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[1.7.2] Qadom - Classic Roleplaying Mod [v1.0.0]


iowarrior

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Hey, things continue roll on. Got the first testable version with added worldgen, that is dungeons. Also as a nice addition, we are joing forces with hydroflame, where we'll combine my singleplayer design with his multilplayer server features. Being also more experienced with forge and graphics programming im happy to have him aboard.

 

This is probably the last release containing just my stuff, mainly an update to 1.6.4 and some worldgen addition:

0.4.0

- Update to 1.6.4

- Added dungeon world structure generator

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  • 2 weeks later...

Very cool dungeon setup!  How randomized will the dungeons be, if at all?  Will it be easy for mod veterans to find their way around them?

 

Glad to hear you brought another person aboard!  If and when you guys accomplish your vision, I am certain this mod will put your names out there quite a lot!  Good luck!  I'll be watching. >.>

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More bugfixes and improvements to quest/structure system 0.4.3

 

Maybe its time for a bit more explanation how it works.

 

First of all, when the game is launched with the mod it will extract (if not already done) an folder structure inside the mods folder, containing the scripts.

Right now there is just one script that is being loaded (quests/dungeon/specialitem.js) but later it will be expanded to accept any number of scripts.

 

This script will define how the dungeon is generated. It offers a possibility of extremely random to completely static layout.

In addition to that there can be any number of json files (the mod ships with two predefines) serving as descriptors for that script, and those will define the content of the generated structure.

 

So eventually the user can add any number of scripts and any number of descriptors for each script.

 

So what will happen during the world generation phase is that a location is selected for the structure, then a random script is selected that forms the structure, then a random descriptor is selected for that script for the content. The content in this case means main loot, random loot, and later mobs, boss mobs, traps and books.

 

How the script uses the descriptor is entirely up to the script so anyone with enough programming experience can go quite far in modifying it, those with less experience can settle with modifying only the json files.

 

When playing on a server only the server files are used and the client scripts dont have to match at all. So server admins can set up interesting locations for the players. Well, eventually, right now the locations are still completely random.

 

Here is the current version of the specialitem.js:

 

 

 

 

importPackage(Packages.qadom.quests.structure.dungeon);

importClass(Packages.qadom.quests.structure.dungeon.QuestDungeon);

importClass(Packages.qadom.quests.structure.dungeon.QuestDungeonSpecialItem);

importPackage(Packages.qadom.quests.structure.dungeon.script);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonProvider);

 

importPackage(Packages.qadom.loot);

importClass(Packages.qadom.loot.LootManager);

 

importPackage(Packages.net.minecraft.item);

importClass(Packages.net.minecraft.item.Item);

importClass(Packages.net.minecraft.item.ItemStack);

 

importPackage(Packages.net.minecraft.enchantment);

importClass(Packages.net.minecraft.enchantment.Enchantment);

 

importPackage(Packages.net.minecraft.util);

importClass(Packages.net.minecraft.util.WeightedRandomChestContent);

 

// available dungeon nodes

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonNode);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonCorridor);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonRoom);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonWall);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonTreasureRoom);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonTrapRoom);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonTrapCorridor);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonMonsterRoom);

importClass(Packages.qadom.quests.structure.dungeon.script.DungeonBossRoom);

 

 

////////////////////////////////////////////////////////////////

// this is called only once when the script is loaded

// initialize here anything extra you need

// scope:

////////////////////////////////////////////////////////////////

this.initialize = function() {

 

};

 

 

////////////////////////////////////////////////////////////////

// called when player causes a quest update tick

// most relevant information pertaining to the player character and quest progress is in the instance object

// scope: random, scriptObject, instance, player

////////////////////////////////////////////////////////////////

this.update = function() {

 

};

 

////////////////////////////////////////////////////////////////

// creates dungeon blueprint

// scope: random, scriptObject, descriptorData

////////////////////////////////////////////////////////////////

function createDungeonProvider() {

 

var descriptor = JSON.parse(descriptorData);

var provider = new DungeonProvider();

 

//////////////////////////////////////////////////////////////////

// Arguments for DungeonNode constructors are:

//

// random: needed, just pass it

// level: dungeon level index, 0 is bottom

// leveldepth: sets the depth withing the level

// width: component width

// height: component height

// length: component length

// condition: condition, 0 - 100, lower condition results in more cracked/broken blocks

// coordMode: 0-3 are the main coord modes, -1 picks a random from 0-3, -2 means 'in place' and centers on parent

