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Nightvision flicker?


TLHPoE

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Normally, the Nightvision doesn't go crazy with the light. I'm trying to make it so where you get Nightvision when you hold my sword. But I think it adds the potion effect so fast that it flickers the light a whole lot. Is there anyway I can add a delay to make sure it doesn't rapidly add the potion effect?

 

ServerTickHandler12e3

 

 

package deathman12e3;

 

import java.util.EnumSet;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.ItemStack;

import net.minecraft.potion.Potion;

import net.minecraft.potion.PotionEffect;

import net.minecraft.src.ModLoader;

import cpw.mods.fml.common.ITickHandler;

import cpw.mods.fml.common.TickType;

 

public class ServerTickHandler12e3 implements ITickHandler

{

 

@Override

public void tickStart(EnumSet<TickType> type, Object... tickData)

{

 

  if (type.equals(EnumSet.of(TickType.PLAYER)))

  {

 

    playerTick((EntityPlayer)tickData[0]);

   

  }

 

}

 

@Override

public void tickEnd(EnumSet<TickType> type, Object... tickData) {

// TODO Auto-generated method stub

}

 

@Override

public EnumSet<TickType> ticks()

{

 

return EnumSet.of(TickType.PLAYER, TickType.SERVER);

 

}

 

@Override

public String getLabel() {

// TODO Auto-generated method stub

return null;

}

 

private void playerTick(EntityPlayer player)

{

 

if(player.getCurrentEquippedItem() != null)

{

 

ItemStack hand = player.getCurrentEquippedItem();

 

if(hand.getItem().itemID == mod_deathman12e3.hellstoneSword.itemID)

{

 

player.addPotionEffect((new PotionEffect(Potion.nightVision.id, 5, 1)));

 

}

 

}

 

}

 

}

 

 

Kain

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