getBlock((int) entityItem.posX, (int) entityItem.posY, (int) entityItem.posZ) == Blocks.lava ||
                entityItem.worldObj.getBlock((int) entityItem.posX, (int) entityItem.posY - 1, (int) entityItem.posZ) == Blocks.lava) {

            double radius = 1;
            for (int i = 0; i < 100; i++) {
                double x_shift = random.nextFloat() * 2 * radius + (entityItem.posX - radius);
                double y_shift = random.nextFloat() * 2 * radius + (entityItem.posY - radius) + .5;
                double z_shift = random.nextFloat() * 2 * radius + (entityItem.posZ - radius);
                BreakingBadParticleEffects.spawnParticle("Red Phosphorous", x_shift, y_shift, z_shift, 0, 0.1, 0);
            }
        }
        return super.onEntityItemUpdate(entityItem);
    }

 

 

 

thanks a lot for the help!

-Pandassaurus

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    • it crashed again     What the console says : [00:02:03] [Server thread/INFO] [Easy NPC/]: [EntityManager] Server started! [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {iceandfire:fire_dragon_roost=true, iceandfire:fire_lily=true, iceandfire:spawn_dragon_skeleton_fire=true, iceandfire:lightning_dragon_roost=true, iceandfire:spawn_dragon_skeleton_lightning=true, iceandfire:ice_dragon_roost=true, iceandfire:ice_dragon_cave=true, iceandfire:lightning_dragon_cave=true, iceandfire:cyclops_cave=true, iceandfire:spawn_wandering_cyclops=true, iceandfire:spawn_sea_serpent=true, iceandfire:frost_lily=true, iceandfire:hydra_cave=true, iceandfire:lightning_lily=true, iceandfireixie_village=true, iceandfire:myrmex_hive_jungle=true, iceandfire:myrmex_hive_desert=true, iceandfire:silver_ore=true, iceandfire:siren_island=true, iceandfire:spawn_dragon_skeleton_ice=true, iceandfire:spawn_stymphalian_bird=true, iceandfire:fire_dragon_cave=true, iceandfire:sapphire_ore=true, iceandfire:spawn_hippocampus=true, iceandfire:spawn_death_worm=true} [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {TROLL_S=true, HIPPOGRYPH=true, AMPHITHERE=true, COCKATRICE=true, TROLL_M=true, DREAD_LICH=true, TROLL_F=true} [00:02:03] [Server thread/INFO] [ne.be.lo.WeaponRegistry/]: Encoded Weapon Attribute registry size (with package overhead): 41976 bytes (in 5 string chunks with the size of 10000) [00:02:03] [Server thread/INFO] [patchouli/]: Sending reload packet to clients [00:02:03] [Server thread/WARN] [voicechat/]: [voicechat] Running in offline mode - Voice chat encryption is not secure! [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Using server-ip as bind address: 0.0.0.0 [00:02:03] [Server thread/WARN] [ModernFix/]: Dedicated server took 22.521 seconds to load [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Voice chat server started at 0.0.0.0:25565 [00:02:03] [Server thread/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.player.Player from class tschipp.carryon.common.carry.CarryOnDataManager [00:02:03] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@2941ffd5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 0 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 1 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 2 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 3 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 4 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 6 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 7 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 8 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 9 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 10 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 11 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 12 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 13 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 14 [00:02:19] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@ebc7ef2 [00:02:19] [Server thread/INFO] [minecraft/PlayerList]: ZacAdos[/90.2.17.162:49242] logged in with entity id 1062 at (-1848.6727005281205, 221.0, -3054.2468255848935) [00:02:19] [Server thread/ERROR] [ModernFix/]: Skipping entity ID sync for com.talhanation.smallships.world.entity.ship.Ship: java.lang.NoClassDefFoundError: net/minecraft/client/CameraType [00:02:19] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos joined the game [00:02:19] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:19] [Server thread/INFO] [se.mi.te.da.DataManager/]: Sending data to client: ZacAdos [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Received secret request of - Gloop - ZacAdos (17) [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Sent secret to - Gloop - ZacAdos [00:02:21] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully authenticated player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully validated connection of player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Player - Gloop - ZacAdos (cc56befd-d376-3526-a760-340713c478bd) successfully connected to voice chat stop [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping the server [00:02:34] [Server thread/INFO] [mo.pl.ar.ArmourersWorkshop/]: stop local service [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [00:02:34] [Server thread/INFO] [minecraft/ServerGamePacketListenerImpl]: ZacAdos lost connection: Server closed [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos left the game [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_end [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_nether [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (world): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage: All dimensions are saved [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopping IO worker... [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopped IO worker! [00:02:34] [Server thread/INFO] [Calio/]: Removing Dynamic Registries for: net.minecraft.server.dedicated.DedicatedServer@7dc879e1 [MineStrator Daemon]: Checking server disk space usage, this could take a few seconds... [MineStrator Daemon]: Updating process configuration files... [MineStrator Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... [MineStrator Daemon]: Pulling Docker container image, this could take a few minutes to complete... [MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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