Jump to content

SchemingWeasels

Forge Modder
  • Posts

    9
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

SchemingWeasels's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Erm.. I have the same problem. I just downloaded the latest, and the recommended build, tried both, but when i opened eclips, common folder does not exist. I downloaded and unziped it on my desktop, opened it and clicked install. It downloaded everything successfully with no errors, but when i start eclips, common folder icon is there on the project explorer, but when you right-click / properties, it says <resource does not exist>. Tried both latest and recomended. Also tried to replace mcp/eclipse with fml/eclipse. Does not work. Did i do something wrong?
  2. Im sorry but, i dont quite understand what this tutorial is about at all. Any other tutorials on think?
  3. I'm stuck at a point because i created a gui, and i want this gui to be accessed from the options tab from the start menu, or ingame options menu. I know how to do it by changing GuiOptions class but i want to make my mod so it does not change base files. Is there anyway to do so?
  4. As far is i know, you can make structures only spawn on certain blocks, but im not too sure how to code for certain biomes. But i do know that you can make custom mobs spawn in certain biomes
  5. what values should the BG int and primary color int be? i presume a certain int is a certain color. In that case, is there a list of what int represents what color?
  6. As the title suggested, I wan wondering how can i add spawn eggs for my custom mobs?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.