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AndyLun

Assets ???

By AndyLun, January 28, 2014 in Modder Support

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AndyLun    3

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Posted January 28, 2014

Alright, i'm using this workspace setup : http://www.wuppy29.com/minecraft/modding-tutorials/wuppys-minecraft-forge-modding-tutorials-for-1-7-set-up-part-2b-advanced-forge-setup/

 

So, I am unable to get the assets to work (including lang files [tile.block.name !] and textures [magenta-black squares !]).

Currently I have this folder structure in my mod project :

 

[MyModName]

-src (buildpath)

--packages and codes

-assets

--[mymodid(yes, in all small case)]

---lang

----en_US.lang

---textures

----blocks

-----my textures

-mcmod.info [This isn't working, too. Maybe different location ?]

 

Any help is appreciated.

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Draco18s    2090

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Posted January 28, 2014

Shouldn't it be

 

[MyModName]

-src (buildpath)

--packages and codes

-resources

--assets

 

?

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AndyLun    3

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Posted January 29, 2014

It isn't working too. And what about the mcmod.info ?

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mardiff    21

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Posted January 29, 2014

mcmod.info is in the src/minecraft folder too.

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AndyLun    3

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Posted January 29, 2014

Can anyone please provide a screenshot ?

 

**Note : I am using the advanced workspace setup, or the so-called "Pahimar Setup" for 1.7.2.

 

This, I can be sure it's not working.

Assets.PNG

 

Draco18s' isn't working, too.

 

mardiff, I don't understand.

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tattyseal    28

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Posted January 29, 2014

1. Right click on assets

2. Goto Build Path and click Use as Source Folder

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AndyLun    3

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Posted January 29, 2014

I am sick of this. All assets & mcmod.info is completely not working.

 

Assetss.png

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diesieben07    6671

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Posted January 29, 2014

That is because they are NOT in

 

Classpath
|__assets
   |__whatever

 

but in

 

Classpath
|__whatever

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AndyLun    3

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Posted January 29, 2014

NOT working. Anyone so kind to get me a screenshot pleeease ??

 

I know this is a stupid question but.... no one's answer seems to solve the problem...

yet.

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diesieben07    6671

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Posted January 29, 2014
Qm0p1tr.png
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AndyLun    3

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Posted January 29, 2014

I'm sorry. Nope.

 

Nope.PNG

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diesieben07    6671

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Posted January 29, 2014

Tell us the actual mod id (the one you've hidden in the screenshots), the actual texture name and show the code where you register your textures.

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AndyLun    3

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Posted January 29, 2014

https://gist.github.com/anonymous/05f20fae2af843b60a50

 

edit : + this line : GameRegistry.registerBlock(blockBlock, modid + blockBlock.func_149739_a().substring(5));

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diesieben07    6671

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Posted January 29, 2014

And your texture is

assets/mymodid/textures/blocks/blockBlock.png

? With that EXACT spelling (including upper / lowercase)?

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AndyLun    3

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Posted January 29, 2014

Yep, that is EXACTLY where I put my texture. That's why I am so confused

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coolboy4531    66

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Posted January 29, 2014

LOL, one of my friends was modding and he put '.PNG' instead of '.png' which f**ked every one of his textures.

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diesieben07    6671

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Posted January 29, 2014

Yep, that is EXACTLY where I put my texture. That's why I am so confused

Then your error is impossible.
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