Guru_Fraser Posted July 19, 2013 Share Posted July 19, 2013 is there any checks for this? Quote Link to comment Share on other sites More sharing options...
Yagoki Posted July 19, 2013 Share Posted July 19, 2013 do you mean when they mouse over it in the inventory? not definite but you could try public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {} in your item class looking through the GuiContainer code this gets called whenever the player mouses over the item (but possibly other places too so look out for that) If you didn't mean that then please clarify. Quote github Link to comment Share on other sites More sharing options...
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