Jump to content

Infernio

Members
  • Posts

    2
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

Infernio's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Hi everyone, I tried to make a small Mod that features Bio Gas and Bio Gas Container. By putting the Bio Gas into a Crafting grid you're supposed to craft some Fuel. However, I can craft the coal (Currently it's coal) without problems, BUT the Bio Gas Container will just be consumed: Main mod.class: (relevant things) public static Item BioGas; public static Item EmptyGas; @Init public void load(FMLInitializationEvent event) { this.BioGas = new BioGas(2453).setContainerItem(this.EmptyGas); this.EmptyGas = new BioGas(2454); GameRegistry.addShapelessRecipe(new ItemStack(Item.coal,1), new Object[]{ this.BioGas }); } The BioGas class looks like this: public class BioGas extends Item { public BioGas(int par1) { super(par1); this.setCreativeTab(CreativeTabs.tabMaterials); } } I also tried creating a CraftingHandler, but it won't work. I hope someone can help me Thank you!
  2. Your main mod class should look something like this: @SidedProxy(@SidedProxy(clientSide = "path.to.YOUR_CLIENT_PROXY", serverSide = "com.crystals.CrystalProxy) //add your own package name + Client Proxy name up there. public static CrystalProxy proxy; The CrystalProxy can stay as it was. And finally the ClientProxy: package com.crystals; public class CrystalClientProxy { @Override public void registerRenderThings() { MinecraftForgeClient.preLoadTexture("You block texture path"); MinecraftForgeClient.preLoadTexture("Your item texture path"); }; }
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.