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Snaking

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  1. Okay, Maybe I try use other versions, Or I just stay with this, cause is just if sender send the message on chat. Thank you.
  2. Cause if yes, I wanted to know if you had the same issues than me. Cause I really don't know what cause it, does not make sense, Cause it's a command, and it wotk without "/"
  3. You already make commands in 1.8.9 version?
  4. But the 1.8.9 Is the command bug?
  5. But I my mod is 1.8.9 version. Maybe the mod version I use is abandoned too?
  6. Here the register command code: ClientCommandHandler.instance.registerCommand(new CheckNameHistoryCMD()); And I just remove the @Override above the compareTo or I need return a another int?
  7. Here my code: https://hastebin.com/ironamafix.java
  8. Hi there, I was making a command to show the player history names, everything is okay with the command. The command is: "/checkname"(aliases: /name) but when player say on chat "checkname"(or the command aliases) the command run. Have a method to cancel it and just when player type: "/checkname" the command run? Thanks.
  9. @diesieben07 This example you sent, I can use in all of my code or this is just when play join on server?
  10. I can use a HashMap to save the player?
  11. Well, I want just delay messages. Like as I said: //When the player join in a server will send (examples): sendMessage("Message#1"); //And this second message I wanted like 2secs delay: sendMessage("Message#2 With 2sec delay");
  12. Hm, The message who are sending is within a method I have created, And I call this method in an event
  13. Oh, one of delay is to send message to player, Like 2/4 sec delay. Does each method have a specific way of using the delay?
  14. I wanted a delay to read the line below the code, I would use this in several places of the code. Basically it would take a few seconds to send a pro player message(This is one of the things I want with delay) I was using Thread to delay it, But use more than 1 Thread in the same method will be bad
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