Jump to content

[1.7.2] OreGen update


Alexander0507

Recommended Posts

I had working worldgen for my ore in 1.6 but I can't find my ore now in 1.7.

 

WorldGenClass:

 

package Lord_of_Block.worldgen;

 

import java.util.Random;

 

import Lord_of_Block.blocks.blocks;

import net.minecraft.init.Blocks;

import net.minecraft.world.World;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.feature.WorldGenMinable;

import net.minecraft.world.gen.feature.WorldGenerator;

import cpw.mods.fml.common.IWorldGenerator;

import cpw.mods.fml.common.registry.GameRegistry;

 

public class NividiumGen implements IWorldGenerator {

 

public WorldGenerator myCustomOre;

 

public NividiumGen() {

GameRegistry.registerWorldGenerator(this, 0);

myCustomOre = new WorldGenMinable(blocks.ore, 2048, 7, Blocks.stone);

// 2048 = Block Id, 7 = Maximum number of ores per cluster

}

 

@Override

public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {

generateOre(random, chunkX, chunkZ, world, 8, myCustomOre, 0, 63);

// 8 = Number of clusters it tries to generate per chunk

}

 

private void generateOre(Random rand, int chunkX, int chunkZ, World world, int iterations, WorldGenerator gen, int lowestY, int highestY) {

for (int i = 0; i < iterations; i++) {

int x = chunkX * 16;

int y = rand.nextInt(highestY - lowestY) + lowestY;

int z = chunkZ * 16;

gen.generate(world, rand, x, y, z);

}

}

}

 

 

 

Link to comment
Share on other sites

The argument as the generator is only used for sorting the generator. The problem with your code is not that. My mod uses 1000 as in

		GameRegistry.registerWorldGenerator(new MetalOreGen(), 1000);

And my ores generator everywhere. I'd suggest actually checking what the generator is doing.

 

Look closely at your WorldGenMinable constructor call. The called constructor seems to take arguments that disagree with what you are sending.

Minecraft code:

   public WorldGenMinable(Block block, int meta, int number, Block target)
    {
        this(block, number, target);
        this.mineableBlockMeta = meta;
    }

You are sending "WorldGenMinable(blocks.ore, 2048, 7, Blocks.stone)". I don't think 2048 is a good meta.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.