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Random tick


Nicba1010

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the wiki says this

@Override
public void updateTick(World world, int x, int y, int z, Random random) {
    if (world.getBlockMetadata(x, y, z) == 1) {
        return;
    }

    if (world.getBlockLightValue(x, y + 1, z) < 9) {
        return;
    }

    if (random.nextInt(isFertile(world, x, y - 1, z) ? 12 : 25) != 0) {
        return;
    }

    world.setBlockMetadata(x, y, z, 1);
}

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This is entirely dependant on what you want to do with the random tick. In the example you gave it does some plant-like behaviours. But you want to spawn an item in, and that doesn't need the code you've just posted, GotoLink's code is what you need.

Author of PneumaticCraft, MineChess, Minesweeper Mod and Sokoban Mod. Visit www.minemaarten.com to take a look at them.

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