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Mantes

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Hi. I am Mantes from Germany!

 

I has got a question:

 

My Block with metadata don't work... The textures are Not load when the block is placed in world or placed Defauld Block

My Code:

 

package cpw.mods.Futurepack;

import java.util.List;
import java.util.Random;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;

import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Material;

public class BlockGitter extends BlockFP 
{
public BlockGitter(int par1, int par2, Material material,boolean isOpaqueCube)
{
	super(par1, par2, Material.iron,true);
	this.setCreativeTab(CreativeTabs.tabBlock);	
}
    
    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    {
        switch (par2)
        {
            case 1:
                return 33;
            case 2:
                return 34;
            case 3:
                return 35;
            case 4:
                return 36;
            case 5:
                return 37;
            case 6:
                return 38;
            case 7:
                return 39;
            case 8:
                return 40;
            case 9:
                return 41;
            case 10:
                return 42;
            case 11:
                return 43;
            case 12:
                return 44;
            case 13:
                return 45;
            case 14:
                return 46;
            case 15:
                return 47;
            default:
                return 32;
        }
    }
    
    @SideOnly(Side.CLIENT)

    /**
     * Determines the damage on the item the block drops. Used in cloth and wood.
     */
    protected int damageDropped(int par1)
    {
        return par1;
    }

    @SideOnly(Side.CLIENT)

    /**
     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
     */
    public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
    {
        for (int var4 = 0; var4 < 16; ++var4)
        {
            par3List.add(new ItemStack(par1, 1, var4));
        }
    }
}

 

Please help me Mantes

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