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Sub Block!


xGamer_Allx

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Hello All, I make a custom model block...

It work with the switch of texture for metadata in the world! but with the IItermRenderer all sub block have got the texture of the principal block D:

 

How can I render a different texture for metadata with IItemRenderer?

ClientProxy:

MinecraftForgeClient.registerItemRenderer(Test.ModelSubBlock.blockID, new TileEntityModelSubBlockHandlerRenderer());

TileEntityRendererHandler:

public class TileEntityModelSubBlockHandlerRenderer implements IItemRenderer {
    private TestModel modeltest;

    public TileEntityModelSubBlockHandlerRenderer () {
    	modeltest= new TestModel();
    }

    @Override
    public boolean handleRenderType(ItemStack item, ItemRenderType type) {
        return true;
    }

    @Override
    public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
        return true;
    }

    @Override
    public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
        TileEntityRenderer.instance.renderTileEntityAt(new TileEntityTestModelSub(), 0.0D, 0.0D, 0.0D, 0.0f);
    }
}

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