// autoExpand: sets if this component will automatically build children

// toNextLevel: sets if this component is responsible of carrying the 'start next level' condition, will pass it to a child if expanding, else will start next level

//////////////////////////////////////////////////////////////////

 

 

// create dungeon start, a treasure room, -- note the additional argument 'scriptObject', which is important fir the start node

var startNode = new DungeonTreasureRoom(scriptObject, random, 0, 0, 12, 8, 12, 95, 0, true, true);

 

if (descriptor.item != null) {

var item = descriptor.item;

var name = item.name;

var id = eval(item.id);

var enchantments = item.enchantments;

 

var stack = new ItemStack(parseInt(id), 1, 0);

stack.setItemName(name);

 

for (var e in enchantments) {

stack.addEnchantment(eval(enchantments[e].type), enchantments[e].level);

 

startNode.loot.add(stack);

}

 

provider.levelStarts.add(startNode);

provider.levelSizes.add(4);

 

if (descriptor.loot != null) {

var loot = descriptor.loot;

for (var l in loot) {

provider.addLevelLoot(LootManager.getWeightedLoot(eval(loot[l].type), parseInt(loot[l].amount), 1.0, parseInt(loot[l].chance)));

}

}

 

// create a random amount of next levels

var levels = 12;//random.nextInt(3) + 2;

var condition = 80;

for (var level = 1; level < levels; level++) {

 

// create next level start, a staircase

var levelNode = new DungeonStairs(random, level, 0, 5, 5+10, 10, condition, 0, true, true);

provider.levelStarts.add(levelNode);

provider.levelSizes.add(4+random.nextInt((level/3)+1));

 

if (descriptor.loot != null) {

var loot = descriptor.loot;

for (var l in loot) {

provider.addLevelLoot(LootManager.getWeightedLoot(eval(loot[l].type), parseInt(loot[l].amount), Math.max(1.0-(0.1 * level)), parseInt(loot[l].chance)));

}

}

 

condition-=random.nextInt(10);

}

 

// generate one stairs without autoexpand to trigger surface build

var levelNode = new DungeonStairs(random, level, 0, 5, 5+10, 10, condition, 0, false, false);

provider.levelStarts.add(levelNode);

provider.levelSizes.add(0);

 

// create surface start, autoexpanding to default which is ruins

provider.surfaceStart = new DungeonSurfaceStart(random, 0, 0, 200, 16, 200, 0, true, false);

 

return provider;

};

 

 

 

And here is one example of a descriptor for it, specialitem_swordofsharpness.json:

 

 

 

{

"name" : "The Sword of Sharpness",

"item" : {

"name" : "Sword of Sharpness",

"id" : "Item.swordIron.itemID",

"enchantments": [{"type":"Enchantment.sharpness","level":5}]

},

"loot": [

{"type": "Item.ingotGold.itemID", "amount": 4, "chance": 20},

{"type": "Item.goldNugget.itemID", "amount": 32, "chance": 40},

{"type": "Item.coal.itemID", "amount": 8, "chance": 40},

{"type": "Item.ingotIron.itemID", "amount": 8, "chance": 40},

{"type": "Item.feather.itemID", "amount": 8, "chance": 40},

{"type": "Item.porkRaw.itemID", "amount": 8, "chance": 40},

{"type": "Item.porkCooked.itemID", "amount": 8, "chance": 40},

{"type": "Item.slimeBall.itemID", "amount": 8, "chance": 40},

{"type": "Item.egg.itemID", "amount": 8, "chance": 40},

{"type": "Item.glowstone.itemID", "amount": 4, "chance": 40},

{"type": "Item.bone.itemID", "amount": 4, "chance": 40},

{"type": "Item.cookie.itemID", "amount": 8, "chance": 40},

{"type": "Item.chickenRaw.itemID", "amount": 8, "chance": 40},

{"type": "Item.chickenCooked.itemID", "amount": 8, "chance": 40},

{"type": "Item.potion.itemID", "amount": 4, "chance": 40},

{"type": "Item.enderPearl.itemID", "amount": 1, "chance": 20}

]

}

 

 

 

 

Remember to delete the existing extracted script folder when updating to a newer version so that its extracted again with the new scripts.

 

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  • 3 weeks later...

Nice progress update!  Hopefully I will soon be able to understand what it all means!  (I have a feeling that if I examined it closely, I can figure out the gist of it, though, haha.)  I look forward to using your mod as it continues forward in development.

 

Faithfully watching, as always,

Llurendt

8)

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[MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
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