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NPE on Entity Construction


Lua

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Hi,

 

I'm creating a single entity but it each spawn of it will be different,  texture, drop etc. Im going to be doing all based on the 'type' of it. Which is just a string. To give each entity a type on spawn, I decided to use the on entity constructing event and then gave the string 'spiderType' a random index of an array I have. Anyway, I get a NPE

EntityOreSpider.getEntity().spiderType = EntityOreSpider.getEntity().spiderTypes[rand.nextInt(EntityOreSpider.getEntity().spiderTypes.length)];

 

And heres the full code.

 

Event Class:

package mcub.helpers;

import java.util.Random;

import mcub.entities.EntityOreSpider;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.EntityEvent.EntityConstructing;

public class ForgeEvents 
{

private Random rand = new Random();

@ForgeSubscribe
public void oreSpiderConstruct(EntityConstructing event)
{
	if(event.entity instanceof EntityOreSpider)
	{
		EntityOreSpider.getEntity().spiderType = EntityOreSpider.getEntity().spiderTypes[rand.nextInt(EntityOreSpider.getEntity().spiderTypes.length)];
		if(EntityOreSpider.getEntity().spiderType == "diamond")
		{
			System.out.println("diamnd");
		}
		else if(EntityOreSpider.getEntity().spiderType == "gold")
		{
			System.out.println("gold");
		}
		else
		{
			System.out.println("null");
		}
	}
}
}

 

Entity Class:

package mcub.entities;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.world.World;

public class EntityOreSpider extends EntitySpider
{

private static EntityOreSpider spider;
public String[] spiderTypes = {"diamond", "gold"};
public String spiderType;
public EntityOreSpider(World world) 
{
	super(world);

}

public static EntityOreSpider getEntity()
{
	return spider;
}

}

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if(event.entity instanceof EntityOreSpider)
{
    EntityOreSpider entity = event.entity;
   if (entity.getEntity().spiderType() == "diamond")
   {

and so on...

May be wrong since i cant figure out what your getEntity() method does.

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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