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[1.6.4] Fluid is returning weird textures


jjjet42

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Thanks for the reply, it helped me figure out what was going on. I'm not sure if i did this right but it seemed to work.

I added the following before i draw fluid textures:

Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);

 

edit: thanks for those tutorials! i think i finally got it right now!

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Hi

 

Using bindTexture directly will work fine too, like you've already discovered...

 

Some help with item rendering:

http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-items.html

or the broader list of topics

http://greyminecraftcoder.blogspot.com.au/p/list-of-topics.html

with some sample code which might be useful...

http://greyminecraftcoder.blogspot.com.au/2013/09/sample-code-for-rendering-items.html

 

-TGG

 

 

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