hydroflame Posted July 24, 2013 Share Posted July 24, 2013 I put some println in both the constructor for BatonModePacket, and the makePacket() method that is inherited and called, and both ran and printed what I told them to the console cool Would something print to the console if the packet was received server side? yes, to the console Debugging is obviously not my forte... some people mod without knowing what an int is, you can learn and practice inherited the fact that you know what this word mean means that you know way more then 95% of the posts here Quote how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution- Link to comment Share on other sites More sharing options...
Taji34 Posted July 24, 2013 Author Share Posted July 24, 2013 Would something print to the console if the packet was received server side? yes, to the console *FACEPALM* I figured out my problem. I changed the channel name in my packet handler, but not in my main class, so it works now Thank you! Quote Link to comment Share on other sites More sharing options...
hydroflame Posted July 24, 2013 Share Posted July 24, 2013 ahaha, use a static String for the channel name Quote how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution- Link to comment Share on other sites More sharing options...
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